Medusae were monstrous beings with bodies that are covered in scales and rather than hair, they had a writhing mass of serpents growing from their scalp.[3]


The blood of medusae had special properties that allowed it reverse the process of petrification when applied to a creature.[9]


The eyes of a medusa were feared, because to look in their eyes was to invite death. A female's gaze would instantly transform living flesh into lifeless stone, while a male's gaze would daze and weaken.[2]


Many medusae were considered skilled archers and were known to coat arrows with their poisoned saliva.[9]


Medusae prefered to live alone in small groups, but they desired treasures and dominance over other races most of all. They were typically seen in the company of creatures who were immune to their gaze, such as grimlocks and gargoyles, though they were also known to gather humanoid servants.[9]


Gorgon B&M

A medusa by any other name...

In the Utter East, they were known as "gorgons" (not to be confused with the iron-skinned bulls of the same name). Unlike traditional medusa, they had no legs, but rather a snake's tail to slither on. While their venomous look could petrify a living creature, it was temporary, usually. They lurked within the ruins of Phantom Pass and Old Stone Keep and in the Puzzle Palace.[10][note 1]



  1. Blood & Magic's artwork and terminology do not closely match typical D&D monsters. The Gorgon unit is a neutral enemy unit. While it takes after the D&D medusa in key respects, its name is taken from the mythological gorgon, while its snake body is a product of other fantasy works, like Clash of the Titans (1981).



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