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Military forks were a type of polearm developed from pitchforks.[4][5]

Description[]

Military forks were similar in appearance to pitchforks, but had longer shafts[4][6] that measured 7 ft (2.1 m).[4] These were mounted with two parallel spikes,[4][5] stronger and straighter than pitchforks.[4][6] Some had a third tine mounted just below these spikes,[4][5] in the crotch of the fork.[4]

Weaponology[]

Military forks were primarily thrusting weapons, efficient at holding enemies at bay, though they lacked the major penetrating power of spears with respect to heavily armored foes.[4] The third tine some were forks were fitted with[4][5] in the crotch prevented opponents from safely going between the two main piercers[4] and allowed wielders to pull horsemen off their mounts.[5] They required two hands to wield.[7]

Non-combat uses for military forks fitted with the third tine included hoisting baskets of supplies, climbing ramparts, and setting up ladders.[5] Some even used these forks to simply lift hay.[8]

Notable Users of Military Forks[]

Classes[]

  • Fugitive slaves that had escaped from farms were liable to wield military forks due to experience with pitchforks.[9]

Individuals[]

Races & Intelligent Creatures[]

  • Cornugons often fought with military forks.[12]
  • Ormyrr often favored the use of military forks, throwing them at enemies from afar.[13]
  • Military forks were a common weapon among traveling sea elf merchants.[14]
  • Spinagons often fought with military forks.[15]

Regions & Settlements[]

  • Military forks were a weapon typical of Faerûnian peasants.[8]
  • The use of military forks was prevalent in Serôs.[16]

Appendix[]

Appearances[]

External Links[]

References[]

  1. David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 94. ISBN 0-7869-0329-5.
  2. Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 108. ISBN 1-56076-109-1.
  3. Douglas Niles (1995). Player's Option: Skills & Powers. (TSR, Inc), p. 129. ISBN 0-7869-0149-7.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 4.9 Gary Gygax (August, 1985). Unearthed Arcana (1st edition). (TSR, Inc.), p. 127. ISBN 0880380845.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 87. ISBN 1-56076-109-1.
  6. 6.0 6.1 David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 99. ISBN 0-7869-0329-5.
  7. Donald D. Miller (November 1987). “Two Hands Are Better Than One”. In Roger E. Moore ed. Dragon #127 (TSR, Inc.), p. 34.
  8. 8.0 8.1 Roger E. Moore (January 1999). Demihumans of the Realms. (TSR, Inc.), p. 73. ISBN 0-7869-1316-9.
  9. Roger E. Moore (January 1999). Demihumans of the Realms. (TSR, Inc.), p. 86. ISBN 0-7869-1316-9.
  10. BioWare (June 2001). Designed by Kevin Martens. Baldur's Gate II: Throne of Bhaal. Black Isle Studios.
  11. Ed Greenwood (November 1984). “Nine Hells revisited”. In Kim Mohan ed. Dragon #91 (TSR, Inc.), p. 20.
  12. Allen Varney, ed. (June 1994). Planescape Monstrous Compendium Appendix. (TSR, Inc.), p. 21. ISBN 978-1560768623.
  13. Monstrous Compendium pages included in Ed Greenwood (March 1993). The Ruins of Myth Drannor. Edited by Newton H. Ewell. (TSR, Inc.), p. 13. ISBN 1-5607-6569-0.
  14. Roger E. Moore (January 1999). Demihumans of the Realms. (TSR, Inc.), p. 63. ISBN 0-7869-1316-9.
  15. J. Paul LaFountain (1991). Monstrous Compendium: Outer Planes Appendix. Edited by Timothy B. Brown. (TSR, Inc.), p. 29. ISBN 1-56076-055-9.
  16. Steven E. Schend (1999). Sea of Fallen Stars. (TSR, Inc), p. 110. ISBN 0-7869-1393-2.
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