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Lycanthropy (pronounced: /lˈkænθrəpily-KÆN-thruh-pee[1]) was a condition, disease or curse that caused humanoids and giants to change form, usually into hybrid humanoid-animal states.[2][note 1]

Notable Lycanthropes[]

Trivia[]

No one deity in the Realms truly had the condition of lycanthropy as a part of their divine portfolio, though priesthoods had conflicting claims on this topic as there were some gods often associated with the condition. For instance, some priests of Nobanion claimed that he had dominion over the condition, but not lycanthropes themselves.[5]

Appendix[]

See Also[]

Notes[]

  1. In 4th edition, lycanthropy is only a hereditary condition.

References[]

  1. Dungeons & Dragons FAQ (HTML). Wizards of the Coast. (2003). Archived from the original on 2017-07-09. Retrieved on 2018-05-22.
  2. Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 180. ISBN 978-0-7869-4852-9.
  3. slade, et al. (April 1996). “The Wilderness”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 17. ISBN 0-7869-0391-0.
  4. Christopher Perkins (September 6, 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 66. ISBN 978-0786966004.
  5. Ed Greenwood (02-10-2020). Portfolios in the Realms - Lycanthropy (Tweet). theedverse. Twitter. Archived from the original on 02-11-2020. Retrieved on 08-22-2021.
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