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Maeluths were planetouched, native outsiders descended from the breeding of dwarves and devils.[1]
Description
Maeluths descended from fiends and dwarves, so they could have some fiendish features, including red eyes, abnormally long fingers, or almost hairless bodies. Like dwarves, maeluths had darkvision, which was limited to 60 ft. (18 m).[1]
Abilities
Maeluths had better innate social skills than their pure-blood kin and commonly used them to attain positions of power. Due to their diabolic heritage, they were able to cause melee weapons to gain an unholy power.[1]
Appendix
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Eric Cagle, Jesse Decker, James Jacobs, Erik Mona, Matthew Sernett, Chris Thomasson, and James Wyatt (April 2003). Fiend Folio. (Wizards of the Coast), pp. 136–137. ISBN 0-7869-2780-1.
Connections
Related Races
Athasian dwarf (Mul) • Azer • Derro • Duergar • Durzagon • D'tarig • Korobokuru • Maeluth • Ysgardian dwarf
Devil (lawful evil) |
Yugoloth (Daemon) (neutral evil) | Gehreleth (Demodand) (neutral evil) | Demon (chaotic evil) |
Other Fiends
Achaierai • Barghest • Canomorph (Haraknin • Shadurakul) • Hell hound • Hordling • Howler • Larva • Maelephant • Marrashi • Night hag • Nightmare • Rakshasa (Ak'chazar • Naztharune) • Succubus • Vargouille • Yeth hound
Fiendish creature • Half-fiend (Alu-fiend • Cambion • Draegloth • Durzagon) • Tiefling (Fey'ri • Maeluth • Tanarukk)