Longswords were an extremely common and very versatile variety of sword.[4]
Description[]
The design and length of longswords varied between cultures, they could even vary within the same culture depending upon the era.[4] For example, those made in Shou Lung often had a butterfly-shaped tip.[11] However, the length of longswords generally ranged between 35 to 47 inches (0.89 to 1.2 meters).[12]
Most longswords had a double-edged blade,[12] though some had a single-edged blade,[4] with a sharp point at their tip.[12] They often had grooves known as "fullers" that ran the length of their blade, one on each surface, that made the blade both lighter and more flexible.[12]
Most long swords had an ovaloid metal plate between the blade's base and grip, protecting the latter from getting damaged against the metal in the mouth of a sheath, in addition to offering the user's hand some protection.[12] A second plate of metal, either circular or ovaloid in shape, would also be fitted on to the pommel.[12]
Weaponology[]
Longswords were primarily designed for attacking opponents by slashing at them with the edges of its blade.[12][13] Opinions varied on the feasibility or viability of dual-wielding longswords.[8][14][note 1] Many eladrin rangers were seen to perform this feat.[15]
Notable longswords[]
- Angul, the longsword of Kiril Duskmourn and Raidon Kane
- Blackrazor
- Chondathan steelsword: A broad-bladed longsword that was good at breaking other weapons.
- Cormanthyrian elfblade, a +1 magic longsword with the keen quality.[16]
- Dragonstooth
- Evithyan's Blade
- Faervian
- Floating Blade of Shin Lu
- Ilbratha, a +1 longsword forged for King Azoun Obarskyr I.
- Mamluk sword of obedience
- Moonrill
- One Thousand Broken Dreams
- Nightwatcher, a Netherese +3 adamantine longsword.
- Red sword
- Reluraun's Hoarcut
- Shimmering Blade of Shin Ginsen
- Sword of the Dales
- Trollkiller sword
- Wyrmsheart
- Talon, the longsword of Aldith Tresendar
- Weaveshear, the longsword of Erevis Cale[17]
Longswords of Deities[]
- Checkmate, the longsword of the Red Knight
- Justice blade and Justicar, the longswords of Tyr
- Mortal Strike, the longsword of Oghma
- Razor's Edge, the longsword of Cyric
- Sahandrian, the longsword of Corellon
- Stealthwhisper and Shadowblade, a pair of magical longswords that belonged to the deity Mask.
Notable Users[]
Classes[]
- Dambraii runaways were often trained in the use of longswords.[18]
- Advisors in the Elven Imperial Fleet often counted longswords among their personal armaments.[19]
- Some gladiators specialized in the use of longswords,[20] including the fugitive gladiators of Hillsfar.[21]
- Glorious servitors were typically proficient in the use of longswords.[22]
- Manhunters often wielded longswords.[23]
- Paladins often favored longswords.[24]
Groups[]
- Many mercenary groups in Chessenta outfitted their infantry with longswords, including the Renegades, the Sailors of the Crimson Sea, and the Society of the Sword.[25][26]
- All units within the Company of the Singing Dawn mercenary company wielded longswords. Though the unit Solara's Elite wielded longswords with dusky pink stones embedded in their hilt.[27]
- Longswords were often the weapon of choice for warriors in the Purple Dragons.[28]
- Detachments of the Red Plumes were typically outfitted with longswords.[29]
- Most members of the Red Ravens were outfitted with longswords.[30]
- One of the three units of the Red Thunder Mercenary Corps were known to wield longswords.[31]
- Longswords were a typical armament of the mounted patrols of the Riders in Red Cloaks.[32][33][34]
- Longswords were the standard armament of the Sisterhood of the Oaks.[35]
- Longswords were the standard armament of the Veteran Guild of Ravens Bluff.[36]
- Longswords were a common armament of the Zhentarim forces of the Citadel of the Raven and Darkhold.[37][38] As well as patrols in the Far Hills area and along Yellow Snake Pass.[39]
Individuals[]
- Araevin Teshurr
- Chassan
- Dagult Neverember
- Dalvar Corzon
- Duromil
- Filsaelene Merwyst
- Flambos Axemaster
- Florin Falconhand
- Furifax
- Gayrlana
- Hamsetis
- Merith Strongbow
- Sharantyr
- Torm
- Tzarrakyn
- Vesryn Aelorothi
- Wanang Sun
- Wessalen Arturia
Magic[]
- Some spells required a longsword as a material component, such as sword of darkness.[40]
Races & Intelligent Creatures[]
- Elves were often proficient in the use of longswords.[41] They were especially favored by avariels[42][43] and moon elves.[44]
- Longswords were one of many weapons favored by shield dwarves and urdunnirs.[45]
- Sprites were known to sometimes wield miniature longswords.[46]
- A variety of undead creatures were known to wield longswords, including baneguards, direguards, and dreads.[47]
- The human ethnic group Uthgardts often utilized longswords.[48]
Regions & Settlements[]
- The militia of Corm Orp were armed with longswords.[49]
- Longswords were a common weapon among barbarians in the Desert's Edge.[50]
- Longswords were a common weapon throughout northwest Faerûn, including in the kingdom of Silverymoon[51] and in High Forest.[52]
- Longswords were a common weapon throughout the Sword Coast. Including in the city of Waterdeep,[53] where it was a common armament for the City Guard and Griffon Cavalry.[54]
- Longswords were a common weapon on Evermeet.[52]
- In northeast Faerûn, longswords were a common weapon in the Aerie of the Snow Eagles, Thesk,[55] and Damara.[56]
- In interior Faerûn, longswords were a common weapon in the nations of Cormyr[57] and Chondath.[58]
- In southeast Faerûn, longswords were a common weapon in the nation of Luiren.[59]
- In the Lands of Intrigue, longswords were a common weapon in the nations of Amn[57] and Calimshan.[60]
- In the Unapproachable East, longswords were a common weapon in the nation of Altumbel.[57]
- Beyond the Prime Material plane, long swords were a common weapon in Sildëyuir.[52]
Religions[]
- Longswords were the favored weapon of a variety of deities, including Corellon[61] Merrshaulk, Sess'innek,[62] and Tchazzar.[63]
- The specialty priests of Cyric, the Cyric-swords, solely carried longswords and daggers.[34]
- The specialty priests of Mielikki, the woodscouts, often favored longswords.[64]
- The specialty priests of Shaundakul, the windriders, often favored longswords.[65]
Trivia[]
- Clerics of Tyr could create longswords of force with the spell spiritual weapon.[66]
- A silver longsword, outlined against a silver moon, was the holy symbol of Eilistraee.[67]
Appendix[]
Background[]
The classic style of longsword often seen in Fantasy settings, such as the Forgotten Realms, was derived from designs of swords in Europe's Gothic period.[68]
Notes[]
- ↑ In 1st Edition AD&D the only weapons that could be wielded in the off-hand were the dagger and the hand axe. Later, the base rules of the 2nd Edition Player's Handbook expanded this to include any weapon smaller than the one in the main hand, such as short swords. Later in that same edition The Complete Fighter's Handbook finally introduced game mechanics for wielding dual weapons of equal length, such longswords, with Two-Weapon Fighting Style specialization. (When Drizzt Do'Urden was first introduced wielding dual scimitars it was due to a special 1st Edition Drow racial ability; 1st Edition Rangers had no such skill. The idea of Rangers wielding dual weapons was introduced in 2nd Edition.) That being said, this is primarily an issue of game mechanics rather than lore.
Appearances[]
Gallery[]
External Links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
- Longswords article at the Baldur's Gate 3 Community Wiki, a community wiki for Baldur's Gate 3.
- Longsword article at Wikipedia, The Free Encyclopedia.
References[]
- ↑ 1.0 1.1 Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 77. ISBN 0-7869-4867-1.
- ↑ Aaron Allston (1989). The Complete Fighter's Handbook. (TSR), p. 59. ISBN 978-0880387798.
- ↑ 3.0 3.1 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 149. ISBN 978-0-7869-6560-1.
- ↑ 4.0 4.1 4.2 4.3 Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 100. ISBN 1-56076-109-1.
- ↑ Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), pp. 35, 37. ISBN 0-9356-9601-6.
- ↑ Gary Gygax, David Cook, and François Marcela-Froideval (1985). Oriental Adventures. (TSR, Inc), p. 39. ISBN 0-8803-8099-3.
- ↑ Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 109. ISBN 1-56076-109-1.
- ↑ 8.0 8.1 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 95. ISBN 0-88038-716-5.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 116. ISBN 0-7869-2886-7.
- ↑ Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 218. ISBN 0-7869-4867-1.
- ↑ Mike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian (1988). Kara-Tur: The Eastern Realms (Volume I). (TSR, Inc), p. 36. ISBN 0-88038-608-8.
- ↑ 12.0 12.1 12.2 12.3 12.4 12.5 12.6 Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 101. ISBN 1-56076-109-1.
- ↑ David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 72. ISBN 0-88038-716-5.
- ↑ Aaron Allston (1989). The Complete Fighter's Handbook. (TSR), p. 63. ISBN 978-0880387798.
- ↑ Rob Heinsoo, David Noonan, Robert J. Schwalb, Chris Sims (November 2008). Martial Power. (Wizards of the Coast), p. 44. ISBN 978-0-7869-4981-6.
- ↑ Sean K. Reynolds, Duane Maxwell, Angel McCoy (August 2001). Magic of Faerûn. (Wizards of the Coast), p. 141. ISBN 0-7869-1964-7.
- ↑ Paul S. Kemp (June 2004). Dawn of Night. (Wizards of the Coast), p. 2. ISBN ISBN 0-7869-3225-2.
- ↑ Roger E. Moore (January 1999). Demihumans of the Realms. (TSR, Inc.), p. 80. ISBN 0-7869-1316-9.
- ↑ Roger E. Moore (January 1999). Demihumans of the Realms. (TSR, Inc.), p. 18. ISBN 0-7869-1316-9.
- ↑ Aaron Allston (1989). The Complete Fighter's Handbook. (TSR), p. 25. ISBN 978-0880387798.
- ↑ Roger E. Moore (January 1999). Demihumans of the Realms. (TSR, Inc.), p. 46. ISBN 0-7869-1316-9.
- ↑ Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 14. ISBN 0-7869-3654-1.
- ↑ Roger E. Moore (January 1999). Demihumans of the Realms. (TSR, Inc.), p. 55. ISBN 0-7869-1316-9.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 119. ISBN 0-7869-2886-7.
- ↑ Scott Bennie (February 1990). Old Empires. Edited by Mike Breault. (TSR, Inc.), p. 63. ISBN 978-0880388214.
- ↑ Tim Beach (1992). Gold & Glory. (TSR, Inc), pp. 15–17. ISBN 1-56076-334-5.
- ↑ Tim Beach (1992). Gold & Glory. (TSR, Inc), p. 8. ISBN 1-56076-334-5.
- ↑ John Terra (February 1996). Warriors and Priests of the Realms. Edited by Steven E. Schend. (TSR, Inc), p. 22. ISBN 0-7869-0368-6.
- ↑ Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 66. ISBN 1-5607-6617-4.
- ↑ Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 49. ISBN 1-5607-6617-4.
- ↑ Tim Beach (1992). Gold & Glory. (TSR, Inc), p. 20. ISBN 1-56076-334-5.
- ↑ Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 86. ISBN 1-5607-6617-4.
- ↑ Ed Greenwood, Jeff Grubb (August 1987). “Cyclopedia of the Realms”. In Karen S. Martin ed. Forgotten Realms Campaign Set (TSR, Inc.), p. 26. ISBN 0-88038-472-7.
- ↑ 34.0 34.1 John Terra (February 1996). Warriors and Priests of the Realms. Edited by Steven E. Schend. (TSR, Inc), p. 31. ISBN 0-7869-0368-6.
- ↑ Tim Beach (1992). Gold & Glory. (TSR, Inc), p. 31. ISBN 1-56076-334-5.
- ↑ Tim Beach (1992). Gold & Glory. (TSR, Inc), p. 17. ISBN 1-56076-334-5.
- ↑ Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), pp. 65, 91. ISBN 1-5607-6617-4.
- ↑ Ed Greenwood, Jeff Grubb (August 1987). “Cyclopedia of the Realms”. In Karen S. Martin ed. Forgotten Realms Campaign Set (TSR, Inc.), pp. 31, 37. ISBN 0-88038-472-7.
- ↑ Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 93. ISBN 1-5607-6617-4.
- ↑ Gary Gygax, David Cook, and François Marcela-Froideval (1985). Oriental Adventures. (TSR, Inc), p. 92. ISBN 0-8803-8099-3.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 23. ISBN 978-0-7869-6560-1.
- ↑ Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 34. ISBN 0-7869-2875-1.
- ↑ Roger E. Moore (January 1999). Demihumans of the Realms. (TSR, Inc.), p. 36. ISBN 0-7869-1316-9.
- ↑ Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 40. ISBN 0-7869-2875-1.
- ↑ Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), pp. 20, 23. ISBN 0-7869-2875-1.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 310. ISBN 978-0-7869-6560-1.
- ↑ Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), pp. 163, 169. ISBN 0-7869-3654-1.
- ↑ Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 95. ISBN 0-7869-2875-1.
- ↑ Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 90. ISBN 1-5607-6617-4.
- ↑ Ed Greenwood, Jeff Grubb (August 1987). “Cyclopedia of the Realms”. In Karen S. Martin ed. Forgotten Realms Campaign Set (TSR, Inc.), p. 27. ISBN 0-88038-472-7.
- ↑ Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 14. ISBN 0-7869-3134-5.
- ↑ 52.0 52.1 52.2 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 22. ISBN 0-7869-3134-5.
- ↑ Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), pp. 15–16. ISBN 0-7869-3134-5.
- ↑ Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), pp. 33–34. ISBN 0-7869-3693-2.
- ↑ Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 23. ISBN 0-7869-3134-5.
- ↑ Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 92. ISBN 0-7869-2875-1.
- ↑ 57.0 57.1 57.2 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 11. ISBN 0-7869-3134-5.
- ↑ Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), pp. 87–88. ISBN 0-7869-2875-1.
- ↑ Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 26. ISBN 0-7869-3134-5.
- ↑ Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 5. ISBN 0-7869-2875-1.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 107. ISBN 0-7869-2886-7.
- ↑ Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), p. 188. ISBN 0-7869-3277-5.
- ↑ Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 41. ISBN 0-7869-3654-1.
- ↑ John Terra (February 1996). Warriors and Priests of the Realms. Edited by Steven E. Schend. (TSR, Inc), p. 95. ISBN 0-7869-0368-6.
- ↑ John Terra (February 1996). Warriors and Priests of the Realms. Edited by Steven E. Schend. (TSR, Inc), p. 106. ISBN 0-7869-0368-6.
- ↑ Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 74. ISBN 0-7869-3134-5.
- ↑ Ed Greenwood (July 1991). The Drow of the Underdark. (TSR, Inc), p. 21. ISBN 1-56076-132-6.
- ↑ Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 102. ISBN 1-56076-109-1.