Adventurers' Tales
What do drow eat? What don't they eat? Ed Greenwood goes through the menu in Drow Banquets: A Feast of Underdark Delicacies and finds some very unappetizing appetizers. And for a palate cleanser, help Ed restock his fridge by signing up to his Patreon.
Current Clack
- Oloré, fellow travelers and sages! Alas, it's been too long since we last shared news, and our clacks haven't been so current. But big things have been happening behind closed doors. You may have noticed our new Adventurers' Tales feature above, wherein we tell you about our creations, those of others in the RPG world that we like, and of course the works of Ed Greenwood, father of the Forgotten Realms. Yet we have more in store, and we can't wait to reveal them to you all. Until then, it's time to catch up and update.
- Running into a time dimensional, Lhynard was trapped within a temporal shell until he was rescued by a chronologian. Together, they fought off an ethereal filcher.
- Possessed Priest documented some figures of ancient Netheril: Shastin, a priestess of Mystryl; Radman, father of Karsus and namesake of his enclave; and Lady Aquesita, elder cousin of Karsus.
- Tyrusxl raided the green dragon Deathsleep's hoard and found an axe of the dwarvish lords and spider cloak and magical treasures going by names such as Lyre Lyre Pants on Fire, bottomless potion of swagger, Knight Vision Goggles, and the One Ring (really). There was also a reverse centaur, of all things.
- We say "well met" to new editors: ThaleiaFantasy, who delved into Undermountain with Corin Silvertor and Beckla Shadesar; EconomicDruid, who was turned down by the Valor's Call adventuring party; SnackcakesMcGee, who reported on the intoxicating tekkil; and Tankerthanker, who visited Port Nyanzaru and met such people as Pock-Marked Po and Soggy Wren. We also welcome TheDesFeux, who has raided the menageries and captured black willows, buckawns, and giant dragonflies, among others.
- And we say "well again" to Reesorville, who worked with Fador on Innarlith's canal; HellsCourtesy, who read of Barze's journey in The Great Diaspora of Netheril; Tsammarco, who explored the Eilistraean drow city of Imberlur; and Regis87, who, uh, ate some sushi.
- From the Red Wizards of Thay, alavairthae—"may your skill prevail."
Featured Article
The githyanki were dwellers of the Astral Plane. Their militaristic society was built on war and pillaging, and their entire decadent culture was proud and xenophobic, seeing all other civilizations merely as targets for conquest.As former slaves of the mind flayers, the gith were experimented on and manipulated, developing powerful psionic abilities as a result. United under their leader Gith, they eventually rebelled against their masters, finally winning their freedom and bringing the mind flayers to the brink of extinction. Differences over how to conduct their society led to a schism and a violent civil war, which ended with the pacifist githzerai fleeing to Limbo and the warlike githyanki moving to the Astral.
Always on the lookout for signs of mind flayer activity and constantly hunting their hated githzerai kin, the githyanki conducted frequent raids on the Material Plane, riding their red dragon allies and aboard their plane-shifting spelljammers. In Realmspace, they maintained a base in Stardock, an asteroid of the Tears of Selûne in orbit around Toril.
New & Upcoming Releases
Player's Handbook 5th edition (revised) by Jeremy Crawford et al. and officially published by Wizards of the Coast on September 17, 2024, is a core rulebook for the revised 5th-edition Dungeons & Dragons® rules, containing everything needed to play the game in 2024.Create Heroic Characters
This revised and expanded Player's Handbook is the essential reference for every fifth edition DUNGEONS & DRAGONS player. It contains rules for character creation and advancement, exploration, combat, equipment, spells, and much more.
Create fantastic D&D heroes from the wide selection of character origins, classes, and subclasses provided. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions.Featured Source
Eye of the Beholder is a Dungeons and Dragons video game developed by Westwood Associates and published by Strategic Simulations, Inc.. The game was highly rated worldwide and is often considered one of the best D&D games ever made. Its success led to two sequels, one surrounding the mysterious temple Darkmoon, and the other set far away in Myth Drannor.The mysterious name, Xanathar, is whispered around the city of Waterdeep, and a group of adventurers are summoned by the Lords to investigate the threat. As the heroes descend into the sewers below, they make their way through trapped rooms and fight off numerous dungeon-dwelling creatures. Friends and new companions are to be found too, including a dwarven prince in peril and other adventurers who brave the depths. However, as the party gets deeper, even more threats arise... and eventually they find out who or what this Xanathar really is...
Today in the Realms...
...it is 6 Uktar, or the 6th of the Rotting. Selûne is in the third quarter .
Realmslore
- The Magelords of Mintar feuded with the Harpers in the Lake of Steam region. While their foes prepared to invade the drow city of Undraeth, the Magelords seized the opportunity to strike but were utterly destroyed by the assembled Harper mages, including Elminster and Khelben Arunsun.
- The Callidyrr dragoons were elite knights in service to the High Kings of Callidyrr on the Moonshae Isles. To receive the title of "dragoon" was to be acknowledged for exceptional service to the crown in matters of warfare, athleticism, and diplomacy.
- The Ends of the Brotherhood of Mann was a ballad recounting the fall of the Brotherhood of Mann, an adventuring troupe out of Ravens Bluff. It was penned by Eric Luffson, the son of the troupe's bard, Luff, who hoped to inspire strong adventurers to seek out and rescue his father from magical imprisonment.
- M'warien was a morkoth who came into possession of the Eye of Xxiphu. Unfortunately, the Eye drove M'warien mad and opened his island lair up to attack from others drawn to its power. The cloud giant Dworkin ultimately stole the Eye, making M'warien the morkoth rather morose.
- Maldur Breakstone was a wizard in the service of the ancient gold dragon King Orchtrien of Dawnfire. He consistently pushed his monarch toward policies favorable to humans while encouraging the summary execution of entire clans of elves.
- The Slavers' Market of Skullport was frequented by buyers from Thay, Calimshan, and Unther, as well as numerous drow. Skilled laborers and artisans could command a price of thousands of gold pieces, while unskilled slaves could go for as little as 10 gp.
- Swordsfall House was a restaurant in the city of Silverymoon with an expansive menu that ranged from "low meals" such as venison-and-mushroom soup to "high meals" like wood turtle or rabbit in zzar. While not an opulent place, it was open and filled with patrons all hours of the day.
Featured Image
A dracolich.
Welcome
Well met, traveler! This wiki covers the rich and popular Forgotten Realms campaign setting for Dungeons & Dragons from TSR, Inc. and Wizards of the Coast, including Realmslore from the Oriental Adventures, Al-Qadim, Maztica, The Horde, Planescape, and Spelljammer settings, covering sourcebooks, novels, video games, comics, and more across all editions. See the aims and scope of this wiki here.
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Helping Hand
Need help, have a request, or found something not right? Then post a query in the forum, make a request here, or contact an admin.
Note: Write in past tense and provide dates.
Beware: This wiki does not provide spoiler warnings.
Contents
- Realmslore
- People—Drizzt, Elminster, all your favorite heroes and villains, and other interesting folk.
- Races—All the races of the Realms, humanoid and monstrous alike.
- Organizations—The Harpers, Zhentarim, and everything in between.
- Creatures—Things that climb, crawl, fly, slither, swim, and usually bite.
- Geography—Faerûn's towns, kingdoms, wildernesses, and more.
- History—From the dawn of the creator races to the present age.
- Deities—The deities of all the pantheons and races.
- Cosmology—The many planes of existence, how they connect, and who inhabits them.
- Magic—Magic in the Forgotten Realms, be it arcane, divine, or stranger arts.
- Items—Gems and jewelry, poisons and potions, weapons and armor, and more. From minor trinkets to artifacts of epic power and renown.
- Maps—Interactive maps of the Realms, from small villages to big cities like Baldur's Gate and Waterdeep to all Faerûn.
- Media
- Novels—All the many novels, short stories, and ebooks set in the Forgotten Realms.
- Sourcebooks—The sourcebooks and adventure modules that detail the world.
- Movies—Honor Among Thieves, Sleep Sound, and future films and series.
- Video games—Classic games like the Baldur's Gate series, Neverwinter Nights and more.
- Comics—Comic book adventures set in the Realms.
- Magazines—The Realms in Dragon and Dungeon magazines.
- Cards—Trading cards and card games featuring the Realms.
- Board games—Punchouts and meeples.
- Authors—The authors of the many novels and sourcebooks.
- Crunch
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Helping Out
Well met, sage! Do you see an error? Maybe you know of some missing lore? Perhaps you want to write an article about a favorite subject? Or maybe you want to really get involved. Don't be shy, click "edit" and get in there! If you're new to wikis, then check out the Wikia tutorial. Look at some of the following links to learn about the Forgotten Realms Wiki, how we do things here, and see some of our recent work. Don't worry about making a mistake, experienced editors will catch it and fix it. Just remember we accept only canon and licensed lore, not homebrew or player characters. Don't just copy out the sourcebook, write in your own words. Finally, always give a source for your information, and explain what you've done in the "summary" box. Happy scribing!
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