The Magic domain (not to be confused with the Spell domain) is a deity domain that grants divine spellcasters magic spell powers. They gain the ability to use weaker wizardly items such as scrolls, wands, and rods.
Deities with the Magic domain
Magic Domain Spells
- 1st level
- Nystul's Undetectable Aura
- 2nd level
- Identify
- 3rd level
- Dispel Magic
- 4th level
- Imbue with Spell Ability
- 5th level
- Spell Resistance
- 6th level
- Antimagic Field
- 7th level
- Spell Turning
- 8th level
- Protection from Spells
- 9th level
- Mordenkainen's Disjunction
References
- Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), pp. 62–66. ISBN 0-7869-1836-5.
- Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), p. 222. ISBN 0-7869-2759-3.
- Template:Cite book/Players Guide to Faerun
Template:Short spell domains
Deity Domains
3rd, 3.5, and 5th Editions
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