A luck blade (or luckblade)[1] was a powerful magical sword that increased its wearer's luck by granting a number of benefits.[2]
Description[]
Any type of sword could be enchanted to become a luck blade.[2] However, shortswords were more common in the pre-Spellplague period.[3]
Powers[]
The wielder of a luck blade enjoyed a number of magical benefits. The blade itself was enchanted to improve its accuracy in combat and conferred an improved resistance to general detrimental effects and misfortunes, magical or otherwise.[2][3]
Additionally, the blade granted its wielder with the power of good fortune, giving them the ability to turn one immediate bad turn of events into a good one, once per day. The sword regained this ability in the following dawn.[2][3]
Finally, a luck blade was granted with up to three uses of the wish spell, each of which could also be cast only once a day. Once all the uses were expended, the sword could no longer provide new wishes, but all its other enhancements remained.[2][3]
Notable Owners[]
- Artus Cimber had a luck blade in his possessions in the late 1480s DR, during travels with Dragonbait in Chult.[5]
- Meredin Sandyfoot, the hin guildmaster from the Rock of Bral in the 14th century DR.[6]
- Mirt the Moneylender owned a luck blade. By the Year of Three Ships Sailing, 1492 DR,[note 1] it had no wishes remaining.[7]
- Dove Falconhand and her sister Storm Silverhand, carried an enchanted +1 longsword luckblade each in the 14th century DR.[8][9]
Appendix[]
See Also[]
Notes[]
- ↑ Canon material does not provide a year for the events described in Waterdeep: Dragon Heist, but Christopher Perkins answered a question via Twitter and stated the year was 1492 DR. Corroborating this, Dragon Heist page 20 refers to events of Death Masks (set in 1491 DR) as being "last year". Unless a canon source contradicts this assertion, this wiki will use 1492 DR for events related to this sourcebook and Waterdeep: Dungeon of the Mad Mage (which is referenced on pages 5 and 98 of Dragon Heist).
Appearances[]
Adventures
Video Games
Card Games
Organized Play & Licensed Adventures
References[]
- ↑ 1.0 1.1 1.2 Logan Bonner, Eytan Bernstein, & Chris Sims (September 2008). Adventurer's Vault: Arms and Equipment for All Character Classes. (Wizards of the Coast), p. 71. ISBN 978-07869-4978-6.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 179. ISBN 978-0786965622.
- ↑ 3.0 3.1 3.2 3.3 3.4 Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), p. 227. ISBN 0-7869-2889-1.
- ↑ Jeremy Crawford, Stephen Schubert, et al. (September 2011). Mordenkainen's Magnificent Emporium. Edited by Cal Moore, Tanis O'Connor. (Wizards of the Coast), p. 28. ISBN 978-0-7869-5744-6.
- ↑ BKOM Studios (2017). Tales from Candlekeep: Tomb of Annihilation.
- ↑ Thomas M. Reid (1993). AD&D Trading Cards 1993 series, #82, "Meredin's Short Sword +1 Luck Blade". TSR, Inc..
- ↑ Christopher Perkins (November 2018). Waterdeep: Dungeon of the Mad Mage. Edited by Jeremy Crawford. (Wizards of the Coast), p. 9. ISBN 978-0-7869-6626-4.
- ↑ Thomas M. Reid (1993). AD&D Trading Cards 1993 series, #207, "Storm Silverhand". TSR, Inc..
- ↑ Dale Donovan, Paul Culotta (August 1996). Heroes' Lorebook. (TSR, Inc), p. 39. ISBN 0-7869-0412-7.