- 2021 is our Year of Maps—we all need somewhere to go—and we recently passed a milestone, with 1,000 new locations added to the wiki. How many more can we add before year's end?
- In Legacy of the Green Regent: Waylaid Before Twilight, our heroes have come together to fight off goblin bandits and now have a rescue mission ahead of them. Can they find the kidnapped halflings before whatever dark fate befalls them? Can they keep up pretending to be professional adventurers?
- Our own master of the dark, Artyom.pavlov, tells tales of terror from the Bone Brothers Bakadi, The Lord of the 133rd Layer, and The Witch's Brew Cookbook. But the worst comes from The Treatise of Suffering, with the grisly story of Xatuum and the cultists at the Stronghold, who murdered many folk of Liam's Hold with both flame and the Bhaal's Bloodletter blade for the Lord of Murder.
- Meanwhile, SunderedShor learned of necrology, the study of the undead. He then broke out the bestiaries and documented duergahydras, gargoyle golems, smoke para-elementals, and swamp striders. Arming himself against such strange creatures, SunderedShor headed down Waterdeep's Street of the Tusks to Riautar's Weaponry and saw its petrified harpy statue.
- Getting us the gossip on the Waterdhavian noble houses, Moviesign met the Kormallis, Piiradost, and Sultlue families, and Freywild spent time with the Ilzimmers, Hothemers, Helmfasts, and more. Why does Waterdeep have so many nobles anyway?
- We welcome Kalisto86it, who burnt a few fingers stealing Kossuth's Blood, and welcome back Crorsina, who just escaped from the haunted Harrow Hill mansion.
Featured ArticleWheloon was a small city in the kingdom of Cormyr, lying where the Way of the Manticore crossed the Wyvernflow River. A town sprawling across both sides of the river, it was sometimes nicknamed the "Jade Towers" for its ubiquitous green slate roof tiles. Wheloon grew up around the Wyvern Ferry crossing, linking Cormyr's two busiest trade routes, and becoming one of the kingdom's most prosperous and industrious towns. It was famous for its talented craftsfolk and entrepreneurs, who built boats and wagons, fashioned baskets, grew fruit and other foodstuffs, bred pets, and created cheap transport companies.
Though it once was the site of a battle with the Witch Lords and was one of those places conquered by the Lost King Gondegal, Wheloon oft-enjoyed only a small role in Cormyr's history, thanks to rulers like Lord Sarp Redbeard who worked for the good of Wheloon, rather than that of the crown. Unfortunately, it later hosted a false temple to Mystra, which was found to be a front for cultists of Shar, and was eventually turned into a prison city for Shar worshipers and Shadovar, and its cobbled streets came to be dominated by gangs of rogues.
New & Upcoming ReleasesMindbreaker #1, released on October 20th, 2021, is the first issue in the comic series Mindbreaker which features the Heroes of Baldur's Gate and serves as a prelude to Baldur's Gate III.
This latest issue contains information on The Wild Beyond the Witchlight as well as the D&D Annual 2022. It also looks at the upcoming Fizban's Treasury of Dragons and a future update for the mobile game Warriors of Waterdeep.Starlight Enclave, released on August 3rd, 2021, is a novel featuring Drizzt Do'Urden by R.A. Salvatore, and the first entry in the The Way of the Drow series.
Featured SourceThe Grand Tour is a limited-edition comic published by TSR, Inc. in 1996. Mainly used as promotional material for Dungeons & Dragons and its campaign setting, the Forgotten Realms, the comic features the now-mature characters from the Dungeons & Dragons animated series, and popular characters from the Realms itself.
The famed sextet of adventurers, Bobby, Diana, Eric, Hank, Sheila, and Presto, appear in Shadowdale after somehow arriving from a different world. During their journeys, they had befriended the magical unicorn, Uni, and even faced off against Tiamat herself. Now in Faerûn, they meet the Old Mage, Elminster, and the wizard of the group becomes his apprentice. Elminster and his new student explore the Realms, where they observe legends such as Drizzt Do'Urden and Qilué Veladorn, and even meet the well-known storyteller, Volothamp Geddarm.
Today in the Realms...
- In 1374 DR, Logfell, a remote village located north of the Qurth Forest in the Border Kingdoms, suffered an outbreak of a plague known as "the blush".
- In 1374 DR, the Cormyrian wizard Amira and her lythari companions defeated a hive of ice devils trapped in human bodies, known as the Fist of Winter, in Winterkeep.
- The King's Road connected most of the major cities of the Kingdom of Damara. The road was well maintained, for the most part, which was paid for by tolls collected from travelers and merchants.
- Plangents were individuals whose bodies were grafted with magical crystalline prosthetics that granted them power far beyond regular folk. It also made them thralls of the Elder Evil Pandorym, which is never great.
- Aiden was an aasimar from the Moonshae Isles who captained the goblin-crewed submarine, the Blue Glaucus. Together with Helene, Xander, Karrin, and Kerrin, Aiden fought against the red dragon Skadaurak.
- Ossavitor, a great wyrm of antiquity, was said to have developed a way by which dragons could attain immortality. Unfortunately, Ossavitor's Way was obscure and the wyrm's whereabouts were lost to history.
- The Shadowtome was an arcane spellbook penned by the mysterious wizard known only as Shadowhands, who was a lieutenant in the Nighteyes, a thieves' guild in Calimport.
- The noble Piiradosts of Waterdeep had a rather sinister-looking house insignia, but were actually a moderately benign and uncontroversial family. Well, apart from their secret dealings in the slave trade.
- Riautar's Weaponry, a weapons shop in Waterdeep, sold a variety of secondhand arms both mundane and magical. The shop was easy to spot, as its roof sported a petrified harpy with its wings spread.
- Kuragolomsh was a destrachan settlement in the Deep Wastes of the Underdark ruled by the ferocious Ooorooee—at least, that's what the local drow who overheard his distinctive roars called him.
- The ancient elven realm of Uvaeren was famous for its libraries and for crafting the first lore gems. The city was eventually destroyed by a meteor, but many of its library-vaults remained intact.
- Fermata, the divine realm of the deity Finder Wyvernspur, was a lush and welcoming place filled with petitioners, dryads, and golden-fleeced sheep. Finder himself resided in a gigantic Cormyrean-style villa.
- Sure, earth drakes may not have been as smart as other types of drakes, or as good at flying, and their claws were too stubby to be used as weapons... but they had a lot of pluck and were pretty good at digging holes.
And, from the archives:
- The Great Modron March, in which the modrons of Mechanus paraded through each of the Outer Planes, occurred precisely every 289 years. The exact purpose of the Modron March was a great mystery.
- Folehar Flametree, a halfling adventurer and smuggler, was a major player in the city of Elturel. He dealt in stolen and looted gems and magic, and dabbled in kidnapping wealthy heiresses for ransom.
- Although pumpkins were a common crop in large portions of Faerûn, the best pumpkins were said to come from the Goldenfields abbey. Pumpkins were used in a wide variety of dishes, such as pies and soups.
- Brughor Axe-Biter led a small party of Many-Arrows orcs. Although ostensibly on a scouting mission, Brughor's true heart lay in raiding and pillaging, much to the chagrin of the residents of Phandalin.
- Fogbolt was a phaerimm evocation spell that encased a victim in a dense, wet fog. The fog was thick enough to extinguish torches, and could be spread if someone were to touch the encased victim.
- Hornung the Anarch was a renowned wild mage who was transported to the world of Oerth after an unfortunate wild surge. He was eventually recruited by the Xaositects of Sigil.
- Harpers' Hold was a hidden refuge of the Harpers of Waterdeep, accessible only by teleport spell or by a treacherous path along the slopes and through the caves of Mount Waterdeep.
- Dermin Courtierdale was a senior Harper who recruited and trained several members of his organization, including the druid Jaheira. He was secretly a member of a sinister splinter faction of Harpers.
- Fiendish flesh golems were created from the remains of various fiends. These abominable flesh golems were monstrously large and tough, and the secret of their creation was known only by night hags.
- Ultravision was a transmutation spell that granted its caster the ability to see in total darkness, whether or not the darkness was natural or magical in nature.
- Ghaunadan were intelligent, bright green oozes in the service of the deity Ghaunadaur. They could temporarily assume the form of a beautiful drow, and could magically paralyze and bewitch their victims.
Well met, traveler! This wiki covers the rich and popular Forgotten Realms campaign setting for Dungeons & Dragons from TSR, Inc. and Wizards of the Coast, including Realmslore from the Oriental Adventures, Al-Qadim, Maztica, The Horde, Planescape, and Spelljammer settings, covering sourcebooks, novels, video games, comics, and more across all editions. See the aims and scope of this wiki here.
Note: Our canon policy defines how lore is prioritized.
Beware: This wiki does not provide spoiler warnings.
- People—Drizzt, Elminster, all your favorite heroes and villains, and other interesting folk.
- Races—All the races of the Realms, humanoid and monstrous alike.
- Organizations—The Harpers, Zhentarim, and everything in between.
- Creatures—Things that climb, crawl, fly, slither, swim, and usually bite.
- Geography—Faerûn's towns, kingdoms, wildernesses, and more.
- History—From the dawn of the creator races to the present age.
- Deities—The deities of all the pantheons and races.
- Cosmology—The many planes of existence, how they connect, and who inhabits them.
- Magic—Magic in the Forgotten Realms, be it arcane, divine, or stranger arts.
- Items—Gems and jewelry, poisons and potions, weapons and armor, and more. From minor trinkets to artifacts of epic power and renown.
- Novels—All the many novels, short stories, and ebooks set in the Forgotten Realms.
- Sourcebooks—The sourcebooks and adventure modules that detail the world.
- Video games—Classic games like the Baldur's Gate series, Neverwinter Nights and more.
- Comics—Comic book adventures set in the Realms.
- Magazines—The Realms in Dragon and Dungeon magazines.
- Cards—Trading cards and card games featuring the Realms.
- Board games—Punchouts and meeples.
- Authors—The authors of the many novels and sourcebooks.