A maul (or mall) was a heavy, long-handled hammer.
Description[]
On one side of it a maul was similar to a warhammer, while the other side similar to an axe. A typical maul built for wood splitting and would have an overall length comparable to a greataxe.[2]
Weaponology[]
Mauls had wedge-shaped heads and a cutting side resembling an axe, though with a thicker, blunter blade. For splitting wood, this tool was considered much better than a typical axe. Their weight was more advantageous and due to their width, it was difficult for them to become stuck in the wood. When used in combat, this heavy weapon was wielded in two hands.[2]
Realmslore[]
Mauls were known to be favored by dwarves.[2]
Notable mauls[]
- Great Mallet of Silvanus, preferred weapon of the nature god Silvanus.[4]
- Maul of Brutal Endings, preferred weapon of the demon lord, Kostchtchie.[5]
Appendix[]
Gallery[]
Appearances[]
External Links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
- Mauls article at the Baldur's Gate 3 Community Wiki, a community wiki for Baldur's Gate 3.
- Maul article at Wikipedia, The Free Encyclopedia.
References[]
- ↑ 1.0 1.1 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 149. ISBN 978-0-7869-6560-1.
- ↑ 2.0 2.1 2.2 2.3 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 97. ISBN 0-7869-1836-5.
- ↑ Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 218. ISBN 0-7869-4867-1.
- ↑ Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), p. 65. ISBN 0-7869-2759-3.
- ↑ Mike Mearls, Brian R. James, Steve Townshend (July 2010). Demonomicon. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 122. ISBN 978-0786954926.