This article is about the road from Waterdeep to Mirabar. For the road from Damara to Nathoud, see Long Road (east).
The Long Road was the inland trade route stretching from Waterdeep in the south to Mirabar in the north.[2]
Geographical features
Rivers and streams
Travel Times or Distances
Notable locations
Inns and taverns
- Harvest Inn[5][6]
- Tigershark Inn[citation needed]
- Swinging Sword Inn[7]
Settlements
The primary towns on this road, from north to south, were:
- Mirabar
- Xantharl's Keep
- Longsaddle
- Triboar—where the Long Road and Evermoor Way meet.
- Westbridge
- Red Larch
- Amphail
- Rassalantar
- Waterdeep
References
- ↑ Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 127. ISBN 1-5607-6678-6.
- ↑ Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 15. ISBN 0-7869-3693-2.
- ↑ Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 189. ISBN 1-5607-6678-6.
- ↑ Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 79. ISBN 1-5607-6678-6.
- ↑ Warning: edition not specified for Sojourn
- ↑ Richard Baker, et al. (April 2015). Princes of the Apocalypse. Edited by Michele Carter, Stacy Janssen. (Wizards of the Coast), p. 38. ISBN 978-0-7869-6578-6.
- ↑ Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 82. ISBN 1-5607-6678-6.