- To our Portuguese-speaking friends: A FRWiki tem wikis irmãs em outros idiomas! Se você fala português, considere contribuir em Wiki dos Reinos Esquecidos adicionando informações ou traduzindo as nossas páginas em inglês.
- Happy Birthday, Forgotten Realms Wiki! Since its creation on October 1st, 2005, it's seen fifteen years; three domain names; three D&D editions; over 120 years of timeline advancement; stacks of sourcebooks, novels, comics, and games; up to 1.6 million visiting devices a month; over 33,400 articles; and countless dedicated editors who've kept it all going and thriving. There are far too many to name, but I thank each and every one for all their hard work and enthusiasm. I thank the fans for reading our articles; we're glad to have given entertainment, inspiration, and guidance to the Realms and D&D. And I thank the designers, writers, and artists for giving us all such a rich world to explore.
- Take a look at our infographic on the Twitter page and see our goals and early history here.
- Going back to Baldur's Gate on a nautiloid, Possessed Priest escaped Us (not us, the intellect devourer) and the fiendish Commander Zhalk, before running into the archdruid Kagha and being healed by the Elixir of Silvanus. But he got the real prize—books! The Illustrated Adventures of Balduran, The Wonders of Phandalin, Shanties for the Bitch Queen and others went straight to the library.
- Browsing spellbooks like Glandar's Grimoire, Kyristan's Mysteries, and Glanvyl's Workbook, Artemaz added spells like fellblade, undead familiar, write, and many more, and attracted a spectral wizard. But, really, creating an illusory pet cat may be the best use of magic ever.
- SunderedShor got to know the druid hero Lanseril Snowmantle and learned of Hephaestus (the smith god, not the dragons). He also added to the menageries the plant-like tendriculos and mantrap, the energetic incarnates, the fenhounds of Ravenloft, undead slow shadows, and the intelligent apes called dakons. Just don't ask how he caught the lice.
- Unknown user 11 went shopping for fiend patrons for warlocks, learning of the osyluth Incus, the logokron Kulaga, and Shetai, the Vulgar Inquisitor.
- We welcome Grumpmicat, who wanted to tell us about the Xanathar's pet goldfish Sylgar, and Darkyelf, who sought Beirmoura, the Bright Sword of Thentia, but found nightviper and Tundra Widowmaker snakes and drow with dreamwhisper poison. And good night.
The Cathedral of Emerald Scales was a temple to Varae, the beast cult aspect of Sseth, located in the heart of Hlondeth in the Vilhon Reach. It was a huge green dome squeezed by a spiraling constrictor snake sculpture with an upturned head that spouted water. The fountain not only kept the surrounding swatch of jungle misty, but water filtered through the porous dome to create a constant gentle rain beneath. The dome was held up by 30 massive pillars carved with snakes, giving the area under the dome the name Forest of Serpents. Outside, the jungle garden was ensorcelled so that trespassers got lost for days in a steamy trap filled with tropical animals, birds, insects, and plants, many of them deadly. The entire compound was surrounded by a high, hollow wall known as the Wall of the Amphisbaena because it was sculpted to resemble a gigantic snake with a head at both ends.
Below the Cathedral were catacombs designed to be traversed by bodies with serpentine features and impede bipeds. Here were living quarters for the priests, staff, and ophidian guards; brood chambers tended by histachii; laboratories for bizarre experiments that produced things akin to mongrelfolk; "prison pantries", where a menagerie of creatures were grown for food (including a deepspawn or two); and the lavishly furnished chambers of the high priestess, a yuan-ti abomination named Medusanna Mhairdaul.
New & Upcoming ReleasesBaldur's Gate III is a computer game released (in early access) on October 6th, 2020, by Larian Studios and the third game in the Baldur's Gate series. It is based on a highly modified version of the 5th-edition Dungeons & Dragons ruleset and is set after the Baldur's Gate: Descent into Avernus tabletop adventure.
For the Realms, it has previews for Tasha's Cauldron of Everything and other upcoming releases, a 25-page solo adventure set in Icewind Dale, and a short story that ties into Icewind Dale: Rime of the Frostmaiden.
Featured SourceBlood & Magic is a real-time strategy computer game released by Interplay Productions in 1996. Using the Dungeons & Dragons license, it is set in the newly invented Utter East region of the Forgotten Realms campaign setting. It would inspire elements of the Double Diamond Triangle Saga and Faces of Deception novels in 1998.
Players take the roles of mages who command armies of basal golems, humanoids, and monsters summoned from bloodforges and transformed at sacred shrines using the atypical resource of mana. They wage battles against AI opponents or each other in the multiplayer mode. The single-player game features six campaigns, with the option to play opposing sides and randomized battles, across a total of fifteen maps. Stories range from sword-and-sorcery to romance to comedy to an epic campaign of conquest.
Today in the Realms...
- Hordlings were a diverse race of fiends that came in all shapes and sizes. They were most often seen roaming the plane of Hades, but were also found in the Gray Wastes, Carceri, the Abyss, and Pandemonium.
- Minogons were golems that resembled minotaurs. The clockwork engines of these constructs were fueled by elemental fire and pure rage, the smoke from which continuously billowed out of their nostrils.
- Sephek Kaltro was a sailor who found himself shipwrecked on the isle of Solstice in the Sea of Moving Ice. As he lay dying from the cold, his body was possessed by the spirit of a deceased druid of Auril.
- Moonrise Towers, situated between Baldur's Gate and Anga Vled, was a fortified building belonging to the Heralds of Faerûn. By the 15th century DR it had been taken over by the Cult of the Absolute.
- Minor image was a spell that created a simple illusory image accompanied by sound. The sound from this spell could not be heard in the void of wildspace (because no sound can be heard in a vacuum).
- Laszik Silvermind was a renowned psion who reformed the ancient empire of Jhaamdath under the guidance of the deity Auppenser before inexplicably disappearing one day.
- The House of Asad was a powerful desert tribe in western Zakhara. Their abundance of strong camels, beautiful daughters, and strapping sons made them one of the wealthiest tribes of the High Desert.
- Wavesilver, a noble house of Waterdeep, made their substantial fortune in the merchant shipping business. They owned a villa in the Sea Ward and worshiped Selûne.
- The Chamber of Law and Civility was the legislative seat of the city of Innarlith. The Senate of Innarlith gathered in this grand, ornate building to hold deliberations and hearings.
- Sea gulls were found nearly everywhere, from the Nelanther Isles to Wa and from the Domains of Dread to Acheron. They were a staple food for the Iulutiun people and the urchins of Ravens Bluff.
And, from the archives:
- Pheasant tail soup was a dish from Elturel, named for the pheasant feathers used as adornment. Although good inns used real game fowl as stock, less-reputable ones were known to use rodents.
- Mirage dragons dwelled in the Feywild and had manes of feathers. They were mischievous or manipulative by nature but were reclusive and would avoid battle.
- The Wandering Emporium was a travelling marketplace in Avernus, first of the Nine Hells. Here could be found demon ichor, yugoloth larvae, a soul coin currency exchange, a barber's, a restaurant, and a spa.
- Death giants were a race of giant who dwelled in Anauroch. Bound to the Negative Energy plane after a deal with a dark power, their souls were doomed to destruction at death.
- Admiral Marianon Silmara of the spelljamming Elven Imperial Fleet was a heroine of the Unhuman Wars who was appointed ambassador to the Rock of Bral.
- The Phandelver's Pact between dwarf and gnome clans and the human town of Phandalin agreed to share profits of Wave Echo Cave and the Forge of Spells.
- Dimensional shackles were magical manacles that prevented teleporting and planar travel, as well as restricting mundane movement.
- Weirdshield was a spell developed by phaerimms that created a powerful tentacled shield-like barrier to block physical and magical attacks.
Well met, traveler! This wiki covers the rich and popular Forgotten Realms campaign setting for Dungeons & Dragons from TSR, Inc. and Wizards of the Coast, including Realmslore from the Oriental Adventures, Al-Qadim, Maztica, The Horde, Planescape, and Spelljammmer settings, covering sourcebooks, novels, video games, comics, and more across all editions. See the aims and scope of this wiki here.
Note: Remember to add Categories to a new article so it can be found.
Beware: This wiki does not provide spoiler warnings.
- People—Drizzt, Elminster, all your favorite heroes and villains, and other interesting folk.
- Races—All the races of the Realms, humanoid and monstrous alike.
- Organizations—The Harpers, Zhentarim, and everything in between.
- Creatures—Things that climb, crawl, fly, slither, swim, and usually bite.
- Geography—Faerûn's towns, kingdoms, wildernesses, and more.
- History—From the dawn of the creator races to the present age.
- Deities—The deities of all the pantheons and races.
- Cosmology—The many planes of existence, how they connect, and who inhabits them.
- Magic—Magic in the Forgotten Realms, be it arcane, divine, or stranger arts.
- Items—Gems and jewelry, poisons and potions, weapons and armor, and more. From minor trinkets to artifacts of epic power and renown.
- Novels—All the many novels, short stories, and ebooks set in the Forgotten Realms.
- Sourcebooks—The sourcebooks and adventure modules that detail the world.
- Video games—Classic games like the Baldur's Gate series, Neverwinter Nights and more.
- Comics—Comic book adventures set in the Realms.
- Magazines—The Realms in Dragon and Dungeon magazines.
- Cards—Trading cards and card games featuring the Realms.
- Board games—Punchouts and meeples.
- Authors—The authors of the many novels and sourcebooks.