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Lucerne hammers were a type of polearm in the Realms that had an infamous reputation.[7][8]

Description[]

At a glance, this weapon bore a resemblance to a bec de corbin[9][10] or military picks.[11] Lucerne hammers had long poles, reaching as long as 10 feet (3 meters) in length.[12] These were mounted with a small, clawed three or four-pronged hammer head and sporting an awl spike that was longer than that of a bec de corbin.[9][10][13][14]

It was not uncommon for the whole weapon to be forged of steel, often gilded with precious metals or decorated with carvings.[12]

Weaponology[]

The lucerne hammer was rather heavy and slow to move.[12] They were designed to pierce heavy armor,[14][15] but were also sometimes used to dismount enemies.[16] The awl spike, rather than being used to pierce armor, was meant to keep enemies at bay.[12]

Availability[]

Places in the Realms where one could purchase lucerne hammers included:

Notable Lucerne Hammers[]

Notable Owners[]

  • Aruma Blane, a monk who later came into possession of The Hammer of Lucerne.[18]
  • The Ravenian merchant Bendekar had a lucerne hammer in his home's expansive weapons collection.[7][8]

Trivia[]

The entrance to Shraevyn's Tomb featured a statue of an armored warrior holding a massive lucerne hammer.[19]

Appendix[]

Appearances[]

Gallery[]

External Links[]

References[]

  1. Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 35. ISBN 0-9356-9601-6.
  2. David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 94. ISBN 0-7869-0329-5.
  3. Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 109. ISBN 1-56076-109-1.
  4. Douglas Niles (1995). Player's Option: Skills & Powers. (TSR, Inc), p. 122. ISBN 0-7869-0149-7.
  5. Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt (March 2003). Arms and Equipment Guide 3rd edition. (Wizards of the Coast), p. 6. ISBN 978-0-7869-2649-7.
  6. Ari Marmell and Jason Bulmahn (May 2005). “The Point of Pole Arms”. In Erik Mona ed. Dragon #331 (Paizo Publishing, LLC), p. 24.
  7. 7.0 7.1 John D. Rateliff (August 1994). “A Handful of Dust”. In Jean Rabe ed. Polyhedron #98 (TSR, Inc.), p. 16.
  8. 8.0 8.1 John D. Rateliff (August 1993). A Handful of Dust. Living City (RPGA), p. 37.
  9. 9.0 9.1 Gary Gygax (February 1979). “The Nomenclature of Pole Arms”. In Timothy J. Kask ed. Dragon #22 (TSR, Inc.), p. 53.
  10. 10.0 10.1 Gary Gygax (August, 1985). Unearthed Arcana (1st edition). (TSR, Inc.), p. 127. ISBN 0880380845.
  11. Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt (March 2003). Arms and Equipment Guide 3rd edition. (Wizards of the Coast), p. 8. ISBN 978-0-7869-2649-7.
  12. 12.0 12.1 12.2 12.3 Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 87. ISBN 1-56076-109-1.
  13. Ari Marmell and Jason Bulmahn (May 2005). “The Point of Pole Arms”. In Erik Mona ed. Dragon #331 (Paizo Publishing, LLC), p. 25.
  14. 14.0 14.1 Douglas Niles (1995). Player's Option: Skills & Powers. (TSR, Inc), p. 141. ISBN 0-7869-0149-7.
  15. Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt (March 2003). Arms and Equipment Guide 3rd edition. (Wizards of the Coast), p. 8. ISBN 978-0-7869-2649-7.
  16. Gregory W. Detwiler (February 1992). “In Defense of Polearms”. In Roger E. Moore ed. Dragon #178 (TSR, Inc.), p. 29.
  17. Strategic Simulations, Inc. (1989). Designed by George MacDonald. Curse of the Azure Bonds. Strategic Simulations, Inc.
  18. 18.0 18.1 Black Isle Studios (August 2002). Designed by J.E. Sawyer. Icewind Dale II. Interplay.
  19. Jim Butler (June 1995). The Sword of the Dales. (TSR, Inc.), p. 15. ISBN 0-7869-0126-8.
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