Lords of Waterdeep: Scoundrels of Skullport is an expansion for the Lords of Waterdeep board game. It consists of two expansion modules – Undermountain and Skullport – that can be used to expand the base game separately or in tandem.
Gameplay[]
- Undermountain
The Undermountain module adds a new mechanic to the game in the form of placing resources on the game board spaces. This can be things like adventurers or even gold. Undermountain buildings are generally more rewarding than normal buildings. For example, one of the new buildings "The Citadel of the Bloody Hand" gives the player 4 fighters when players use it (the owner gets 2 fighters) and then the player must place 1 fighter on 2 different spaces on the board. When a player puts an agent on a space where such resources have been placed, that player gets what the space would normally give them for placing there plus any resources that are on that space. Undermountain quests also tend to be very expensive, but also very rewarding, granting up to 40 victory points at once.
- Skullport
The Skullport module adds another new mechanic to the game called corruption. There is a game board for corruption called the corruption track. There are 25 corruption tokens in the game – one token at the -1 value with three tokens on the rest up to -9. At the end of the game each corruption players have is worth a number of points equal to the highest numbered empty corruption space. So if there is 1 corruption on -5 and no corruption on -4, all corruption tokens in players taverns are worth -4 points at the end of the game. Skullport buildings, like with Undermountain, can also yield greater resources than the base game building, but they tend to also give the player corruption tokens. However, some Skullport buildings and cards will allow a player to return corruption to the track or remove corruption from the game entirely.
Contents[]
- 3 game boards
- Rulebook
- Storage tray
- 1 player mat (Gray Hands)
- 37 wooden pieces:
- 1 score marker (gray)
- 11 Agents (6 gray, 1 of each other player color)
- 25 Corruption tokens
- 116 cards:
- 6 Lord of Waterdeep cards
- 50 Intrigue cards
- 60 Quest cards
- 50 die-cut pieces:
- 24 Building tiles
- 9 Building control markers (gray)
- 16 Adventurer Caravan tokens
- 1 100 VP Token (gray)
Cards[]
Lord Cards[]
At the beginning of the game, each player selects a Lord Card from the deck. This card represents the character for the player. The card is kept secret from the other players.
- Skullport Module
- Undermountain Module
Quest Cards[]
Quest Cards are how Victory Points are gained. They are given at the Cliffwatch Inn. Quests are completed by paying the required resources shown on the card. There are 5 different types of quests, and a quest’s type indicates what sort of Adventurers are most important to completing it:
- Arcana (Wizard)
- Commerce (any + gold)
- Piety (Cleric)
- Skullduggery (Rogue)
- Warfare (Fighter)
- Skullport Module
Name | Quest Type |
---|---|
Assassinate Rivals | Warfare |
Banish Evil Spirits | Piety |
Bury The Bodies | Skullduggery |
Defame Rival Business | Commerce |
Donate To The City | Commerce |
Enter The Tower Of Seven Woes | Piety |
Establish Cult Cell | Arcana |
Expand Guild Activities | Skullduggery |
Extort Aurora | Commerce |
Fix Champions' Games | Warfare |
Fund Alchemical Research | Commerce |
Fund Pilgrimmage Of Waukeen | Commerce |
Give Honor To Mask | Piety |
Improve Prison Security | Warfare |
Institute Reforms | Piety |
Investigate Thayan Vessel | Arcana |
Patrol Dock Ward | Warfare |
Pay Fines | Commerce |
Protect Converts To Eilistraee | Piety |
Recruit Academy Castoffs | Arcana |
Renew Guards And Wards | Arcana |
Rescue A Victim From The Skulls | Skullduggery |
Sanctify Temple To Oghma | Piety |
Save Kidnapped nobles | Skullduggery |
Seal An Enctrance To Skullport | Arcana |
Shelter Zhentarim Agents | Skullduggery |
Swindle The Builders' Guilds | Skullduggery |
Train Castle Guards | Warfare |
Uncover Drow Plot | Warfare |
Unocver Forbidden Lore | Arcana |
- Undermountain Module
Name | Quest Type |
---|---|
Ally With The Xanathar's Guild | Skullduggery |
Battle In Muiral's Gauntlet | Warfare |
Break Into Blackstaff Tower | Skullduggery |
Deal With The Black Viper | Arcana |
Defend The Lanceboard Room | Skullduggery |
Defend The Yawning Portal | Warfare |
Destroy A Temple Of The Selvetarm | Warfare |
Diplomatic Mission To Suzail | Piety |
Establish Temple To Ibrandul | Piety |
Establish Wizard Academy | Arcana |
Explore Trobriand's Graveyard | Arcana |
Impersonate Tax Collector | Skullduggery |
Obtain Builders' Plans | Commerce |
Plunder The Island Temple | Piety |
Ransack Whitehelm's Tomb | Commerce |
Recover The Flame Of The North | Warfare |
Recruit For City Watch | Commerce |
Rescue Clerics Of Tymora | Piety |
Resurrect Dead Wizards | Arcana |
Root Out Loviatar's Faithful | Piety |
Sanctify A Desecrated Temple | Piety |
Seize City Of The Bloody Hand | Warfare |
Sponsor Bounty Hunters | Commerce |
Steal Gems From The Bone Throne | Commerce |
Study In The Libranium | Arcana |
Survive A Meeting With Halaster | Arcana |
Survive Arcturia's Transformation | Skullduggery |
Threaten The Builder's Guild | Commerce |
Unleash Crime Spree | Skullduggery |
Wake The Six Sleepers | Warfare |
Intrigue Cards[]
Intrigue cards are random bonus or effect cards.
- Skullport Module
Name | Intrigue Type |
---|---|
Blackmail | Attack |
Blackmarket Money | Utility |
Bribe The Watch | Utility |
Clear Rust Monster Nest | Mandatory Quest |
Corrupting Influence | Utility |
Cover Up Scandal | Mandatory Quest |
Dark Dagger Assassination | Utility |
Donations For Cyric | Utility |
Doppleganger | Attack |
Expose Corruption | Attack |
Foist Responsibility | Attack |
Forge Deed | Attack |
Honorable Example | Utility |
Hunt Hidden Ghoul | Mandatory Quest |
Iron Ring Slaves | Utility |
Mind Flayer Mercenaries | Utility |
Release The Hounds | Utility |
Repent | Utility |
Scapegoat | Utility |
- Undermountain Module
Name | Intrigue Type |
---|---|
Allied Faiths | Utility |
Architectural Innovation | Utility |
Call For Assitance | Attack |
Demolish | Attack |
Evade Assassination | Mandatory Quest |
Friendly Loan | Utility |
Honor Among Thieves | Utility |
Inevitable Betrayal | Attack |
Information Broker | Utility |
Manipulate | Attack |
Mercenary Contract | Utility |
Open Lord | Utility |
Organized Crime | Utility |
Preferential Treatment | Attack |
Proselytize | Utility |
Recruitment Drive | Utility |
Sponsor Apprentices | Utility |
Subdue Illithid Menace | Mandatory Quest |
Tax Revolt | Utility |
Unexpected Success | Utility |
Unlikely Assistance | Utility |
Unveil Abyssal Agent | Mandatory Quest |
Buildings[]
- Skullport Module
- Cryptkey Facilitations
- Delver's Folly
- Monsters Made To Order
- Promenade Of The Dark Maiden
- Secret Shrine
- Shradin's Excellent Zombies
- The Deepfires
- The Frontal Lobe
- The Hell Hound's Muzzle
- The Poisoned Quill
- The Thrown Gauntlet
- Thimblewine's Pawnshop
- Undermountain Module
- Belkram's Tomb
- Citadel Of The Bloody Hand
- Hall Of Many Pillars
- Hall Of Sleeping Kings
- Hall Of Three Lords
- High Duke's Tomb
- Room Of Wisdom
- Shadowdusk Hold
- The Eye's Lair
- The Librarium
- The Lost Cavern
- Tombriand's Graveyard
Appendix[]
Awards[]
- 2013 Golden Geek Best Board Game Expansion Winner [2]
- 2013 Golden Geek Best Board Game Expansion Nominee [2]
- 2013 Dice Tower Award for Best Board Game Expansion [3]
Game Credits[]
- Design: Rodney Thompson, Tom LaPille, Matt Sernett
- Development: Peter Lee, Chris Dupuis, Chris Tulach
- Editing: Jennifer Clarke Wilkes
- D&D Senior Group Manager: Mike Mearls
- Senior Creative Director: Jon Schindehette
- Art Director: Mari Kolkowsky
- Graphic Design: Emi Tanji, Trish Yochum
- Cover Illustration: Ralph Horsley
- Game Board Illustration: Mike Schley
- Card Illustrations: Scott Altmann, Alexey Aparin, Ralph Beisner, Noah Bradley, Zoltan Boros, Kai Carpenter, Milivoj Ceran, Stephen Crowe, Crut, Vincent Dutrait, Empty Room Studios, Wayne England, Jason A. Engle, Gonzalo Flores, Tony Foti, Paul Guzenko, Ralph Horsley, Aaron Hubrich, Tyler Jacobson, Jason Juta, Goran Josic, Mathias Kollros, Jorge Lacera, Howard Lyon, Christine MacTernan, Slawomir Maniak, Christopher Moeller, Scott Murphy, Jim Nelson, Adam Paquette, David Rapoza, Richard Sardinha, Chris Seaman, Dan Scott, Craig J Spearling, John Stanko, Sarah Stone, Matias Tapia, Peter Tikos, Brian Valenzuela, Eva Widermann, Mark Winters, Ben Wootten, Kieran Yanner
- Prepress Manager: Jefferson Dunlap
- D&D Brand Team: Nathan Stewart, Liz Schuh, Laura Tommervik, Shelly Mazzanoble, Chris Lindsay, Hilary Ross, John Feil
- Imaging Technician: Carmen Cheung
- Production Manager: Godot Gutierre
- Playtesting: Tommy Barnes, Paul Bazakas, Jennifer Clarke Wilkes, Chris Dupuis, Megan Dupuis, Michael Faciane, Dan Gelon, Genevieve Gorman, Joe Huber, Mark Jindra, Mons Johnson, Erika Last, Tom LaPille, Peter Lee, Chris Lindsay, Tony Mayer, Christy Nicol, Tanis O'Connor, Lan Opheim, Ben Petrisor, Ritehandodoom, Matt Sernett, Chris Sims, Jennifer Skahen, Rich Taylor, Rodney Thompson, Chris Tulach, James Wyatt
Gallery[]
External Links[]
- Lords of Waterdeep: Scoundrels of Skullport Official Site
- Rulebook (PDF)
- Lords of Waterdeep: Scoundrels of Skullport Expansion Review
References[]
- ↑ Lords of Waterdeep: Scoundrels of Skullport Website (Web). (2013). Retrieved on 2018-05-26.
- ↑ 2.0 2.1 2013 Golden Geek Awards. (2013). Retrieved on 2018-05-21.
- ↑ Dice Tower Awards 2013. (2013). Retrieved on 2018-05-21.
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