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Enter the True World. Marvel at the jungle's lush greenery, the desert's shimmering sands, the birds' jewel-toned plumage, the people's gentle demeanor. Beware, though, the dark side of this beauty: the gods of this place are very much alive, and their troubles are the people's troubles.

Set in the countries first described in the Maztica trilogy of novels, this campaign set provides players and DMs with all the information necessary to recreate the storyline of Ironhelm, Viperhand, and Feathered Dragon, or to build a campaign of their own. Four new character classes, Eagle Knights, Jaguar Knights, plumaweavers, and hishnashapers, add to the mystique of Maztica. New magical spells and items, new deities, new proficiencies all add to the flavor of this setting loosely based on the Aztecs and Mayans of Central America.

This boxed campaign set includes:

  • A Journey to the True World, a 96-page player's book;
  • Maztica Alive!, a 64-page DM's book;
  • Gods and Battles, a 32-page book containing BATTLESYSTEM rules statistics for the Golden Legion and various Maztican armies, and profiles of the Maztican pantheon;
  • Four poster-size maps showing the True World and Cordell's voyage from the Sword Coast to Maztica's shores, as chronicled in Ironhelm.

Index[]

Click here for page index

Characters[]

AliahAlvarroAxaltBishou DomincusCattlCaxalChalcoChimalCordellCotonCoyoDarienHoxitlIpana IIpana IIIpana IIIItzaesIzco the ElderIzco IINalteconaPakliPoshtliTacalTakamalTeccoTenoch ITenoch IITolcoTotepXetlZomoc

Creatures[]

butterflycouatldeerdwarfdwarf (desert)half-orchalflinghorsehumanhuman (Dog People)human (Green Folk)human (Nexala)ogreorcjaguarparrotSzarkaitrollturkeywyvern

Locations[]

Regions
AmnCalimshanCormyrElder KingdomsFar PayitHuacliKara-TurKolanKultakaMazticaPayitPezelacPulcoSword Coast
Settlements
AzatlCity of the GodsCordotlHelmsportIxtalKultaka CityNexalOtomiPalulPezelTezatTulakTukanTulom-ItziUlatosWaterdeepZokil
Buildings & Sites
Aqueduct of AxaltGreat PyramidPalace of AxaltTwin Visages
Geographic Locations
House of TezcaMount PopolMount ZatalValley of Nexal
Bodies of Water
Cicada SpringEastern OceanEastern SeaLake QotalLake TezcaTrackless OceanWestern Ocean

Organizations[]

Cult of the ViperhandCult of ZaltecEagle Knights (Maztica)Golden LegionhishnashapersJaguar KnightsplumaweaversRevered Counsellors

Magic[]

Spells
charmteleport
Items
Cloak of One Plumewand of frost
Other
hishnapluma

Religions[]

AzulHelmKiltziKukulMaztica (goddess)NulaPlutoqQotalTewahcaTezcaWatilZaltec

Events[]

Battle of UlatosDawn of NexalFeathered WarGolden Age of PayitImmortal EraNight of Wailing

Miscellaneous[]

Food & Drink
cocoamayzotcalvenison
Weapons
maca
Materials
cactus fibercoppercoralgoldlimestoneloamobsidianpapersilverturquoise
Other
aqueductcanoecetayssandals

Appendix[]

See Also[]

External links[]

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