Lucerne hammers were a type of polearm in the Realms that had an infamous reputation.[7][8]
Description[]
At a glance, this weapon bore a resemblance to a bec de corbin[9][10] or military picks.[11] Lucerne hammers had long poles, reaching as long as 10 feet (3 meters) in length.[12] These were mounted with a small, clawed three or four-pronged hammer head and sporting an awl spike that was longer than that of a bec de corbin.[9][10][13][14]
It was not uncommon for the whole weapon to be forged of steel, often gilded with precious metals or decorated with carvings.[12]
Weaponology[]
The lucerne hammer was rather heavy and slow to move.[12] They were designed to pierce heavy armor,[14][15] but were also sometimes used to dismount enemies.[16] The awl spike, rather than being used to pierce armor, was meant to keep enemies at bay.[12]
Availability[]
Places in the Realms where one could purchase lucerne hammers included:
Notable Lucerne Hammers[]
- The Hammer of Lucerne, an enchanted lucerne hammer that was commissioned by Lodur the Brave under the mistaken assumption that it was actually a hammer.[18]
Notable Owners[]
- Aruma Blane, a monk who later came into possession of The Hammer of Lucerne.[18]
- The Ravenian merchant Bendekar had a lucerne hammer in his home's expansive weapons collection.[7][8]
Trivia[]
The entrance to Shraevyn's Tomb featured a statue of an armored warrior holding a massive lucerne hammer.[19]
Appendix[]
Appearances[]
Video Games
Organized Play & Licensed Adventures
Gallery[]
External Links[]
- Lucerne hammer article at Wikipedia, The Free Encyclopedia.
References[]
- ↑ Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 35. ISBN 0-9356-9601-6.
- ↑ David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 94. ISBN 0-7869-0329-5.
- ↑ Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 109. ISBN 1-56076-109-1.
- ↑ Douglas Niles (1995). Player's Option: Skills & Powers. (TSR, Inc), p. 122. ISBN 0-7869-0149-7.
- ↑ Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt (March 2003). Arms and Equipment Guide 3rd edition. (Wizards of the Coast), p. 6. ISBN 978-0-7869-2649-7.
- ↑ Ari Marmell and Jason Bulmahn (May 2005). “The Point of Pole Arms”. In Erik Mona ed. Dragon #331 (Paizo Publishing, LLC), p. 24.
- ↑ 7.0 7.1 John D. Rateliff (August 1994). “A Handful of Dust”. In Jean Rabe ed. Polyhedron #98 (TSR, Inc.), p. 16.
- ↑ 8.0 8.1 John D. Rateliff (August 1993). A Handful of Dust. Living City (RPGA), p. 37.
- ↑ 9.0 9.1 Gary Gygax (February 1979). “The Nomenclature of Pole Arms”. In Timothy J. Kask ed. Dragon #22 (TSR, Inc.), p. 53.
- ↑ 10.0 10.1 Gary Gygax (August, 1985). Unearthed Arcana (1st edition). (TSR, Inc.), p. 127. ISBN 0880380845.
- ↑ Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt (March 2003). Arms and Equipment Guide 3rd edition. (Wizards of the Coast), p. 8. ISBN 978-0-7869-2649-7.
- ↑ 12.0 12.1 12.2 12.3 Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 87. ISBN 1-56076-109-1.
- ↑ Ari Marmell and Jason Bulmahn (May 2005). “The Point of Pole Arms”. In Erik Mona ed. Dragon #331 (Paizo Publishing, LLC), p. 25.
- ↑ 14.0 14.1 Douglas Niles (1995). Player's Option: Skills & Powers. (TSR, Inc), p. 141. ISBN 0-7869-0149-7.
- ↑ Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt (March 2003). Arms and Equipment Guide 3rd edition. (Wizards of the Coast), p. 8. ISBN 978-0-7869-2649-7.
- ↑ Gregory W. Detwiler (February 1992). “In Defense of Polearms”. In Roger E. Moore ed. Dragon #178 (TSR, Inc.), p. 29.
- ↑ Strategic Simulations, Inc. (1989). Designed by George MacDonald. Curse of the Azure Bonds. Strategic Simulations, Inc.
- ↑ 18.0 18.1 Black Isle Studios (August 2002). Designed by J.E. Sawyer. Icewind Dale II. Interplay.
- ↑ Jim Butler (June 1995). The Sword of the Dales. (TSR, Inc.), p. 15. ISBN 0-7869-0126-8.