Adventurers' Tales
Current Clack
And we'll still be researching, writing, experimenting, inventing, and hoping it doesn't all blow up in our faces.
- Thanks to Regis87, we've reached our 60,000th article: The Frontal Lobe, a mind flayer tavern in Skullport where there are more than drinks and chips on the menu...
- The Forgotten Realms Wiki has also turned 20 years old! From humble beginnings as an abandoned project, through a troubled period overwhelmed by changes, followed by a time of work and renewal, to the current era of expansion and evolution, we've grown into the largest D&D wiki on the web and one of the oldest and most influential fan sites for the Forgotten Realms and D&D in general and we've seen three editions of D&D come and go. You can read our long and turbulent history here and share your stories about the wiki in our Forum!
- Interested in contributing to the wiki? Then don't forget to read our new Editing Guide and Manual of Style, the complete guide to working on the Forgotten Realms Wiki. Learn about the editing interfaces, wiki style and formatting, templates, references, effective writing approaches, and more.
- Reesorville returned to Maztica, documenting the four sacred lakes surrounding the city of Nexal: Azul, Qotal, Tezca, and Zaltec. But at the last Reesorville was captured by the Viperhands and taken before the Ancestor to learn the secret of the Darkfyre…
- Regis87 has returned for a night out on the town in Skullport, first doing her shopping at Buttons, Boots, and Rags, going for drinks and a duel at Crossed Swords, then gambling at the Wheel Hall. Next came visits to, and ejections from, the Wandering Dervish and Bane's Mistress festhalls. The evening finished at the Pierced Navel for an embarrassing tattoo.
- Tankerthanker adventured through the warring Whamite Isles, including delving into the mysterious Black Cave in the Land of the Beastly Brigands, scaling the walls of the Castle on the Mount in Inter Mierionydd, and swimming the Lennac Hsilgne on a last, desperate escape.
- We say well met to Azure Fang, who ventured into the spider-filled Fane of Lolth; Beebsz, who brought drinks from Blossom Snobeedle's meadery; Leskylentils, who learned to read the ancient elven writing known as High Wealdan; and CrimsonGargoyle90, who got tangled in rope of immutable binding; Nicla87, who went punting on the river Lethe but forgot why.
- We also welcome Doomprophet, who explored the dragon-ruled realm of Murghôm in the east, covering its peoples, culture, and history, and also spied upon the affairs of the scaly Princes of Murghôm, before wisely fleeing. But in the Plains of Purple Dust the prophet ran afoul of the Vuthivyr, a cruel civilization of tren.
- We also give a belated welcome to Aiondn03, who has been fighting through the Church of Garagos and learning the faith of the the Reaver the hard way. Along the way, Aiondn03 dueled with Jervaan of the Scoured Legion.
- And we say well again to our founder, Hashimashadoo, who interviewed Tarthilmor Aerasumé, one of the sons of Lady Alustriel called the "Tall Ones", and Mencamarco, who met Ukuma, a giant walrus who could talk but was really only interested in fish.
- Until next, alavairthae, or "may your skill prevail," as the Red Wizards say.
Featured Article

The Cloister of St. Ramedar was a combination prison, sanitarium, and shrine to Ilmater, the One Who Endures. It was located in the Starspire Mountains northwest of Zazesspur in the land of Tethyr, circa the Year of the Tankard, 1370 DR. The Cloister was the home of the Ramedaran Brotherhood—a monastic order of the church of Ilmater led by Reverend Father Benentine Boldoran—and they were chartered to administer Tethyr's penal system, as well as care for the mentally ill (so-called "prisoners of the mind").
The Cloister was formerly a military outpost, remodeled into cells, kitchens, administrative offices, and a library, but the eight-level subterranean structure dated back to the time of High Shanatar, roughly −5600 DR. Above ground, the Cloister had a walled courtyard that included a chapel, a stable, a smithy, and a guest hostel. The entrance into Mount Adiir was known as the Adiir Gate, and the passage contained an air-tight mantrap inside a dead-magic zone that was guarded at all times by the monks.
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Join the Adventure Now!Featured Source

This accessory features over 70 iconic illustrations from renowned fantasy artists including Todd Lockwood, Wayne Reynolds, and Richard Sardinha, among others. Some of the creatures detailed within, such as aarakocra, crawling claws, and helmed horrors, were common among several campaign settings. Yet others, such as baelnorn, darkenbeasts, and phaerimm, were unique to the Forgotten Realms setting. With all it has to offer, Monster Compendium: Monsters of Faerûn has proven to be an invaluable resources for decades, and continues to spark the imagination of players and Dungeon Masters to this day.
Today in the Realms...
...it is 12 Nightal, or the 12th of the Drawing Down. Selûne is a waning crescent moon
. On this day:
- In 711 DR, the last of the 900 villagers from the tiny realm of Kerymiir in Cormanthor were found and slaughtered in the caves where they had hidden from the advancing Army of Darkness.
Realmslore
- Great annelids were gargantuan earthworms that could grow up to a thousand feet long—many times longer than purple worms. Although native to Mystara, the liches Abraxa and Haurrant once tried to destroy Waterdeep with a construct annelid.
- Grease elementals were elemental beings composed of flammable (and slippery) grease. A number of these, alongside grease mephits and greaseballs, were summoned by the mad wizard Aelis Siryasius who dwelled in the sewers of Baldur's Gate.
- Kelærede was an elven magical artisan in ancient Siluvanede. One of his apprentices, Valmaxian, summoned the demon En'Sel'Dinen to overcome his own ineptitude at enchantment. This caused master and apprentice to fall out, only reuniting on Kelærede's death bed.
- Fatima el Galsah was a pasha of Almraiven, Calimshan, and the city's effective ruler. She nearly caused a faction war within Almraiven by accusing the Vyndahla clan and the trader Kyahj el Haedi of arranging her husband's kidnapping into beholder slavery.
- Orrusk Homebringer was the self-proclaimed king of a new orcish Kingdom of Many-Arrows in the North. He lamented the loss of Many-Arrows as a united orc realm, and so worked to restore it, attracting new followers to Dark Arrow Keep every day.
- Many-fingered hands were dreadful artifacts of tremendous power – candles with five wicks, created from the hands of murderers, executed via hanging in the Domains of Dread, or from the hands of powerful sorcerers in Chult.
Featured Image

Drizzt Do'Urden on a ship in the Sea of Swords.
Welcome
Well met, traveler! This wiki covers the rich and popular Forgotten Realms campaign setting for Dungeons & Dragons from TSR, Inc. and Wizards of the Coast, including Realmslore from the Oriental Adventures, Al-Qadim, Maztica, The Horde, Planescape, and Spelljammer settings, covering sourcebooks, novels, video games, comics, and more across all editions. See the aims and scope of this wiki here.
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Helping Hand
Need help, have a request, or found something not right? Then post a query in the forum, make a request here, or contact an admin.
Note: All editions are accepted equally.
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Contents
- Realmslore
- People—Drizzt, Elminster, all your favorite heroes and villains, and other interesting folk.
- Races—All the races of the Realms, humanoid and monstrous alike.
- Organizations—The Harpers, Zhentarim, and everything in between.
- Creatures—Things that climb, crawl, fly, slither, swim, and usually bite.
- Geography—Faerûn's towns, kingdoms, wildernesses, and more.
- History—From the dawn of the creator races to the present age.
- Deities—The deities of all the pantheons and races.
- Cosmology—The many planes of existence, how they connect, and who inhabits them.
- Magic—Magic in the Forgotten Realms, be it arcane, divine, or stranger arts.
- Items—Gems and jewelry, poisons and potions, weapons and armor, and more. From minor trinkets to artifacts of epic power and renown.
- Maps—Interactive maps of the Realms, from small villages to big cities like Baldur's Gate and Waterdeep to all Faerûn.
- Media
- Novels—All the many novels, short stories, and ebooks set in the Forgotten Realms.
- Sourcebooks—The sourcebooks and adventure modules that detail the world.
- Movies—Honor Among Thieves, Sleep Sound, and future films and series.
- Video games—Classic games like the Baldur's Gate series, Neverwinter Nights and more.
- Comics—Comic book adventures set in the Realms.
- Magazines—The Realms in Dragon and Dungeon magazines.
- Cards—Trading cards and card games featuring the Realms.
- Board games—Punchouts and meeples.
- Authors—The authors of the many novels and sourcebooks.
- Crunch
Helping Out
Well met, sage! Do you see an error? Maybe you know of some missing lore? Perhaps you want to write an article about a favorite subject? Or maybe you want to really get involved. Don't be shy, click "edit" and get in there! If you're new to wikis, then check out the FANDOM Help pages. Look at some of the following links to learn about the Forgotten Realms Wiki, how we do things here, and see some of our recent work. Don't worry about making a mistake, experienced editors will catch it and fix it. Just remember we accept only canon and licensed lore, not homebrew or player characters. Don't just copy out the sourcebook, write in your own words. Finally, always give a source for your information, and explain what you've done in the "summary" box. Happy scribing!
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