Mind over body was a minor psionic devotion[4][1] of the psychometabolism discipline[1] that allowed a psionicist to overcome their natural need for sustenance and rest for a period of days.[1][5]
Effects[]
In exchange for one hour of meditation per day,[1] mind over body enabled a psion to either suppress or mentally satisfy their body's basic physical needs: food, water, and sleep.[1][5] While the power was active, those affected would not feel hunger, thirst, or exhaustion.[1]
Additionally, a psion could suppress the basic needs of others. This required the psion to meditate another hour for each person they wished to impose the effect upon and for each person to be in physical contact with the psion for the whole duration of the meditation. This physical contact was usually achieved through joining hands together, forming a continuous chain or circle of people.[1]
At the minimum, mind over body could suppress basic needs for a period of five days, though experienced psions were capable of extending the period of effect much further. Upon the power reaching the end of its duration, the psion and anyone else that was under the effects of mind over body would collapse in exhaustion and require a day of rest for every two days the effect was active for, with two days of rest at the least. Alternatively, all those that were under the power's effect could be fully restored to normal by undergoing 24 hours of the psionic devotion complete healing.[1]
Users[]
Mind over body was exhibited as an innate power by psurlons.[6] and pyreens, the latter an ancient and mysterious humanoid race of psionicists native to the desert world of Athas.[7]
Githyanki necromancers often possessed this devotion.[8]
Known/Notable Users[]
- Ignious Rammousdammous, a tinker gnome and psionic wild talent who used mind over body to operate spelljamming helms for up to seven days without rest, an act that earned him great renown among those who piloted spelljammers.[9]
- Lertis the Seer, a Banite high priest and psionic wild talent, who used mind over body to sustain his body while he spent extended lengths of time traveling across the Realms through astral projection.[10]
- Nar'Lheeth, an illithid psionicist.[11]
Appendix[]
See Also[]
- Sustenance
Appearances[]
Adventures
Organized Play & Licensed Adventures
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Steve Winter (1991). The Complete Psionics Handbook. (TSR, Inc.), pp. 62–63. ISBN 1-56076-054-0.
- ↑ Douglas Niles (1995). Player's Option: Skills & Powers. (TSR, Inc), p. 156. ISBN 0-7869-0149-7.
- ↑ Steve Kurtz (April 1, 1995). The Complete Book of Necromancers. (TSR, Inc), p. 28. ISBN 0-7869-0106-3.
- ↑ 4.0 4.1 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), pp. 111, 113. ISBN 0-9356-9601-6.
- ↑ 5.0 5.1 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 113. ISBN 0-9356-9601-6.
- ↑ Monte Cook, ed. (1998). Monstrous Compendium Planescape Appendix III. Edited by Michele Carter and Ray Vallese. (TSR, Inc.), p. 77. ISBN 0-7869-0751-7.
- ↑ Tom Prusa, Louis J. Prosperi, Walter M. Bass (1992). Monstrous Compendium Dark Sun Appendix. Edited by C. Terry Phillips. (TSR, Inc.), pp. 68–69. ISBN 1-56076-272-1.
- ↑ Steve Kurtz (April 1, 1995). The Complete Book of Necromancers. (TSR, Inc), p. 36. ISBN 0-7869-0106-3.
- ↑ Dave Gross & Kevin Melka (August 1994). Hammer of Fire. Living City (RPGA), p. 27.
- ↑ Kevin Melka, John Terra (March 1995). “Adventure Book”. In David Wise ed. Ruins of Zhentil Keep (TSR, Inc.), pp. 43–44. ISBN 0-7869-0109-8.
- ↑ Jeffrey J. Morrison (July 1999). The Mines of Sarbreen. Living City (RPGA), pp. 10, 21.