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{{DEFAULTSORT:Inflict serious wounds, Mass}}
 
{{Spell
 
{{Spell
 
| name = Mass Inflict Serious Wounds
 
| name = Mass Inflict Serious Wounds
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| domains3e =
 
| domains3e =
 
| level3e = {{spell table|edition=3e|[[Cleric]]|7}}
 
| level3e = {{spell table|edition=3e|[[Cleric]]|7}}
| type3e = [http://en.wikipedia.org/wiki/Magic_%28gaming%29#Spell_systems Vancian]
+
| type3e =
 
| refs3e = <ref name="PHB3.5-244">{{Cite book/Player's Handbook, 3.5 Edition|244}}</ref>
 
| refs3e = <ref name="PHB3.5-244">{{Cite book/Player's Handbook, 3.5 Edition|244}}</ref>
 
}}
 
}}
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==Effects==
 
==Effects==
When this spell was cast, the caster channeled [[Negative Energy Plane|negative energy]] which did harm to living beings. Since [[undead]] were powered by negative energy, this spell cured them of a like amount of damage, rather than harming them. No more than one creature per level of the caster could receive this spell and they all had to be within 30 ft (9.1 m) of each other, but the caster was not required to touch the recipients.<ref name="PHB3.5-244" />
+
When this spell was cast, the caster channeled [[negative energy]] which did harm to living beings. Since [[undead]] were powered by negative energy, this spell cured them of a like amount of damage, rather than harming them. No more than one creature per level of the caster could receive this spell and they all had to be within 30 ft (9.1 m) of each other, but the caster was not required to touch the recipients.<ref name="PHB3.5-244" />
   
 
==Appendix==
 
==Appendix==
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{{refs}}
 
{{refs}}
   
{{DEFAULTSORT:Inflict serious wounds, mass}}
 
 
[[Category:Necromancy spells]]
 
[[Category:Necromancy spells]]

Revision as of 22:20, 6 May 2020

Mass inflict serious wounds was a necromancy spell that applied an enhanced inflict serious wounds to a small group of creatures.[1]

Effects

When this spell was cast, the caster channeled negative energy which did harm to living beings. Since undead were powered by negative energy, this spell cured them of a like amount of damage, rather than harming them. No more than one creature per level of the caster could receive this spell and they all had to be within 30 ft (9.1 m) of each other, but the caster was not required to touch the recipients.[1]

Appendix

See Also

Cure minor wounds Inflict minor wounds
Cure light wounds Inflict light wounds
Mass cure light wounds Mass inflict light wounds
Cure moderate wounds Inflict moderate wounds
Mass cure moderate wounds Mass inflict moderate wounds
Cure serious wounds Inflict serious wounds
Mass cure serious wounds Mass inflict serious wounds
Cure critical wounds Inflict critical wounds
Mass cure critical wounds Mass inflict critical wounds

References

  1. 1.0 1.1 1.2 Template:Cite book/Player's Handbook, 3.5 Edition