"The gods do not grant to us all
The shining mantle of the hero.
Do what you can,
And it will be enough."
Baerauble, Lord High Mage of Cormyr,
inscribed on his tomb and a popular Cormyrean saying

A guide to the Forgotten Realms that anyone can edit, covering all editions and media.

Current Clack

  • To our Portuguese-speaking friends: A FRWiki tem wikis irmãs em outros idiomas! Se você fala português, considere contribuir em Wiki dos Reinos Esquecidos adicionando informações ou traduzindo as nossas páginas em inglês.
  • Happy Birthday, Forgotten Realms Wiki! Since its creation on October 1st, 2005, it's seen fifteen years; three domain names; three D&D editions; over 120 years of timeline advancement; stacks of sourcebooks, novels, comics, and games; up to 1.6 million visiting devices a month; over 33,400 articles; and countless dedicated editors who've kept it all going and thriving. There are far too many to name, but I thank each and every one for all their hard work and enthusiasm. I thank the fans for reading our articles; we're glad to have given entertainment, inspiration, and guidance to the Realms and D&D. And I thank the designers, writers, and artists for giving us all such a rich world to explore.
  • Take a look at our infographic on the Twitter page and see our goals and early history here.

Tyrants aren't always this obvious, and some really are. Depose them while you still can.

Featured Article


The Cathedral of Emerald Scales was a temple to Varae, the beast cult aspect of Sseth, located in the heart of Hlondeth in the Vilhon Reach. It was a huge green dome squeezed by a spiraling constrictor snake sculpture with an upturned head that spouted water. The fountain not only kept the surrounding swatch of jungle misty, but water filtered through the porous dome to create a constant gentle rain beneath. The dome was held up by 30 massive pillars carved with snakes, giving the area under the dome the name Forest of Serpents. Outside, the jungle garden was ensorcelled so that trespassers got lost for days in a steamy trap filled with tropical animals, birds, insects, and plants, many of them deadly. The entire compound was surrounded by a high, hollow wall known as the Wall of the Amphisbaena because it was sculpted to resemble a gigantic snake with a head at both ends.

Below the Cathedral were catacombs designed to be traversed by bodies with serpentine features and impede bipeds. Here were living quarters for the priests, staff, and ophidian guards; brood chambers tended by histachii; laboratories for bizarre experiments that produced things akin to mongrelfolk; "prison pantries", where a menagerie of creatures were grown for food (including a deepspawn or two); and the lavishly furnished chambers of the high priestess, a yuan-ti abomination named Medusanna Mhairdaul.

New & Upcoming Releases

Baldur's Gate III is a computer game released (in early access) on October 6th, 2020, by Larian Studios and the third game in the Baldur's Gate series. It is based on a highly modified version of the 5th-edition Dungeons & Dragons ruleset and is set after the Baldur's Gate: Descent into Avernus tabletop adventure.
An ancient evil has returned to Baldur's Gate, intent on devouring it from the inside out. The fate of Faerûn lies in your hands. Alone, you may resist. But together, you can overcome.
Icewind Dale: Rime of the Frostmaiden is a new adventure module for the 5th-edition Dungeons & Dragons ruleset released on September 15th, 2020. Set in Icewind Dale, it pits adventurers against the followers of Auril, goddess of winter.
Icewind Dale: Rime of the Frostmaiden is a tale of dark terror that revisits the forlorn, flickering candlelights of civilization known as Ten-Towns and sheds light on the many bone-chilling locations that surround these frontier settlements.
Dragon+ 34 cover.jpg
Dragon+ 34 was released on October 22nd, 2020.

For the Realms, it has previews for Tasha's Cauldron of Everything and other upcoming releases, a 25-page solo adventure set in Icewind Dale, and a short story that ties into Icewind Dale: Rime of the Frostmaiden.

Featured Source

Blood & Magic cover.jpg
Blood & Magic is a real-time strategy computer game released by Interplay Productions in 1996. Using the Dungeons & Dragons license, it is set in the newly invented Utter East region of the Forgotten Realms campaign setting. It would inspire elements of the Double Diamond Triangle Saga and Faces of Deception novels in 1998.

Players take the roles of mages who command armies of basal golems, humanoids, and monsters summoned from bloodforges and transformed at sacred shrines using the atypical resource of mana. They wage battles against AI opponents or each other in the multiplayer mode. The single-player game features six campaigns, with the option to play opposing sides and randomized battles, across a total of fifteen maps. Stories range from sword-and-sorcery to romance to comedy to an epic campaign of conquest.

Today in the Realms...

...it is 27 Marpenoth, or the 27th of Leaffall. Selûne is a waxing gibbous moon 🌔. On this day:


And, from the archives:


Well met, traveler! This wiki covers the rich and popular Forgotten Realms campaign setting for Dungeons & Dragons from TSR, Inc. and Wizards of the Coast, including Realmslore from the Oriental Adventures, Al-Qadim, Maztica, The Horde, Planescape, and Spelljammmer settings, covering sourcebooks, novels, video games, comics, and more across all editions. See the aims and scope of this wiki here.

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  • Classes—The myriad classes, kits, paragon paths, prestige classes, and epic destinies available to the people of the Forgotten Realms.
  • Spells—Selected spells with special relations to the Forgotten Realms.

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Well met, sage! Do you see an error? Maybe you know of some missing lore? Perhaps you want to write an article about a favorite subject? Or maybe you want to really get involved. Don't be shy, click "edit" and get in there! If you're new to wikis, then check out the Wikia tutorial. Look at some of the following links to learn about the Forgotten Realms Wiki, how we do things here, and see some of our recent work. Don't worry about making a mistake, experienced editors will catch it and fix it. Just remember we accept only canon and licensed lore, not homebrew or player characters. Don't just copy out the sourcebook, write in your own words. Finally, always give a source for your information, and explain what you've done in the "summary" box. Happy scribing!

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