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| archetypes5e =
 
| archetypes5e =
 
| level5e = {{Spell table|edition=5e|[[Sorcerer]]|2|[[Warlock]]|2|[[Wizard]]|2}}
 
| level5e = {{Spell table|edition=5e|[[Sorcerer]]|2|[[Warlock]]|2|[[Wizard]]|2}}
| type5e = {{Vancian}}
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| type5e =
 
| refs5e = <ref name="XGE5e-p148-149,162">{{Cite book/Xanathar's Guide to Everything|148-149,162}}</ref>
 
| refs5e = <ref name="XGE5e-p148-149,162">{{Cite book/Xanathar's Guide to Everything|148-149,162}}</ref>
 
| feature4e =
 
| feature4e =
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==Effects==
 
==Effects==
The spell probed the mind of a visible creature within a range of 60 feet (18 meters), inflicting damage to it. Moreover, if the target did not resist the spell's effects, the creature's location became known to the caster for up to 1 minute, as long as the caster kept concentrating and as long as both creatures were located in the same [[plane of existence]].<ref name="XGE5e-p148-149,162" />
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The spell probed the mind of a visible creature within a range of {{SI|60|ft|long=yes}}, inflicting damage to it. Moreover, if the target did not resist the spell's effects, the creature's location became known to the caster for up to 1 minute, as long as the caster kept concentrating and as long as both creatures were located in the same [[plane of existence]].<ref name="XGE5e-p148-149,162" />
   
 
==Components==
 
==Components==

Revision as of 22:21, 6 May 2020

Mind spike was a divination spell that reached another creature's mind, both damaging it and revealing information about it to the caster.[1]

Effects

The spell probed the mind of a visible creature within a range of 60 feet (18 meters), inflicting damage to it. Moreover, if the target did not resist the spell's effects, the creature's location became known to the caster for up to 1 minute, as long as the caster kept concentrating and as long as both creatures were located in the same plane of existence.[1]

Components

The spell only required a somatic component.[1]

Appendix

References