Adventurers' Tales

Current Clack
And we'll still be researching, writing, experimenting, inventing, and hoping it doesn't all blow up in our faces.
- Thanks to Regis87, we've reached our 60,000th article: The Frontal Lobe, a mind flayer tavern in Skullport where there are more than drinks and chips on the menu...
- The Forgotten Realms Wiki has also turned 20 years old! From humble beginnings as an abandoned project, through a troubled period overwhelmed by changes, followed by a time of work and renewal, to the current era of expansion and evolution, we've grown into the largest D&D wiki on the web and one of the oldest and most influential fan sites for the Forgotten Realms and D&D in general and we've seen three editions of D&D come and go. You can read our long and turbulent history here and share your stories about the wiki in our Forum!
- Interested in contributing to the wiki? Then don't forget to read our new Editing Guide and Manual of Style, the complete guide to working on the Forgotten Realms Wiki. Learn about the editing interfaces, wiki style and formatting, templates, references, effective writing approaches, and more.
- Reesorville returned to Maztica, documenting the four sacred lakes surrounding the city of Nexal: Azul, Qotal, Tezca, and Zaltec. But at the last Reesorville was captured by the Viperhands and taken before the Ancestor to learn the secret of the Darkfyre…
- Regis87 has returned for a night out on the town in Skullport, first doing her shopping at Buttons, Boots, and Rags, going for drinks and a duel at Crossed Swords, then gambling at the Wheel Hall. Next came visits to, and ejections from, the Wandering Dervish and Bane's Mistress festhalls. The evening finished at the Pierced Navel for an embarrassing tattoo.
- Tankerthanker adventured through the warring Whamite Isles, including delving into the mysterious Black Cave in the Land of the Beastly Brigands, scaling the walls of the Castle on the Mount in Inter Mierionydd, and swimming the Lennac Hsilgne on a last, desperate escape.
- We say well met to Azure Fang, who ventured into the spider-filled Fane of Lolth; Beebsz, who brought drinks from Blossom Snobeedle's meadery; Leskylentils, who learned to read the ancient elven writing known as High Wealdan; and CrimsonGargoyle90, who got tangled in rope of immutable binding; Nicla87, who went punting on the river Lethe but forgot why.
- We also welcome Doomprophet, who explored the dragon-ruled realm of Murghôm in the east, covering its peoples, culture, and history, and also spied upon the affairs of the scaly Princes of Murghôm, before wisely fleeing. But in the Plains of Purple Dust the prophet ran afoul of the Vuthivyr, a cruel civilization of tren.
- We also give a belated welcome to Aiondn03, who has been fighting through the Church of Garagos and learning the faith of the the Reaver the hard way. Along the way, Aiondn03 dueled with Jervaan of the Scoured Legion.
- And we say well again to our founder, Hashimashadoo, who interviewed Tarthilmor Aerasumé, one of the sons of Lady Alustriel called the "Tall Ones", and Mencamarco, who met Ukuma, a giant walrus who could talk but was really only interested in fish.
- Until next, alavairthae, or "may your skill prevail," as the Red Wizards say.
Featured Article
Waukeen was the goddess of commerce for much of the continent of Faerûn. She was known as the Merchant's Friend for her guiding hand in all forms of commerce (legal and otherwise); as Liberty's Maiden for her support of free and fair trade through honest bargaining based on supply and demand; and as the Golden Lady for her unabashed belief in the accumulation of wealth and, most importantly, the use of those riches to improve civilization for everyone. She was a relatively young deity, driven to accomplish her goals quickly and completely so she could move on to the next one. This impatient streak often led her to try alternate methods when "business as usual" resulted in an impasse, and manifested itself in her church which sometimes let the ends justify the means.
Her stubbornness likely led to her downfall during the Time of Troubles when she, like almost every other deity in the Faerûnian pantheon, was cast down to Toril and forced to inhabit the Prime Material Plane in avatar form. She joined up with Lliira and hatched a plan to get back to her realm in the Outlands, first by attempting to bribe Helm, who was guarding the Celestial Staircase, and then by striking a bargain with an archfiend of the Abyss, Lord Graz'zt. Unable to leave Toril in divine form, she temporarily bequeathed her divinity and portfolio to Lliira, only to be betrayed by Graz'zt and held prisoner for twelve years. During her long absence, not even Lliira knew her whereabouts and the church of Waukeen began to decline rapidly.
New & Upcoming Releases

Three strangers. One cursed treasure. And something ancient stirring in the dark.
When their caravan is slaughtered on the Trade Way, Velsaya the sharp-tongued sorceress, Horngrim the pragmatic Dalesman, and Gloth the cynical dragonborn steal what everyone else died for: forbidden pages inscribed by a dark goddess, whispering revelations never meant for mortal eyes.
Secrets that could shatter kingdoms. Knowledge half of Faerûn would kill to claim—and the other half would kill to destroy.
Now the Xanathar's agents are hunting them. Mercenary death-squads. Soul-harvesting night hags. And worse things that wear the shapes of men. The three survivors have one choice: trust each other or die alone. But something far older is watching. Something that has been dead for centuries—and sees them not as prey, but as the instruments of its return.Featured Source

Players take the roles of mages who command armies of basal golems, humanoids, and monsters summoned from bloodforges and transformed at sacred shrines using the atypical resource of mana. They wage battles against AI opponents or each other in the multiplayer mode. The single-player game features six campaigns, with the option to play opposing sides and randomized battles, across a total of fifteen maps. Stories range from sword-and-sorcery to romance to comedy to an epic campaign of conquest.
Today in the Realms...
...it is 19 Hammer, or the 19th of Deepwinter. Selûne is a waxing crescent moon
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Realmslore
- Shadow walkers were individuals who combined the talents of thieves and mages to avenge the wronged and battle evil. They tended to have a deep understanding of the mystical nature of shadows and darkness. Many shadow walkers were members of the secretive Guild of Shadows.
- Wardens were stalwart defenders of nature who used primal magic to transform themselves into guardian forms by drawing power from their own animal nature or from the land—for instance the form of mountain's thunder, which let wardens channel the power of storm spirits.
- Leis'anna was the lamia leader of the Deep Coven, a cult devoted to the demon lord Graz'zt in Elversult. She somehow came into the possession of Ynloeth's Bracer, a powerful magic item once owned by the last Coronal of the ancient elven realm of Shantel Othreier.
- Mulgur Wottyns owned the shop Wottyns Curios and More in Baldur's Gate, where he sold all manner of strange goods, much of it fenced—anything from boats to codpieces. He was a sort of uncle figure to the city's urchins, who acted as his spies and guards.
- Pasha Ahmahd el Sufontis was patriarch of the Sufontis mercantile family of Calimport, who controlled the city's Great Bazaar as well as the Sufontis Market khanduq. After his passing, the family fragmented into several competing factions, ultimately squandering their great fortune.
- Alroy Adarbrent was a scion of House Adarbrent, a noble family of Waterdeep. An exceptional navigator, he secured great profits for his house by crossing the sea to Maztica. Much to his father's dismay, he was madly in love with Galinda Raventree, a woman best described as a flirtatious shark.
- Ilindyl Fireblade served as Master of the Academy of the Drawn Sword in Mintar until the school was attacked by followers of Bane. Believing his students dead (actually, most of them survived), he set about murdering every Banite he could find—his way of committing suicide through vengeance.
- Tara Oakfeller, also known as Two-Blades, was the first female mayor of Silverymoon. She seized power by killing the previous mayor, Torus, thus ending his murderous reign. Her rule was among the longest in the city's history, during which time she oversaw improvements to Silverymoon's walls and fended off orcish invaders.
- Gnomish workman's leather armor was a specialized variant of gnomish leather armor, notable for its many pouches and tool holders. Some gnome clans competed to see which workman's armor could hold the most items, which had the most secure pouch, or which had the finest appearance.
- The Eraka was a collection of barbarian human tribes that wandered the Ride in North Faerûn. Proud mounted nomads, they were hostile towards any outsiders who entered their lands, and though prone to intertribal strife would often unite to face external threats such as the Zhentarim.
- Lonelywood's Ramshackle Inn fluctuated between serving as an inn and a timber warehouse, depending on how tourism to the town waxed and waned. On several occasions, it collapsed under the weight of winter snows, and one owner—DeGrootz—was found hung in its common room.
Featured Image

A druid immolates a creature with the inferno spell.
Welcome
Well met, traveler! This wiki covers the rich and popular Forgotten Realms campaign setting for Dungeons & Dragons from TSR, Inc. and Wizards of the Coast, including Realmslore from the Oriental Adventures, Al-Qadim, Maztica, The Horde, Planescape, and Spelljammer settings, covering sourcebooks, novels, video games, comics, and more across all editions. See the aims and scope of this wiki here.
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Helping Hand
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Note: Homebrew lore is not accepted on this wiki.
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Contents
- Realmslore
- People—Drizzt, Elminster, all your favorite heroes and villains, and other interesting folk.
- Races—All the races of the Realms, humanoid and monstrous alike.
- Organizations—The Harpers, Zhentarim, and everything in between.
- Creatures—Things that climb, crawl, fly, slither, swim, and usually bite.
- Geography—Faerûn's towns, kingdoms, wildernesses, and more.
- History—From the dawn of the creator races to the present age.
- Deities—The deities of all the pantheons and races.
- Cosmology—The many planes of existence, how they connect, and who inhabits them.
- Magic—Magic in the Forgotten Realms, be it arcane, divine, or stranger arts.
- Items—Gems and jewelry, poisons and potions, weapons and armor, and more. From minor trinkets to artifacts of epic power and renown.
- Maps—Interactive maps of the Realms, from small villages to big cities like Baldur's Gate and Waterdeep to all Faerûn.
- Media
- Novels—All the many novels, short stories, and ebooks set in the Forgotten Realms.
- Sourcebooks—The sourcebooks and adventure modules that detail the world.
- Movies—Honor Among Thieves, Sleep Sound, and future films and series.
- Video games—Classic games like the Baldur's Gate series, Neverwinter Nights and more.
- Comics—Comic book adventures set in the Realms.
- Magazines—The Realms in Dragon and Dungeon magazines.
- Cards—Trading cards and card games featuring the Realms.
- Board games—Punchouts and meeples.
- Authors—The authors of the many novels and sourcebooks.
- Crunch
Helping Out
Well met, sage! Do you see an error? Maybe you know of some missing lore? Perhaps you want to write an article about a favorite subject? Or maybe you want to really get involved. Don't be shy, click "edit" and get in there! If you're new to wikis, then check out the FANDOM Help pages. Look at some of the following links to learn about the Forgotten Realms Wiki, how we do things here, and see some of our recent work. Don't worry about making a mistake, experienced editors will catch it and fix it. Just remember we accept only canon and licensed lore, not homebrew or player characters. Don't just copy out the sourcebook, write in your own words. Finally, always give a source for your information, and explain what you've done in the "summary" box. Happy scribing!
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