For other uses, see Long Road (disambiguation).
The Long Road was the inland trade route stretching from Waterdeep in the south to Mirabar in the north.[1][2]
Geographical features[]
Rivers and streams[]
Travel Times or Distances[]
Notable locations[]
Inns and taverns[]
Settlements[]
The primary towns on this road, from north to south, were:
- Mirabar
- Xantharl's Keep
- Longsaddle
- Triboar—where the Long Road and Evermoor Way meet.
- Westbridge
- Red Larch
- Amphail
- Rassalantar
- Waterdeep
Appendix[]
References[]
- ↑ Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 15. ISBN 0-7869-3693-2.
- ↑ Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 127. ISBN 1-5607-6678-6.
- ↑ Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 189. ISBN 1-5607-6678-6.
- ↑ Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 79. ISBN 1-5607-6678-6.
- ↑ R.A. Salvatore (May 1991). Sojourn. (TSR, Inc.), chap. 20, p. 231. ISBN 1-5607-6047-8.
- ↑ Richard Baker, et al. (April 2015). Princes of the Apocalypse. Edited by Michele Carter, Stacy Janssen. (Wizards of the Coast), p. 38. ISBN 978-0-7869-6578-6.
- ↑ Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 82. ISBN 1-5607-6678-6.