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"Laws and rules must be observed at all times. Even by kings. For if a realm is a bright-armored knight, every rule broken is a piece torn away from his armor that a traitor's blade can thrust through later, with its wielder crying, 'But in days gone by, so-and-so set aside this rule, why then cannot I?' "
Vangerdahast Aeiulvana, on the laws of Cormyr

A guide to the Forgotten Realms that anyone can edit, covering all editions and media.

Current Clack

No, this is fate sending you a message.

Featured Article

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The Heralds of Faerûn, or simply the Heralds, were a quasi-independent group of historians and heraldists that took on the responsibility of recording, preserving, and policing the coats of arms, flags, standards, shields, badges, mottoes, symbols, and sigils of armigerous individuals, families, houses, kingdoms, cities, organizations, and mercantile and mercenary companies across most of Faerûn.

Founded in the Year of the Watching Helm, 992 DR, as part of the Harpers, it eventually became difficult for the Heralds to maintain their neutrality and uphold their reputation for impartiality, so they split from the Harpers in the Year of the Empty Scabbard, 1116 DR. The Heralds policed themselves rigorously, removing members who abused their position of power, even reluctantly resorting to assassination in the most egregious cases of corruption. As a result, the Heralds' influence and recognition spread to cover almost every corner of Faerûn west of Thay.

The organization was led by a small council known as the High Heralds, and their apprentices and assistants were called the Heralds Pursuivant. Below these were the many local Heralds in almost every town of adequate size, and the "court heralds" that performed diplomatic services for their sovereign while trying to uphold the ideals of the Heralds. Together they formed a vast information gathering network that was frustratingly difficult to thwart.

New & Upcoming Releases

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Adventures in the Forgotten Realms, released on July 16th 2021, is a Dungeons & Dragons crossover Magic: The Gathering set that occurs within the Forgotten Realms.
Everything you love from Dungeons & Dragons meets Magic in the Forgotten Realms! Play cards featuring fan-favorite characters, and battle with iconic monsters like beholders, mimics, mind flayers, and—of course—legendary dragons!
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Dragon+ 38 was released on June 29th, 2021 and updated following D&D Live 2021 on July 18.

A Magic: The Gathering–centered issue, it contains previews of the Adventures in the Forgotten Realms D&D crossover set, with exclusive card reveals, the development of the crossover set, and the history of the game, as well as ideas for integrating Magic into D&D. It also looks at upcoming The Wild Beyond the Witchlight and Fizban's Treasury of Dragons, Mindbreaker: Baldur's Gate III, and Dungeon Academy: No Humans Allowed!.

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Dungeons & Dragons: Dark Alliance is a video game developed by Tuque Games and distributed by Wizards of the Coast, released on June 22, 2021. Up to four players take control of Bruenor Battlehammer, Catti-brie, Wulfgar, and of course Drizzt Do'Urden to battle hordes of creatures in Icewind Dale seeking the Crystal Shard.
Slay Together


Join up to 4 friends, online or on the couch, and battle iconic monsters from Dungeons & Dragons in a new co-op action RPG.

Featured Source

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Treasures of the Savage Frontier is a Dungeons and Dragons computer game developed by Stormfront Studios and published by Strategic Simulations, Inc. It is the sequel to the popular Gateway to the Savage Frontier video games, and was the first ever role-playing video game to feature romance with an AI companion.

The players are the famed Heroes of Ascore who recently halted the Zhentarim's plans to conquer the Savage Frontier and the Moonsea. Continuing this journey of heroism, they are called upon to protect ambassadors from the Lords' Alliance. In a turn of events, the Zhentarim and their allies regroup, abduct the ambassadors one by one, and "replace" them. The new "ambassadors" of the Lords' Alliance smear the Heroes of Ascore as traitors, and the party must regain their well-earned name. Treasures of the Savage Frontier sees the party reaching new heights, from freeing the oppressed people of Farr Windward to slaying the great white dragon, Freezefire.

Today in the Realms...

...it is 27 Flamerule, or the 27th of Summertide. Selûne is a waxing gibbous moon 🌔. On this day:

Realmslore

And, from the archives:

Featured Image

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The dwarves of Clan Duergar fall to the power of the elder brain of Oryndoll.

Welcome

Well met, traveler! This wiki covers the rich and popular Forgotten Realms campaign setting for Dungeons & Dragons from TSR, Inc. and Wizards of the Coast, including Realmslore from the Oriental Adventures, Al-Qadim, Maztica, The Horde, Planescape, and Spelljammmer settings, covering sourcebooks, novels, video games, comics, and more across all editions. See the aims and scope of this wiki here.

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  • Classes—The myriad classes, kits, paragon paths, prestige classes, and epic destinies available to the people of the Forgotten Realms.
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