Current Clack
- We've hit 38,000 articles! The 38,000th is Mythal Theory, a book of the arcane, from Artyom.pavlov.
- Sorry for a lack of clacks, we've been busy exploring Neverwinter and environs ahead of the Dungeons & Dragons movie and the Neverwinter MMORPG's latest update. See the project and see how well we did!
We all feel like that sometimes.
- BadCatMan surveyed the orc-occupied River District, first stopping at the Fallen Tower tavern for a Ferguson-Mosiondz Single Malt and one shocking evening show; then checking out the Merchant Guild Hall and a painting of The Prophet; before getting permission from Vansi Bloodscar to document the Cloak Tower for the price of the Single Malt.
- It's the pirate's life for Ruf67, who sailed with Captain Shil Yargo aboard the Buccaneer's Tear skyship up to Pirates' Skyhold, until an attack from dread captain Bartholomew Blackdagger threw him overboard during a bout of skysickness. Fortunately, the Vilebog broke his fall, and his skysickness. Now, at least, he can verify Glipp Inkwell's A Treatise on Earth Motes.
- Meeting in the grim gate-town of Hopeless (it's just name, we, uh, hope), Regis87 played a game of cards from a deck of other things over bad brandy with Ellywick Tumblestrum and a soulknife.
- Arriving in Baldur's Gate, Possessed Priest snuck past toll collector Nant "the Basilisk" Thangol and stayed with shopkeeper Entharl Danthelon and wizard-for-hire Yssra Brackrel, and heard gossip about Lord Norold Dlusker.
- We welcome back Zeromaru X, who followed a thimdror herd to the Chessentan settlement of Saden, and Urulokë, who interviewed the half–yuan-ti priestess Karrell on behalf of Glisena Foesmasher of Sespech, and inadvertently inhaled the fumes of osssra. We expect a full recovery any month now.
- We welcome a few new scribes: AelusvanEyck had a run-in with Ixas, a Dragon Cult wizard; Epikowl had to run from Matron Mother Halavin Fey-Branche; GreenDevilFace overheard the dealings of dodgy Waterdhavian lord Braethan Cazondur; MabelTheDog whispered of Unkh, a Chultan trickster god and flail snail; and Moineau69 had an audience with the grung King Groak.
- Finally, there's been a lot of concern about Forgotten Realms canon recently, but our Canon policy has not changed one bit. What's canon in our Realms? Everything.
Featured Article
Ilbratha, the "Mistress of Battles", was an enchanted bloodstone-bedecked bronze short sword with a long and storied history. It had the distinction of being part of the royal regalia of two kingdoms, to be carried by their heirs: the Forest Kingdom of Cormyr on land and the merfolk kingdom of Eadraal in the Inner Sea. However, the sword was lost to both realms, its whereabouts unknown but always sought after.To Cormyr, Ilbratha was one of the Lost Swords of State. It was commissioned by Azoun I and went with him on campaign against the kingdom of Valashar in the Year of the Leaping Hare, 376 DR. Ilbratha rallied the troops, becoming a symbol of power and of Azoun's victory over the Shoon Imperium. But it was lost in the wreck of the prince's ship, Valashar's Bane, then was rediscovered then lost, time and again.
Finally, it went under the waves again, becoming Haalorth, "the Warrior's Fang". It was swung by Tarag, a sea ogre chieftain and builder of the Axe Kingdoms. Then, famously, it was borne by the merfolk princes and princesses of Eadraal for some seven centuries, as the official Heir's Blade. Finally, in the Year of the Gauntlet, 1369 DR, the mermaid warrior princess Jian wielded it in battle against the conquering wereshark Iakhovas, until she was slain and the blade lost to history.
New & Upcoming Releases
Starlight Enclave, released on August 03rd 2021 is a new novel by R.A. Salvatore. It is the first book of The Way of the Drow series featuring Drizzt Do'Urden.A Magic: The Gathering–centered issue, it contains previews of the Adventures in the Forgotten Realms D&D crossover set, with exclusive card reveals, the development of the crossover set, and the history of the game, as well as ideas for integrating Magic into D&D. It also looks at upcoming The Wild Beyond the Witchlight and Fizban's Treasury of Dragons, Mindbreaker: Baldur's Gate III, and Dungeon Academy: No Humans Allowed!.
Featured Source
The Dungeons & Dragons Starter Set is the official beginner's guide to 5th edition Dungeons & Dragons. As well as a rule book, the boxed set contains a set of polyhedral dice, characters sheets, and the Lost Mine of Phandelver adventure.The adventure takes place in the Neverwinter region of the Sword Coast, and the characters are tasked to escort mining supplies to Phandalin. Rumored to exist somewhere near Phandalin is the legendary Wave Echo Cave. During their escort quest, the adventurers are quickly assaulted by the Cragmaw tribe of goblinoids. They later find out that the dwarf who set them on the task, Gundren Rockseeker, has been captured by the same tribe that assaulted them. Their task is to rescue Gundren, and find out what he has learned about the mysterious cave. Throughout their adventure, the characters can seek out the Forge of Spells or even take on the young green dragon, Venomfang.
Today in the Realms...
...it is 9 Eleasis, or the 9th of Highsun. Selûne is a waning crescent moon
. On this day:
- Followers of Marthammor Duin call this day the Anvil and celebrate dwarven creativity.
- In the Vast, worshipers of Malar have a great feast, animate animal skeletons, and stage a ritual hunt known as the Bone Dance, around a large bonfire.
- In 1374 DR, First Lord Maalthiir saw the fortunes of Hillsfar taking a turn for the worse and left for parts unknown.
- In 1374 DR, in Tasseldale, the representatives of Sembia and Seiveril Miritar's Crusade were jumped by forces from House Jaelre causing casualties on all sides with no clear victor.
Realmslore
- The Anchorites of Talos were a reclusive group of half-orc shamans and mystics who also happened to all be wereboars, presumably because they revered Gorthok the Thunderboar, a primal spirit in the service of Talos.
- The Church of Oghma experienced a schism when Cullen Kordamant, the Grand Patriarch of Oghma, mysteriously disappeared. One faction, insisting Cullen would return one day, formed the Orthodox Church of Oghma, while the remainder of the Church appointed a new Patriarch.
- Waterdeep's Zastrow Street, previously "Slut Street", was a rather unremarkable thoroughfare save, perhaps, for the Old Xoblob Shop, which specialized in curious and trinkets from all over Toril and even other worlds.
- Elminster's castle in the Thunder Peaks was originally a dwarf hold belonging to Clan Blackhammer, then later the site of a failed mining venture by the humans of Archendale. Elminster used the castle as a romantic getaway for his trysts with the Simbul, but she was entirely unimpressed with the barebones structure.
- Korolnor was once a thriving dwarven kingdom, part of the greater realm of Shanatar and renowned for its exquisite stonework. When Korolnor fell, it was taken over by trolls and eventually came to be ruled by the charming troll king Ursummnogh the Unkillable.
- The Moonlight Men who fell in the Battle of Turnstone Pass were interred in the Cairn of Moonlight in the Nether Mountains. Despite hints to its location in the Moonlight Paean, any would-be tomb robbers would struggle to find the cairn as its entrance was covered by a massive avalanche.
- The efreeti Khalitharius terrorized the Raurin desert until the wizard Martek bound him under the Star of Aga-Pelar in Pazar. He was accidentally freed by careless adventurers a mere thousand years later.
- The half-elven barkeep Squid tended the bar at Neverwinter's Stable Quiver, and was so named for the squid-shaped birthmark on his face. He was also a known associate of the doppelganger Oppal DeScart.
- The Baldurian statues Balduran Looks Out to Sea, Faithful Shopkeeper Meets the Honest Trader, Fury of the Fist, Seaserpent Tamed by Umberlee, and Six Wise Machinists all had their hands cut off by the Guild in 1482 DR.
- The Mighty Rat of Cunning Demeanor was an uncannily intelligent and charismatic rat that spoke Common and ruled a small swarm of its kin in a cave near Daggerford, from whence it preyed on unlucky travelers and foolhardy adventurers.
And, from the archives:
- The Rhindaun Dynasty of Tethyr began with Queen Zaranda Star, who won the Reclamation Wars and stabilized the realm.
- The elemental aura spell gave protection and powers related to an element, such as wood, and the ability to speak with plants.
- The Beast Lord was an illithilich who created twisted monsters including bulettes and peryton in a plot to conquer the North.
- Hsuang Yu Po, a noble of Shou Lung and father-in-law to General Batu Min Ho, aided in the defense against the Tuigan Horde.
- The Orrery of the Inner Planes was an enchanted clockwork device permitting navigation through the Prime and Inner Planes.
- The water of Eldath spell created potions with a variety of healing and purifying powers. It required three drops of blessed water.
- The Hall of Mental Splendor was a band of psionic spies-for-hire led by Vhondryl and operating out of a small keep in Skullport.
Featured Image

The Bone Dance, a hunting festival in the Vast dedicated to Malar the Beastlord.
Welcome
Well met, traveler! This wiki covers the rich and popular Forgotten Realms campaign setting for Dungeons & Dragons from TSR, Inc. and Wizards of the Coast, including Realmslore from the Oriental Adventures, Al-Qadim, Maztica, The Horde, Planescape, and Spelljammmer settings, covering sourcebooks, novels, video games, comics, and more across all editions. See the aims and scope of this wiki here.
Helping Hand
Need help, have a request, or found something not right? Then post a query in the forum, make a request here, or contact an admin.
Note: Player characters are not accepted on this wiki.
Beware: This wiki does not provide spoiler warnings.
Contents
- Realmslore
- People—Drizzt, Elminster, all your favorite heroes and villains, and other interesting folk.
- Races—All the races of the Realms, humanoid and monstrous alike.
- Organizations—The Harpers, Zhentarim, and everything in between.
- Creatures—Things that climb, crawl, fly, slither, swim, and usually bite.
- Geography—Faerûn's towns, kingdoms, wildernesses, and more.
- History—From the dawn of the creator races to the present age.
- Deities—The deities of all the pantheons and races.
- Cosmology—The many planes of existence, how they connect, and who inhabits them.
- Magic—Magic in the Forgotten Realms, be it arcane, divine, or stranger arts.
- Items—Gems and jewelry, poisons and potions, weapons and armor, and more. From minor trinkets to artifacts of epic power and renown.
- Media
- Novels—All the many novels, short stories, and ebooks set in the Forgotten Realms.
- Sourcebooks—The sourcebooks and adventure modules that detail the world.
- Video games—Classic games like the Baldur's Gate series, Neverwinter Nights and more.
- Comics—Comic book adventures set in the Realms.
- Magazines—The Realms in Dragon and Dungeon magazines.
- Cards—Trading cards and card games featuring the Realms.
- Board games—Punchouts and meeples.
- Authors—The authors of the many novels and sourcebooks.
- Crunch
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Helping Out
Well met, sage! Do you see an error? Maybe you know of some missing lore? Perhaps you want to write an article about a favorite subject? Or maybe you want to really get involved. Don't be shy, click "edit" and get in there! If you're new to wikis, then check out the Wikia tutorial. Look at some of the following links to learn about the Forgotten Realms Wiki, how we do things here, and see some of our recent work. Don't worry about making a mistake, experienced editors will catch it and fix it. Just remember we accept only canon and licensed lore, not homebrew or player characters. Don't just copy out the sourcebook, write in your own words. Finally, always give a source for your information, and explain what you've done in the "summary" box. Happy scribing!
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