Lurue (pronounced: /ləˈruː/ luh-RUE), also known as the Unicorn Queen or the Queen of Talking Beasts, was a chaotic good archfey who was often worshiped as a goddess of intelligent and talking beasts. She was worshiped by many unicorns, pegasi, and other intelligent non-humanoid creatures, as well as by romantic and swashbuckling adventurers.
Personality[edit | edit source]
Although preferring adventure and exploration instead of battle, if forced into a fight she was an intractable foe. Lurue was said to use a unicorn horn as her weapon.
Relationships[edit | edit source]
Lurue was often said to be the daughter of Selûne, and believed to be the daughter of Eachthighern as well. She was the elder sister of Yathaghera, the Winged Queen. She served Mielikki as both friend and steed. She was a close ally with other benign nature deities like Shiallia, Gwaeron Windstrom, Nobanion, and Chauntea, and she was loyal to Silvanus.
Lurue considered Malar a foe, and the consideration was completely mutual. Lurue blamed the Beast Lord for assisting the Red Wizards of Thay in their creation of the black unicorns. Malar considered Lurue to be prize game deserving of his hunt.
Worshipers[edit | edit source]
Priests of Lurue prayed for their spells at midnight, most often in a moonlit glade. They were usually adventurers who traversed the land, seeking to better themselves by experiencing new things and righting wrongs.
Appendix[edit | edit source]
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Appearances[edit | edit source]
References[edit | edit source]
- Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 101. ISBN 0-7869-2759-3.
- Eric L. Boyd (1997). Powers and Pantheons. (TSR, Inc), pp. 36–37. ISBN 0-7869-0657-X.
- Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 100. ISBN 1-5607-6940-1.
- slade, et al. (April 1996). “Cities & Civilization”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 46. ISBN 0-7869-0391-0.
- Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 11. ISBN 978-0786965622.
- Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 235. ISBN 0-7869-1836-5.
- Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 189. ISBN 0-7869-3134-5.
- Hal Maclean (May 2007). “Seven Saintly Domains”. In Erik Mona ed. Dragon #355 (Paizo Publishing, LLC), p. 26.
- Eric L. Boyd (January 1996). “Forgotten Deities: Lurue; Nobanion”. In Duane Maxwell ed. Polyhedron #115 (TSR, Inc.), p. 21.
- Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 102. ISBN 0-7869-2759-3.
Connections[edit | edit source]
Azuth • Bane • Bhaal • Chauntea • Cyric • Gond • Helm • Ilmater • Kelemvor • Kossuth • Lathander • Loviatar • Mask • Mielikki • Myrkul • Mystra (Midnight) • Oghma • Selûne • Shar • Shaundakul • Silvanus • Sune • Talos • Tempus • Torm • Tymora • Tyr • Umberlee • Waukeen
Akadi • Auril • Beshaba • Deneir • Eldath • Finder Wyvernspur • Garagos • Gargauth • Grumbar • Gwaeron Windstrom • Hoar • Istishia • Iyachtu Xvim • Jergal • Lliira • Lurue • Malar • Milil • Nobanion • The Red Knight • Savras • Sharess • Shiallia • Siamorphe • Talona • Tiamat • Ubtao • Ulutiu • Valkur • Velsharoon