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Menzoberranzan is a computer game developed by DreamForge Intertainment and published by Strategic Simulations in 1994. It is based on the Advanced Dungeons and Dragons 2nd edition system and is the first video game to star Drizzt Do'Urden.

FORGOTTEN REALMS®: MENZOBERRANZAN™ is a CD-ROM computer roleplaying adventure based on the popular AD&D® 2nd Edition games rules and characters found in the New York Times best-selling book The Legacy, by R.A. Salvatore. The game invites your characters to explore the world of Drizzt Do'Urden, the most famous of the dark elves. Venture into the Underdark to take on the challenges of Drizzt's homeland. Visit Menzoberranzan, the city of Drizzt's birth, and fight to free captured villagers from their evil, drow captors. With the power of CD-ROM, the land of the drow comes alive. Drizzt speaks, as do over thirty NPCs and opponents, all brought to life by voice actors with the terror of Lolth, the Spider Queen, pounding in their veins. Rich cinematics take your characters from the plains of Icewind Dale to the dark and dangerous passageways of the Underdark, then on to Menzoberranzan where all the power and magic of the drow await.

Gameplay[]

Menzoberranzan is a first-person role-playing game, similar in style to Eye of the Beholder, Ultima Underworld, and Might and Magic. The game uses the same engine that was used for Ravenloft: Strahd's Possession.

The player starts with two heroes in a small village, which is under attack by evil drow. They follow them into the Underdark to the mighty drow city of Menzoberranzan. Along the way, they encounter companions of varying races, and fight off foes from gnolls to yochlols.

Plot[]

As darkness falls, the dark elves rise

to serve their Spider Queen.

The world below is the Underdark—
a blinding darkness to behold.

If you dare upon the drow elves' lair,
their dark hearts and swords will fly.

Like spiders in their webs they wait,

for you alas, are simply bait.
— Introductory note

Prologue[]

A group of local adventurers from a village in Icewind Dale set out to slay a monstrous beast. During the battle, a member of the party thrusts a spear into its neck. Despite injuring the creature, the spear-fighter is torn from the ground, and eaten alive. As the battle continues, the party's magic-user casts a mighty spell at the many-legged creature. The foe is slain, and the two remaining heroes return to the village to the greetings and cheers of the locals. But as the festivities carry on late into the night, the village is raided by a drow party. The drow invasion force capture a group of villagers and escape with them, and the heroes are charged with a quest to retrieve them.

First Steps[]

As the heroes take their first steps out of the village tavern to aid in the defense against the remaining drow, they also have to put out a fire started in the village store. When the invaders have been repelled, and the fire put out, the heroes are given a special helmet by the village's innkeeper as a reward.

The two heroes venture out into the plains of Icewind Dale, and they encounter gnolls, drow, verbeeg and other monsters. As they move around the plains, they find the house of the wise old druid Vermulean, who knows a lot about the world and its wonders. He tells the heroes that to venture into the Underdark, they will need protective stones so that the radiation doesn't harm them and to allow them to see as an underground dweller would. This leads the heroes to quest for the gems all over the plains. Their hunt leads them to meet Drizzt Do'Urden in a mountain pass, where he saves them from fighting a giant and offers to join up with the heroes.

Further away in the plains, the heroes meet the kenku Vonar, a friend to Drizzt, who had his wing wounded by the drow who invaded the village. He also offers to join the party. After gathering all the gems, they take them to the old wise man who transforms the gems, so that the heroes may venture into the Underdark.

Into the Underdark[]

See Helm of Spiders for the full plot involving the drow artifact.

Although they do not know it, the gem and helmet they received are actually parts of the legendary Helm of Spiders, an ancient and powerful drow artifact. The party ventures deeper into the Underdark, finding friends and foes along the way, some of which join the adventurers. They travel through dwarven mines, the Temple of Dumathoin, and caverns of myconids, galeb duhr and driders. On their journey, they find out much about the treachery of the dark elves, and eventually reach their infamous city of Menzoberranzan.

Here, they find themselves amid raging wars between drow houses, all vying for the ancient Helm of Spiders. After the heroes recover the last part of the ancient artifact, the adventurers use it to rescue the prisoners. Drizzt leads them out of the Underdark, and all the villagers are united again.

Index[]

Characters[]

Drizz Mez

Drizzt confronts the adventurers from Icewind Dale.

Companions
AzarellBaldassarBorenorakDrizzt Do'UrdenMaelditharManahathVlakverdlingVonar
Other
Dorn Black AxeEl ViddenvelpFeerusGalenthaGrumsznarGuenhwyvarJalynfeinJarlaxleMalice Do'UrdenMatron BaenreMaznafeinRizzen Do'UrdenSsar TarellVermuleanVierna Do'Urden

Creatures[]

Playable races
dwarfelfgnomehalf-elfhalflinghuman
Other
abolethbugbearcentaurcarrion crawlercloakerderrodriderdrowfungi skeletongaleb duhrgnollhook horrorillithidkenkuleucrottamyconidmyrlocharnight hunterochre jellyosquippantherroperrust monstershriekerspitting crawlerstirgesvirfneblintroglodyteumber hulkuropygusverbeegviolet fungusyochlol

Locations[]

House BaenreHouse Fey-BrancheHouse Do'UrdenBazaarSorcereMantleMantleGollvelius' TavernCarpathian's TavernMenzoberranzan
About this image

A basic map of Menzoberranzan. Hovering over the map will reveal named locations. Clicking will link to the article for that location.

Buildings & Sites
BazaarSorcereTemple of Dumathoin
Referenced only
Cavern of Cloven HeadsNarbondel
Inns & Taverns
Carpathian's TavernGollvelius' Tavern
Regions
Icewind DaleUnderdark
Settlements
Menzoberranzan
Shops
Galentha's GoodsSsar Tarell

Magic[]

Armor
bracers of protectioncloak of protectiongauntlets of stone giant strengthhelm of disguiseHelm of Spiderspiwafwishield of lightning protection
Misc
Guenhwyvar figurinejade spider
Potions
Keoghtom's ointmentpotion of extra healingpotion of healingpotion of flyingpotion of giant strengthpotion of fire resistancepotion of levitationpotion of oil of fiery burningpotion of speed
Rings
ring of protectionring of regenerationring of wizardry
Spells
acid boltAganazzar's scorcheraidarmorbacklashblade barrierblessblurburning handscause critical woundscause light woundscause serious woundschill touchclaws of the umber hulkcloudkillcomprehend languagescone of coldcure critical woundscure diseasecure light woundscure serious woundsdarknessdarkfiredeath spelldetect evildetect magicdisintegratedispel magicdragon scalesdraw upon holy mightenchant weaponfaerie firefeather fallfireballfireseedflame arrowflame bladeflame strikeflyfortifyfree actionharmhastehealhold monsterhold personice knifeice stormimmunity to adheranceimmunity to spider venomimproved identifyinvisibilityinvisibility, 10' radiusjumplevitatelich touchlightlightning boltmagic missilemagical stonemagical vestmentMelf's acid arrowneutralize poisonOtiluke's freezing spherepasswebprayerprotection from evilprotection from evil, 10' radiusraise deadremove paralysisshieldshocking graspslowslow poisonspidercloak armorspider shapespiritual hammerspookstinking cloudstoneskinstoptrue seeingvampiric touchvenom boltvenom immunitywizard eye
Wands
rod of antilevitationwand of enemy detectionwand of fireballswand of magic missileswand of paralyzation
Weapons
Axe of HurlingIcingdeathjavelin of lightningsling of seekingTwinkle
ToD entrance

Before the party reaches Menzoberranzan, they pass through a fallen dwarven temple of Dumathoin.

Organizations[]

Bregan D'aertheClan Black AxeHouse BaenreHouse Barrison Del'ArmgoHouse Do'UrdenHouse Fey-BrancheHouse Oblodra

Religions[]

DumathoinLolth

Miscellaneous[]

Armor
banded mailbracerschainmailgauntletshelmetleatherplate mailring mailscale armorshieldstudded leather
Gemstones
diamondGem of Lolth
Languages
Dwarven (Dethek)
Materials
leather
Metals & Alloys
adamantinegoldironivorysilver
Misc
lockpick
Weapons
battle axebow (with arrows and quiver) • broadswordcomposite longbowcrossbow (and bolts) • daggerhalberdjavelinlongbowlongswordmacepickaxequarterstaffscimitarsling (and bullets/pellets) • two-handed swordspearshortswordthrowing knifewarhammer

Trivia[]

  • The box's front cover features a drawing of Drizzt Do'Urden by Jeff Easley, which was also used as the front cover to R.A. Salvatore's novel, Homeland. Likewise, the back of the box and hint-book cover feature an image of Menzoberranzan, both of which were also used for the second book in the Menzoberranzan box set.
  • As well as an automapping feature, the game had a printing feature. If the user clicked the printer icon, their local unit would print out the same map their party was exploring, which the player could then annotate by hand.

Appendix[]

Notes[]

  1. Later released by GOG on multiple platforms: Windows, Mac, Linux.

Gallery[]

Main article: Images from Menzoberranzan (game)

Game Credits[]

From the Menzoberranzan manual:

  • Producer: Scott Cuthbertson
  • Executive Producer: Bret Berry, James H. Namestka
  • Associate Producer, Voice Direction: Scot Noel
  • Lead Programming: Don Wuenschell
  • Game Design: John McGirk
  • Art Director: Jane Yeager
  • Lead Artist: Frank Schurter
  • Artist: Aaron Kreader, Craig Mrusek, Michael Nicholson, Eric Ranier Rice
  • 3D Artist: Jason Johnson
  • 3D Support: Jeff Zehner
  • 3D Character Generator: James H. Namestka
  • Music: Jamie McMenamy
  • Sound Effects, Voice Production: Anthony Mollick
  • Managing Doc. Editor: Eileen Matsumi
  • Lead Product Tester: Jason Ray
  • Testers: Kelly Calabro, Benjamin Cooley, Brandon Harris
  • Test Support: Annette Grove, Rose Ramos
  • Rule Book Editors: Jonathan Kromrey, Mark Whisler
  • Rule Book Writer, Interaction & Game Text: Scot Noel
  • Rule Book Graphic Design and DTP: David Boudreau, Leedara Zola
  • Cover artwork: Jeff Easley
Strategic Simulations, Inc.
  • Associate Producers: David A. Lucca, Jeffrey Shotwell
  • Product Test Supervisor: Glen A. Cureton
  • Compatibility Testing: Top Star Computing Services Inc.
  • Rule Book Graphic Design and DTP: Louis Saekow Design
  • Rule Book Printing: Consolidated Printers
  • Documentation Manager German Version: Claude Joris
  • German Manual Translation: Raimund Lingen

Further Reading[]

Connections[]









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