Medina al-Afyal, the capital and only real city on Afyal, was beyond compare. While lacking the blue tilework of most Zakharan cities, it featured polished marble and gleaming hardwoods in magnificient style. Perhaps due to strong influence from Bharata and southeast Kara-Tur,[citation needed] a rigid caste system prevailed on this island. While the concepts of station and honor were important throughout the Land of Fate, they were extremely strong on the Isle of the Elephant. Another peculiarity were Afyal's elephants: They showed more intelligence and were easier to train than others of their kind. To protect this asset, the strongest laws forbid the killing of an elephant, dating all the way back to the island's first padishah, Alon.


Expeditions into the nearby jungle have given multiple reports of encountering monoliths or religious charms to an elephant-headed god. Known only as the Lost One, it's said that this pre-enlightenment deity was driven off the island and into the Crowded Sea. These relics of his bygone worship are generally destroyed by the church of Selan, who do not tolerate the existence of such heathen idols.[5]


Medina al-Afyal supported a city guard of 2,000 soldiers. Their impressive cavalry consisted of 500 normal cavalry and 500 elite elephant riders. An additional four companies of mamluks from the Wondrous Mamluk Society, numbering 1,200 in total, served as palace guards and special escorts within the city.[6]



  1. Canon material does not provide dating for the Al-Qadim campaign setting. For the purposes of this wiki only, the current date for Al-Qadim products is assumed to be 1367 DR.


Further ReadingEdit


The Cities of the Ancients
DihlizKadarastoMedina al-AfyalRog'osto
Other Settlements
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