The Forgotten Realms Wiki is an online wiki-based encyclopedia of the Forgotten Realms campaign setting for Dungeons & Dragons in all its editions. It aims to provide a complete and thorough reference for the wealth of canon and licensed information, or "Realmslore", released in the decades since the setting's creation by Ed Greenwood. It covers the canonical sourcebooks, novels, magazines, comics, and other media, as well as officially licensed but non-canonical sources such as video games, card games, and board games.
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- The D&D movie now has a name—Honor Among Thieves—and those who saw the sizzle reel are teasing us with dragon chases, arena battles, a displacer beast, and more, and we're piecing it all together. But we rolled a 20 on our Investigation check and the Forgotten Realms Wiki can exclusively report a hot new fact about the movie: as well as Neverwinter, it will also be set in the town of Triboar! Fear not, the Realmslore will be on display. (And we hope our previous April Fools gags on the very same theme don't harm our credibility.)
- Interactive maps are back! Scroll, zoom, click on a pin, and see where it takes you. Check out our growing map library here, then wait while we cover the rest of this vast planet.
- Meanwhile, the FRW has passed 43,000 articles and counting! Regis87 finally claimed the milestone with earth walk.
- Regis87 has been delving into divine magic, documenting such spells as the crypt ward used by dwarf priests of Dumathoin, perhaps to protect against the curse of the revenancer cast by drow clerics of Kiaransalee. And for clerics of Lolth, she found a powerful healing spell, the cloak of gaer. (What is a gaer, anyway? Maybe we don't want to know.)
- Arodp88 has headed to Triboar, pitching a tent on the caravan campground and then visiting the apothecary for a refreshing sweetwater. It made a nice change from avoiding the draconic creatures of Orogoth.
- In Leilon, Malte Martin rented a barge from Rorsta Anvilhand and set off for the Mere of Dead Men, only to see it capsized by a rot troll. Fortunately, Malte was captured/rescued by a band of lizardfolk led by Hissain, and was helped back to civilization by Slosh.
- We welcome MRackham, who came from another world with Avnon Des, a priest of the Shadow God. (Is it Mask? Or isn't it?)
- In our Legacy of the Green Regent campaign, our heroes have defeated the goblin bandits and a wererat wizard, but can they now cure his victims of their lycanthropy?
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They were first created in the year −3462 DR by the precocious young Netherese arcanist Congenio Ioun, marking him as one of the greatest arcanists of his age. By the 14th century, ioun stones were much desired and highly valued, though Congenio Ioun himself had been long-forgotten, with only his name surviving in his creation. Great collections were found in Athalantar, on the Wyvern Crown of Cormyr, and around the head of the mighty lich Larloch, the Shadow King of Warlock's Crypt.
New & Upcoming Releases

This issue has a look at the upcoming Journeys Through the Radiant Citadel, the Dragonbone Vale expansion for Neverwinter, and the playable races of Mordenkainen Presents: Monsters of the Multiverse. It also presents artwork and maps for Candlekeep Mysteries and Fizban's Treasury of Dragons. Finally, there is a discussion of translating D&D to other languages.

The prelude to Baldur's Gate III reaches its ultimate conclusion! Minsc, Boo, Delina, Krydle, Shandie, and Nerys have fought terrible foes, but this one may be the worst. With one of their own facing a fate worse than death, can the Baldur's Gate heroes stop the Mindbreaker? And if they do, will it even make a difference for their friend?

In Dragonbone Vale, the evil lich Valindra Shadowmantle has returned to threaten the Sword Coast alongside the Cult of the Dragon, who have come to possess an ancient artifact with the potential to amplify their foul rituals of undeath. Under the leadership of famed wizard Elminster Aumar, the brave Heroes of Neverwinter will need to work with the allied factions of Protector's Enclave, to reclaim the Dragonbone Vale and put a stop to the Cult's plans.
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The players are the famed Heroes of Ascore who recently halted the Zhentarim's plans to conquer the Savage Frontier and the Moonsea. Continuing this journey of heroism, they are called upon to protect ambassadors from the Lords' Alliance. In a turn of events, the Zhentarim and their allies regroup, abduct the ambassadors one by one, and "replace" them. The new "ambassadors" of the Lords' Alliance smear the Heroes of Ascore as traitors, and the party must regain their well-earned name. Treasures of the Savage Frontier sees the party reaching new heights, from freeing the oppressed people of Farr Windward to slaying the great white dragon, Freezefire.
Today in the Realms...
...it is 20 Mirtul, or the 20th of the Melting. Selûne is a waxing crescent moon . On this day:
- In 1372 DR, an army backed by the Lords' Alliance and led by Laeral Silverhand-Arunsun and her sister Storm Silverhand arrived in Evereska to assist in breaking the phaerimm siege.
- In 1479 DR, the organization known as the Moonstars was revived by Renaer Neverember, along with his friends Laraelra Harsard, Torlyn Wands, Osco Salibuck, Meloon Wardragon, Eiruk Weskur, Harug Shieldsunder, Palek Lateriff, aided by the new Blackstaff, Vajra Safahr.
Realmslore
- The residents of Helmsport in Maztica suffered attacks by red wolves of Payit until they killed the pack leader and stuffed its corpse. As the stuffed wolf changed owners, many of them ended up mysteriously dead, causing many to believe it to be cursed.
- The city of Crimmor in Amn was protected by the Crimmor Guard, who patrolled the city's streets, manned its walls, and worked with the Shadow Thieves to regulate criminal activity.
- Every year on Ches 30, clerics from all the temples in Waterdeep and members of the city's sea-related guilds traveled to Deepwater Isle to fast and pray as part of the Fair Seas Festival.
- Mystic wanderers believed they needed to explore and experience the world—rather than remain cloistered in a temple—in order to truly serve their gods, making them the Realmsian equivalent of obnoxious backpackers.
- Specialty priests of Valkur, the Captain of the Waves, were known as stormharbors. They tried to show how Valkur could be counted upon to protect against the wrath of both Talos and Umberlee while at sea. Valkur, however, did not always cooperate.
- The spell nature's eyes allowed a priest of the gnomish deity Gaerdal Ironhand to tap into the senses of animals in their vicinity to locate intruders (and other things too, presumably).
- Clerics of Laduguer, the duergar god of weapons, could cast the spell enchanted hammer on a blacksmith's hammer made from silver or mithral to make it produce superior smithwork.
- The swordsmith Aldenar Uldinath was known for his cheap prices and superior craftsmanship. Far from limiting himself to swords, his latches, nails, and pins were said to support Triboar's wainwrights in their success.
- Malkith Undree, a Magister of Mystra, was known for his superior attitude and relentless scheming, causing some to describe him as "a fat, contented cat, looking down his nose at the world".
- Scarbradro's Haven was an inn catering to wagon crews in Baldur's Gate notable for its spartan approach to interior design—guests were seated at basic trestle tables with benches and the walls weren't even painted.
- The angelship known as the Enforcer served as the flagship of the Enforcers, a vigilante law-enforcement company that protected Realmspace from mind flayers and pirates.
- The Silverwisp Swamp near the Mere of Dead Men was the site of numerous Uthgardt burial mounds. Unfortunately, the ample supply of corpses attracted the attention of nefarious types like the ancient Netherese necromancer Idris.
And, from the archives:
- The succubus Metynoma offered her services as a patron for warlocks, such as Bryseis Kakistos and Titus Greybeard. She was a known associate of Graz'zt.
- Bloodbag imps were bloated, rotund imps whose internal organs floated freely around their blood-filled bellies.
- Stink Alley was a minor street in the town of Harrowdale in the Dalelands, most notable for its proximity to The Fall of Stars, an adventurer's club.
- The first thyrsus of the druid was crafted by the wood elven druid Craenoth Driel. After Craenoth's death, his apprentices made several derivative staves.
- The wizard Trandon worked as a recruiter for the paladins of the Hammers of Tyr. He claimed to have lost the use of one arm after a fight with a vampire.
- Ice spiders were white-furred giant spiders that thrived in freezing environments, such as the Iceflow, and whose cocoons appeared to be sheathed in ice.
- Morninggold Keep was a castle in the Golden Marches of Tethyr, famously purchased by the adventurer Zaranda Star with her spoils from the Tuigan War.
- The alteration cantrip sting caused a targeted burst of intense and annoying pain at a specific spot on another person's body.
- In the distant past, Zakharan krakens dwelled near the shores of Zakhara, and were in turn worshiped by seaside human societies.
- Aurora's Emporium sold disguise kits containing cosmetics, dyes, fake facial hair, chalk, coal, clay, and two forms of headwear.
- The Crawling Spider was a drow-themed tavern in Waterdeep's Castle Ward, largely frequented by half-orcs, dwarves, and various adventurers.
- A law's banner was a magical standard capable of raising the morale of lawful soldiers. A famous version was the Blazing Banner of Ologh the Overking.
- The dwarf Isharn Hammerfell was the sole survivor of an adventuring party that met its demise in the Warriors' Tomb of Myth Drannor.
- Jaguars were large felines found in Maztica. The Maztican deity Zaltec had a jaguar head, and his Jaguar Knights could take jaguar form.
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Welcome
Well met, traveler! This wiki covers the rich and popular Forgotten Realms campaign setting for Dungeons & Dragons from TSR, Inc. and Wizards of the Coast, including Realmslore from the Oriental Adventures, Al-Qadim, Maztica, The Horde, Planescape, and Spelljammer settings, covering sourcebooks, novels, video games, comics, and more across all editions. See the aims and scope of this wiki here.
Helping Hand
Need help, have a request, or found something not right? Then post a query in the forum, make a request here, or contact an admin.
Note: Remember to add Categories to a new article so it can be found.
Beware: This wiki does not provide spoiler warnings.
Contents
- Realmslore
- People—Drizzt, Elminster, all your favorite heroes and villains, and other interesting folk.
- Races—All the races of the Realms, humanoid and monstrous alike.
- Organizations—The Harpers, Zhentarim, and everything in between.
- Creatures—Things that climb, crawl, fly, slither, swim, and usually bite.
- Geography—Faerûn's towns, kingdoms, wildernesses, and more.
- History—From the dawn of the creator races to the present age.
- Deities—The deities of all the pantheons and races.
- Cosmology—The many planes of existence, how they connect, and who inhabits them.
- Magic—Magic in the Forgotten Realms, be it arcane, divine, or stranger arts.
- Items—Gems and jewelry, poisons and potions, weapons and armor, and more. From minor trinkets to artifacts of epic power and renown.
- Media
- Novels—All the many novels, short stories, and ebooks set in the Forgotten Realms.
- Sourcebooks—The sourcebooks and adventure modules that detail the world.
- Video games—Classic games like the Baldur's Gate series, Neverwinter Nights and more.
- Comics—Comic book adventures set in the Realms.
- Magazines—The Realms in Dragon and Dungeon magazines.
- Cards—Trading cards and card games featuring the Realms.
- Board games—Punchouts and meeples.
- Authors—The authors of the many novels and sourcebooks.
- Crunch
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Helping Out
Well met, sage! Do you see an error? Maybe you know of some missing lore? Perhaps you want to write an article about a favorite subject? Or maybe you want to really get involved. Don't be shy, click "edit" and get in there! If you're new to wikis, then check out the Wikia tutorial. Look at some of the following links to learn about the Forgotten Realms Wiki, how we do things here, and see some of our recent work. Don't worry about making a mistake, experienced editors will catch it and fix it. Just remember we accept only canon and licensed lore, not homebrew or player characters. Don't just copy out the sourcebook, write in your own words. Finally, always give a source for your information, and explain what you've done in the "summary" box. Happy scribing!
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