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Manual of the Planes is an accessory for the 3rd-edition of Dungeons & Dragons®.

Visit New Dimensions

The most powerful adventurers know that great rewards—and great perils—await them beyond the world they call home. From the depths of Hell to the heights of Mount Celestia, from the clockwork world of Mechanus to the swirling chaos of Limbo, these strange and terrifying dimensions provide new challenges to adventurers who travel there. Manual of the Planes is your guidebook on a tour of the multiverse.

This supplement for the D&D® game provides everything you need to know before you visit other planes of existence. Included are new prestige classes, spells, monsters, and magic items. Along with descriptions of dozens of new dimensions, Manual of the Planes includes rules for creating your own planes.

Contents[]

  • Introduction
  • Chapter 1: Nature of the Planes
  • Chapter 2: Connecting the Planes
  • Chapter 3: Characters and Magic
  • Chapter 4: The Material Plane
  • Chapter 5: The Transitive Planes
  • Chapter 6: The Inner Planes
  • Chapter 7: The Outer Planes
  • Chapter 8: Demiplanes
  • Chapter 9: Monsters
  • Appendix: Variant Planes and Cosmologies
  • Index and List of Tables
  • List of Maps and Diagrams
  • List of Sidebars

Description[]

Manual of the Planes presents an overview of planes: what they are, what their nature is, and what is their function on gameplay. Info on how to design your own cosmology of planes, based on the D&D official cosmology known as The Great Wheel is also available. The main part of the accessory was dedicated to providing detail on the Great Wheel and the 27 planes that constitute it, including the Inner Planes and the Outer Planes.

Manual of the Planes won the 2002 Ennie Award for "Best Rules Supplement".[1]

Index[]

Click here for page index

Creatures[]

astral dreadnoughtbariaurcelestial (firreleonal) • demon (armanitegoristrouridezu) • devil (narzugonspinagon) • energon (xag-yaxeg-yi) • ephemera (dusk beastecalypseumbral banyan) • genie (daomarid) • githyankigithzeraiinevitable (kolyarutmarutzelekhut) • mercaneparaelemental (ice para-elementalmagma para-elementalooze para-elementalsmoke para-elemental) • yugoloth (canolothmezzolothnycalothultroloth)

Credits[]

  • Designers: Jeff Grub, Bruce R. Cordell, David Noonan
  • Additional Design: Andy Collins, Monte Cook, Steve Miller, Rich Redman, Sean K. Reynolds, Jennifer Clarke Wilkes, Skip Williams, James Wyatt
  • Editors: David Noonan, Jennifer Clarke Wilkes
  • Creative Director: Ed Stark
  • Project Manager: Justin Ziran
  • Production Manager: Chas DeLong
  • Business Manager: Anthony Valterra
  • Art Direction: Dawn Murin
  • Cover Illustrations: Arnie Swekel
  • Interior Illustrations: Matt Cavotta, Monte Moore, Wayne Reynolds, Darrell Riche, David Roach, Arnie Swekel
  • Graphic Designers: Sherry Floyd, Dawn Murin
  • Cartographer: Todd Gamble
  • Typesetting: Erin Dorries

Appendix[]

Gallery[]

External Links[]

References[]

  1. 2002 ENnie Awards Noms and Winners (Web). (2002). Archived from the original on 2013-07-24. Retrieved on 2021-10-23.

Connections[]

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