Mass burrow was a transmutation spell that worked like the burrow spell.[1][2]
Effects[]
As mentioned above, mass burrow worked like the burrow spell. The difference between these two spells lay in the scale. The caster could enchant more than one creature, the number of which increased with the caster's skill, and they did not need to touch them. The creatures needed to be within 30 feet (9 meters).[1][2]
Components[]
Mass burrow required somatic and verbal components, but also a focus in the form of a claw of a burrowing animal, when the caster cast the spell as an arcane one. Divine casters needed to substitute the focus with a divine focus.[1][2]
Appendix[]
Notes[]
- ↑ The Spell Compendium lists the mass burrow as a 3rd-level ranger spell. In this article, the Forgotten Realms-product Underdark's listing is used per policy.
References[]
- ↑ 1.0 1.1 1.2 1.3 Bruce R. Cordell, Gwendolyn F.M. Kestrel, Jeff Quick (October 2003). Underdark. (Wizards of the Coast), p. 56. ISBN 0-7869-3053-5.
- ↑ 2.0 2.1 2.2 2.3 Matthew Sernett, Jeff Grubb, Mike McArtor (Dec 2005). Spell Compendium. (Wizards of the Coast), p. 41. ISBN 0-7869-3702-5.