Current Clack
- The FRW has had its 33,000th article, with the Tethyrian village of Hostim from Lhynard.
- Are you interested in wiki traffic stats? No? What about how they're affected by a pandemic and gaming schedules? See our 2020 stats report for the story.
It all goes like clockwork here, really.
- In Waterdeep for the Brightswords and Day of Wonders festivals, Sir Whiteout took in a play at the Pink Flumph theater. This was unfortunately interrupted by an incursion of psurlons from beyond the stars. Down in front!
- Artemaz got right to the point in documenting some magical weapons: Kanalruil and the Spear of Halama from Evermeet and Amasal and Thael from Illefarn.
- We welcome RecursiveCurser, who had a run-in with Pelath, the pirate dragon of the Nelanther Isles.
- We also welcome Wwuviking who, busily researching where things come from, hit the menageries, starting with A: abrian, ahuizotl, aquatic ooze, bhut… Will the Viking survive to C?
- Meanwhile, Lhynard jumped ahead, speaking with a wise shedu, dodging harssaf raiders in the desert, and collecting the honey of giant bees. In comparison, the chameleons were much easier to wrangle. The Year of Monsters is over halfway through, and there are still a lot more monsters to see.
Featured Article
Procampur, formerly known as Proeskampalar, was a city-state in the Vast, lying on the north coast of the Sea of Fallen Stars and the eastern shore of the Dragon Reach, situated at the western end of the North Road after Maerstar, and on the High Trail from High Haspur.It was an old and established city, originally settled by dwarves from Earthfast and human refugees from Jhaamdath in the Year of the Starry Shroud, −153 DR. In its time, it prospered off trade with Westgate, was conquered by Impiltur, was nearly attacked by Cormyr, and suffered plague and dragon raids, but also warred against pirates, orcs, and hobgoblins, and Mulmaster and Sembia. It grew into a proud, enduring, and wary city, with a long heritage.
Procampur was an independent city-state, ruled by the Thultyrl, who was advised by the Hamayarch. It had a mutual defense pact with neighbouring Tsurlagol, and friendly relations with many neighbouring states. It was also the richest city on the north coast of the Inner Sea and in the Vast, famed for its jewelers and metal-smiths. The city was home to the very first Thayan enclave, the greatest temple of Oghma in the Domes of Reason, produced the great eastern explorer Vilhiard, and played host to Koja of Khazari. Procampur's most unusual feature was the districts that divided the city by function and occupation, each with their own distinct roof color. These divided the people too, giving them a rigid social structure, but they were proud, well mannered, and orderly.
New & Upcoming Releases
Icewind Dale: Rime of the Frostmaiden, an upcoming adventure set in Icewind Dale!| “ | Icewind Dale: Rime of the Frostmaiden is a tale of dark terror that revisits the forlorn, flickering candlelights of civilization known as Ten-Towns and sheds light on the many bone-chilling locations that surround these frontier settlements. | ” |
| “ | An ancient evil has returned to Baldur's Gate, intent on devouring it from the inside out. The fate of Faerûn lies in your hands. Alone, you may resist. But together, you can overcome. | ” |
| “ | A magical mixture of rules options for the world's greatest roleplaying game. | ” |
| “ | The epic conclusion to the long-awaited trilogy featuring one of the most beloved characters in all of fantasy—Drizzt Do'Urden—a rollicking tale of life, death, intrigue, magic, danger, and the timeless bonds of family and friendship from New York Times bestselling author R. A. Salvatore. | ” |
Featured Source
Dungeon magazine #75 was the 75th issue of Dungeon magazine. It was released in July 1999.It contains the Realms adventure "Into the Nest of Vipers", by Matthew G. Adkins, with artwork by Fred Rawles and cartography by Craig Zipse.
| “ | A Priest of Talona has concocted the deadliest poison, and this Assassin's Guild is willing to kill for it. | ” |
This adventure is set in the Vast in 1369 DR, using 2nd edition rules. Calispar Delgorth, a priest of Talona, works with the Vipers bandit gang from their hideout in the Brynwood to test a magic-resistant poison on the people of the hamlet of Sevenecho. Adventurers are asked by High Priest Randolph dul Umast of the local temple of Tymora, The Lady's Favor, to brave the Brynwood and seek a cure for the poison.
Today in the Realms...
...it is 9 Eleint, or the 9th of the Fading. Selûne is in the third quarter
. On this day:
- In 1369, the Twisted Rune raided and conquered Stardock from the mind flayers in order to use it as a base and magical research facility.
Realmslore
- Elyse was an orphaned homeless girl in Ravens Bluff possessing psionic powers and a gift for prophecy. Together with her cat Merrylson, she begged for food and copper pieces.
- Zulkir was the awakened badger companion of Ryngoth, a High Priest of the Cult of the Dragon. Posing as an ordinary animal, he stood guard and spied for his master.
- Lazaapz was a goblin artificer hailing from the world of Eberron. Having been born with only one arm, she built herself a mechanical prosthetic, and then a suit of power armor.
- A cheosong was a narrow, form-fitting dress worn by cosmopolitan women of Shou Lung, particularly nobles, sing-song girls and entertainers, and ladies of the Wang Kuo province.
- Lady Lythis Phylund was a skilled businesswoman in the family trade of selling trained watchspiders. She accepted her husband Urtos' lycanthropy after a heartfelt discussion.
- A belt of dwarvenkind gave the wearer the robustness and other traits of a dwarf, made them more respected by the stout folk, and even caused them to grow a grand beard.
- Sand cats were a feline species living in the deserts and steppes, where their sandy-colored fur provide camouflage. They lived in small family groups called dens.
- The Knights of the Vigil were an order charged by the god Helm with guarding and maintaining Watcher's Keep to ensure that the Imprisoned One remained captive within.
- Pilgrims journeyed to their faith's holy sites for inspiration or blessing. Notable pilgrimages went to Darkmaiden's Leap, the Shining Temple of Bishamon, and the Thousand Sacred Sources of the Gaya.
- The Bow of Eletha, named for the elf warrior who carried it, could shoot twice as far as normal and even turn an arrow into a magic missile.
- Flabbergast was a wizard of Neverwinter who worked for Acquisitions Incorporated. He was never without his familiar, Mister Snibbly.
- The Seelie Court was the divine realm of the fey pantheon. Here, trees formed columns and living ceilings, phosphorescent flowers bloomed in place of lanterns, and jewels floated down waterways.
- Meykhati was an influential senator of Innarlith. Though he appeared a fool at parties, he was one of the most powerful and cunning figures in city politics.
And, from the archives:
- Vaustal Urle was a powerful cleric of Helm in Hillsfar who aided adventurers who also followed deities of a lawful bent.
- Methegrist was the home of the Moonwatchers, an order of paladins devoted to Helm and protecting the Moonlands.
- Wave Echo Cave under the Sword Mountains had wondrous magical properties that fueled the Forge of Spells.
- The House of Glory temple to Tempus in Tantras was damaged by an accidental fire during the Time of Troubles in 1358 DR.
Featured Image

Extended cover art of Plague of Spells.
Welcome
Well met, traveler! This wiki covers the rich and popular Forgotten Realms campaign setting for Dungeons & Dragons from TSR, Inc. and Wizards of the Coast, including Realmslore from the Oriental Adventures, Al-Qadim, Maztica, The Horde, Planescape, and Spelljammmer settings, covering sourcebooks, novels, video games, comics, and more across all editions. See the aims and scope of this wiki here.
Helping Hand
Need help, have a request, or found something not right? Then post a query in the forum, make a request here, or contact an admin.
Note: Fill out the Edit Summary so we know what you did.
Beware: This wiki does not provide spoiler warnings.
Contents
- Realmslore
- People—Drizzt, Elminster, all your favorite heroes and villains, and other interesting folk.
- Races—All the races of the Realms, humanoid and monstrous alike.
- Organizations—The Harpers, Zhentarim, and everything in between.
- Creatures—Things that climb, crawl, fly, slither, swim, and usually bite.
- Geography—Faerûn's towns, kingdoms, wildernesses, and more.
- History—From the dawn of the creator races to the present age.
- Deities—The deities of all the pantheons and races.
- Cosmology—The many planes of existence, how they connect, and who inhabits them.
- Magic—Magic in the Forgotten Realms, be it arcane, divine, or stranger arts.
- Items—Gems and jewelry, poisons and potions, weapons and armor, and more. From minor trinkets to artifacts of epic power and renown.
- Media
- Novels—All the many novels, short stories, and ebooks set in the Forgotten Realms.
- Sourcebooks—The sourcebooks and adventure modules that detail the world.
- Video games—Classic games like the Baldur's Gate series, Neverwinter Nights and more.
- Comics—Comic book adventures set in the Realms.
- Magazines—The Realms in Dragon and Dungeon magazines.
- Cards—Trading cards and card games featuring the Realms.
- Board games—Punchouts and meeples.
- Authors—The authors of the many novels and sourcebooks.
- Crunch
Twitter @FRWiki
Helping Out
Well met, sage! Do you see an error? Maybe you know of some missing lore? Perhaps you want to write an article about a favorite subject? Or maybe you want to really get involved. Don't be shy, click "edit" and get in there! If you're new to wikis, then check out the Wikia tutorial. Look at some of the following links to learn about the Forgotten Realms Wiki, how we do things here, and see some of our recent work. Don't worry about making a mistake, experienced editors will catch it and fix it. Just remember we accept only canon and licensed lore, not homebrew or player characters. Don't just copy out the sourcebook, write in your own words. Finally, always give a source for your information, and explain what you've done in the "summary" box. Happy scribing!
|
|
|






