Maxil was a member of the Adventurer's Guild of the Crossroad Keep and one of Daerred's adventuring companions in the late 14th century DR.[1]
Description[]
Maxil was a cleric who wore robes of his faith. His brown hair was cut in a shape of a bowl and facial hair – braided and well-groomed.[1]
History[]
Maxil and his companions claimed to had trained in the art of adventuring under the illustrious Knight-Captain, also known as the Kalach-Cha. When the troupe leader, bard Daerred, was granted permission to open his guild in the Neverwintran-controlled fortress of the Crossroad Keep, the dwarf joined as one of the guild's trainers. Together, they dreamed of opening the greatest adventuring school on the Sword Coast, passing along all things they learned from the Knight-Captain to the next generation of heroes. Circa the Year of Lightning Storms, 1374 DR, Maxil could be found in the Adventurer's Guildhall.[1]
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Video Games
References[]
- ↑ 1.0 1.1 1.2 1.3 Obsidian Entertainment (November 2008). Designed by Tony Evans. Neverwinter Nights 2: Storm of Zehir. Atari.