- The sages at the Forgotten Realms Wiki would like to wish everyone a safe and happy holidays as we celebrate the return of our savior—Waukeen, Our Lady of Gold.
- On a grand tour, the Possessed Priest came across some familiar, but much older, adventurers: Hank, Presto, Bobby, Sheila, Diana, Eric, and Uni. Turns out the adventuring life was not kind to those kids…
- Journeying into the Feywild, Ir'revrykal was led astray by Hyrsam, the Prince of Fools, and learned just who the fool was. Looking for a way home, he sought out Torillian expatriates like Sadik el-Huari, a coffee-trader in Bytopia, and the barber-surgeon Tashad in Sigil, and got a haircut if nothing else.
- We welcome back SilverTiger12, who returned from a contemplation of the heavens and told of the different kinds of celestial eladrin, from the impulsive and flexible shiradi to the sociable noviere, from the courageous shiere to the frivolous and far-ranging firre.
Waukeen was the goddess of commerce for much of the continent of Faerûn. She was known as the Merchant's Friend for her guiding hand in all forms of commerce (legal and otherwise); as Liberty's Maiden for her support of free and fair trade through honest bargaining based on supply and demand; and as the Golden Lady for her unabashed belief in the accumulation of wealth and, most importantly, the use of those riches to improve civilization for everyone. She was a relatively young deity, driven to accomplish her goals quickly and completely so she could move on to the next one. This impatient streak often led her to try alternate methods when "business as usual" resulted in an impasse, and manifested itself in her church which sometimes let the ends justify the means.
Her stubbornness likely led to her downfall during the Time of Troubles when she, like almost every other deity in the Faerûnian pantheon, was cast down to Toril and forced to inhabit the Prime Material Plane in avatar form. She joined up with Lliira and hatched a plan to get back to her realm in the Outlands, first by attempting to bribe Helm, who was guarding the Celestial Staircase, and then by striking a bargain with an archfiend of the Abyss, Lord Graz'zt. Unable to leave Toril in divine form, she temporarily bequeathed her divinity and portfolio to Lliira, only to be betrayed by Graz'zt and held prisoner for twelve years. During her long absence, not even Lliira knew her whereabouts and the church of Waukeen began to decline rapidly.
New & Upcoming ReleasesDragon+ #29 was released on December 13, 2019.
For the Realms, this issue gives previews of the upcoming Dungeons & Dragons: Dark Alliance video game, the Dungeon Mayhem: Battle for Baldur's Gate card game expansion, and the Warriors of Waterdeep mobile game. There's also a side-quest for Baldur's Gate: Descent into Avernus, Mordenkainen's Fiendish Folio, Volume 1: Monsters Malevolent and Benign, more maps of the month, a holiday gift guide, and even a cut-out model of Slobberchops the tressym.Infernal Tides #1 by Jim Zub with art by Max Dunbar is the first of a new five-issue comic series published by IDW Publishing, on December 11, 2019. It takes the Heroes of Baldur's Gate on a tie-in with Descent into Avernus.
|“||In Infernal Tides, fan-favorite Minsc and his friends are caught in the middle of devil-tainted corruption that has taken hold of Baldur's Gate. Unraveling the secret of its source will take the heroes to unexpected places and threaten the sanctity of their very souls. Even if they survive this perilous journey, there will be Hell to pay!||”|
|“||An Infernal Puzzle Box, delivered by a Hellrider of Elturel, has been stolen from the party of adventurers. Determined to reclaim their box of infernal secrets, one of Zariel's minions has slain and secretly replaced an adventurer, unbeknownst to the rest of the members! In CLUE: Dungeons & Dragons, it’s up to you to determine WHO has been replaced by a devil in disguise, WHAT weapon was used in the execution, and WHERE in the Forgotten Realms the Infernal puzzle box could be hidden.||”|
Featured SourceShadowdale: The Scouring of the Land, designed by Richard Baker, Eric L. Boyd and Thomas M. Reid, is an adventure module set in the Forgotten Realms using the Dungeons & Dragons 3.5 edition ruleset. It takes PCs through an invasion of Shadowdale in 1375 DR by forces of Zhentil Keep, the church of Shar, and the drow of Maerimydra, as part of an assault upon the goddess Mystra and her Weave of magic. It is the second of a three-part super-adventure detailing the end of the 3.5 edition setting, but it can be played independently.
|“||Shadowdale lies conquered! Who can free this oppressed land?
Zhentish soldiers, Maerimydran drow, and Sharran cultists have forged a dark alliance to subjugate the peaceful land of Shadowdale. Elminster's tower lies in ruins, Lord Amcathra governs at the sufferance of the dale's conquerors, and the very Weave of magic in this embattled land seems to fray with each passing day. The Zhentish yoke lies heavy over Shadowdale—but the Dalesfolk are ready to fight for their freedom, if only they can find true heroes to lead the way!This FORGOTTEN REALMS® campaign adventure is designed for characters of levels 9–13. It can be played as a stand-alone adventure or as the second adventure in a three-part series. Each encounter contains tactical information for the Dungeon Master and expanded map features for ease of play.
Today in the Realms...
- Worshipers of Tyr perform the ritual of the Blinding at which an illusion of a giant pair of eyes appears above the congregation and then sheds flaming tears until they drain away to nothing.
- The gargantua of Kara-Tur were among the largest creatures to walk the surface of Toril. Several varieties existed, such as humanoid, insectoid, and reptilian gargantua.
- Killmoulis were tiny fey known for their prominent proboscises. Although generally mild-mannered, many killmoulis enjoyed playing practical jokes on others.
- Gulguthydrae were aberrant and exceptionally rare hybrids of hydras and gulguthras found in places such as the Farsea Marshes and the sewers of Waterdeep.
- Vorr were hyena-like bloodhounds native to the Abyss. Because of their exceptional tracking skills they were often used by greater demons to track down prey.
- Haraevor were dragonspawn that resembled four-headed crocodiles. They traveled underground through solid stone and were referred to as "crashing death from earth".
- House Irlingstar was a noble family of Waterdeep known for their investments in shipbuilding and banking. They also secretly provided funding for the sinister Unseen.
- The Solemn Order of Recognized Furriers and Woolmen in Waterdeep saw its revenues soar while its membership decreased under the leadership of Master Thoss Balein.
And, from the archives:
- Lady Polaris was a high-level arcanist who governed the Netherese enclave of Delia.
- A sheen stone allowed a spellcaster to precisely control the color of the radiance of a light spell.
- Worshipers of Waukeen commemorated the return of their goddess from the Abyss each year on Nightal 24.
- An Amulet of Laeral's Tears bestowed increased health upon the wearer.
- The drow House Melarn fell during the destruction of Ched Nasad in 1372 DR.
Well met, traveler! This wiki covers the rich and popular Forgotten Realms campaign setting for Dungeons & Dragons from TSR, Inc. and Wizards of the Coast, including Realmslore from the Oriental Adventures, Al-Qadim, Maztica, The Horde, Planescape, and Spelljammmer settings, covering sourcebooks, novels, video games, comics, and more across all editions. See the aims and scope of this wiki here.
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