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Mercury dragons were whimsical, impulsive metallic dragons that delighted in unpredictability and were reputed to be mentally unstable as well.[2][5]

Description[]

Mercury dragons had sleek and serpentine bodies with a whip-like tail, lacking the muscular bulk other dragon races had.[4] They had sleek heads with a long, pointed snout, and with horns curving backward from behind their jaws and eyes.[2]

Mercury dragons were quick and agile flyers, and they had smooth, flat, barely discernible silver-white scales that seem to flow together as one.[2][4] While at birth their scales were dull silver in hue, as a mercury dragon got older its scales became brighter, until they became as brilliant as a mirror. Likewise, their eyes were deep blue or violet with a dark pupil and a pale yellow-white iris in their younger years, but as they got older, their pupils became paler and brighter, their eyes resembling silver orbs.[2]

While mercury dragons had no venomous attacks, their breath weapons and flesh were highly poisonous.[2][6]

Personality[]

Much as their name suggested, mercury dragons had mercurial personalities. Their mood shifted from time to time,[4] and they rarely finished a thought before moving on to the next thing that came to mind.[2] An individual mercury dragon acted depending on its recent experiences. Mercury dragons that were bored or puzzled usually attacked without any provocation, while those who had experienced a lot of events were more open to talk to their adversaries instead of fighting. They usually were more cunning if they were in a disadvantageous circumstance.[4]

Mercury dragons craved to live new experiences. Because of that, they liked to shapechange into humanoid form to experiment with new circumstances. While mercury dragons didn't understand the psychology of the humanoid's life, and usually had eccentric personalities while shapechanged, the older the mercury dragon was, the more circumspect its personality became while in humanoid form.[4]

Their craving for new experiences extended to their diet preferences as well. Mercury dragons had to eat something different each day, as if a mercury dragon was forced to eat the same food each day, it quickly became listless and hard to awake from sleep.[4]

Treasure[]

A mercury dragon's hoard was a hodgepodge of coins, jewelry, and items from scores of lands and dozens of eras, as mercury dragons weren't good at assembling matched sets or cohesive collections.[5] They were often willing to exchange something from their hoards for some items they had heard about but never seen, especially when they were trading away a duplicate.[4]

Combat[]

Mercury dragons were as unpredictable in combat as they were in any other situation. They usually used weird strategies such as fleeing rather than fighting a battle they'd started, talking to their adversaries while fighting, playing a cat-and-mouse game with hostile pursuers, and so on.[7][4] If opponents pursued it, a mercury dragon preferred to use its superior maneuverability and speed to outmaneuver its foes, launching a series of hit-and-run attacks from the direction of the sun.[7]

Breath weapon[]

Mercury dragons could breathe a line of intense light that burned whatever it touched.[7] The magic of its breath weapon was poisonous,[6] rendering a mercury dragon invisible to its victims. Mercury dragons usually boasted while hidden after using their breath weapons.[4]

Abilities[]

Mercury dragons had the ability to turn into a liquid quicksilver form,[1] allowing them to move across any kind of terrain.[8] They also were immune to any effects that affected their sight.[7]

They also had the ability to cast both arcane and divine spells.[7]

Society[]

Mercury dragons usually liked to enter into working arrangements with any creature that seemed stronger or smarter than them, and often with creatures that could travel between the Elemental Chaos and the natural world. Such arrangements were usually feudal in nature, with the dragon agreeing to serve as a guardian, messenger, or hired killer in exchange for some combination of lair space, treasure, food, and the promise of varied experience. Those arrangements only lasted as long as the master could maintain the mercury dragon's interest, however, and a mercury dragon usually ended the contract just to see what would happen.[4]

Lairs[]

Mercury dragons liked to lair in warm, volcanic ranges and tropical regions,[2][4] preferring to dwell near snowfields, glaciers, mountain lakes, sun-dappled alpine meadows,[2] and places that had portals to the Elemental Chaos, a place they liked because of its ever-changing nature.[4] They made their lairs in lava tubes and other narrow, winding tunnels or high caves, preferring those that allowed them to enjoy clear air and bright sunlight, and their lairs usually faced east to catch the morning sun.[2] However, few mercury dragons maintained a single lair for any length of time.[7]

Homelands[]

In Faerûn, mercury dragons were most common in the mountain ranges along the southern shores of the Inner Sea, from the Giant's Run Mountains to the Smoking Mountains. Favored places included the Arnrock in the Lake of Steam, Mount Ugruth (near Hlondeth), and the Smoking Mountains.[7]

Relationships[]

Mercury dragons were a favored monster of the deities Eilistraee, Erevan Ilesere, Hanali Celanil, and Brandobaris.[9]

Notable Mercury Dragons[]

Appendix[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 Richard Baker, et al. (November 2009). Draconomicon: Metallic Dragons. Edited by Logan Bonner, et al. (Wizards of the Coast), pp. 163–166. ISBN 978-0-7869-5248-9.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 Eric L. Boyd, Eytan Bernstein (August 2006). Dragons of Faerûn. Edited by Beth Griese, Cindi Rice, Kim Mohan. (Wizards of the Coast), p. 138. ISBN 0-7869-3923-0.
  3. 3.0 3.1 3.2 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 83. ISBN 1-5607-6619-0.
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 Richard Baker, et al. (November 2009). Draconomicon: Metallic Dragons. Edited by Logan Bonner, et al. (Wizards of the Coast), p. 35. ISBN 978-0-7869-5248-9.
  5. 5.0 5.1 Richard Baker, et al. (November 2009). Draconomicon: Metallic Dragons. Edited by Logan Bonner, et al. (Wizards of the Coast), p. 34. ISBN 978-0-7869-5248-9.
  6. 6.0 6.1 Richard Baker, et al. (November 2009). Draconomicon: Metallic Dragons. Edited by Logan Bonner, et al. (Wizards of the Coast), p. 166. ISBN 978-0-7869-5248-9.
  7. 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 Eric L. Boyd, Eytan Bernstein (August 2006). Dragons of Faerûn. Edited by Beth Griese, Cindi Rice, Kim Mohan. (Wizards of the Coast), p. 139. ISBN 0-7869-3923-0.
  8. 8.0 8.1 Richard Lee Byers (June 7th, 2011). The Spectral Blaze. (Wizards of the Coast), p. 251. ISBN 0786957980.
  9. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), pp. 14, 109, 115, 167. ISBN 0-7869-1239-1.

Connections[]

The Family of Dragons

Metallic dragons: GoldSilverBronzeCopperBrassElectrumMercuryPlatinumSteel

Chromatic dragons: BlackBlueBrownGrayGreenOrangePinkPurpleRedSaltWhiteYellow
Gem dragons: AmethystBeljurilCrystalEmeraldObsidianSapphireTopazRuby
Neutral dragons: AmberJacinthMoonstonePearl
Lung dragons: Chiang lungLi lungLung wangPan lungShen lungT'ien lungTun mi lungYu lung
Ferrous dragons: • CobaltIron
Planar dragons: AdamantineAstralBattleBlightChaosEtherealHellfire wyrmHowlingMirageOceanusPyroclasticRadiantRustShadowStyxTarterian
Spelljamming dragons: Moon/lunarRadiantSun/solar
Epic dragons: ForcePrismaticTime
Catastrophic dragons: BlizzardEarthquakeVolcanic
Miscellaneous dragons: CobraDzalmusMistRattelyrSongVishap

Draconic transformations: AirAscendantBrainstealerHidecarved


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