Miniature giant space hamsters, sometimes called giant pygmy space hamsters[3] or simply space hamsters,[1] were one of the many variants of giant space hamsters that could be encountered across different worlds.[2]
Description[]
Miniature giant space hamsters were identical in size to regular hamsters.[2]
These creatures were apparently quite intelligent and had the ability to talk in whispers, though most of the time they just made normal hamster squeaks.[5] They were considerably more intelligent than regular hamsters and possessed short-range telepathic abilities, which they kept hidden from most creatures they encountered.[1] According to advertising brochures found in Sigil, they were gentle with children.[6]
Combat[]
If they found themselves in a fight, miniature giant space hamsters had the ability to target the eyes of their opponents with a ferocious attack, which was capable of blinding them for a few seconds.[1]
Ecology[]
Unlike most giant space hamster variants, miniature giant space hamsters did not fill the ecological niches usually associated with large animals such as rhinos and elephants and were instead usually kept as pets.[2] Although being native to wildspace, they could be found on many worlds of the Prime Material plane.[1]
The Prime Exotics shop in Sigil sold miniature giant space hamsters for 1 gp each. Availability was limited.[6]
The Infernal Rapture restaurant in the Nine Hells often served cooked miniature giant space hamsters. They had been deep fried, and seasoned with herbs and tears.[7]
History[]
According to Minsc, a miniature giant space hamster was a giant space hamster that had been miniaturized.[5]
Like all giant space hamsters, they were not naturally evolving creatures, but were instead created by gnomes originally from Krynn.[2] Gnomes experimented with giant space hamster breeding by mixing enchanted substances from a variety of monsters into the process, which produced several varieties of giant space hamster. Among those, miniature giant space hamsters were one of the more unusual varieties.[2]
Other sages argued that the first miniature giant space hamsters were created as a result of wizards using magic to shrink giant space hamsters. The process was believed to have made the creatures more intelligent, as well as having granted them telepathic abilities.[1]
Notable Miniature Giant Space Hamsters[]
- The Rashemaar ranger Minsc claimed that his animal companion, Boo, was a miniature giant space hamster who could speak to him, making Boo the only known example in Realmspace in the 14th century DR. However, as Minsc's mind was quite addled, it was unclear whether or not his beliefs about Boo's nature were accurate.[5]
- A miniature giant space hamster dwelt in the derelict spelljammer Scavenger in Undermountain in the late 15th century DR.[8]
- In the year 1375 DR, a Miniature Giant Space Hamster named Reet was at war with the Brotherhood of the Ferret in Westgate.[9]
Appendix[]
Notes[]
- ↑ On p. 251 of Waterdeep: Dungeon of the Mad Mage, they are presented with the statistics of a rat.
Appearances[]
Adventures
Baldur's Gate: Descent into Avernus
Novels & Short Stories
Comics
Video Games
Neverwinter_Nights: Shadows of Undrentide
External Links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
- Miniature giant space hamster article at the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
- Giant space hamster article at the Spelljammer Wiki, a wiki for the Spelljammer campaign setting.
- Space Hamster article at the Mass Effect Wiki for the Mass Effect games.
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Christopher Perkins (August 2022). “Boo's Astral Menagerie”. In Judy Bauer, Kim Mohan eds. Spelljammer: Adventures in Space (Wizards of the Coast), p. 56. ISBN 978-0-7869-6816-9.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Jeff Grubb (1990). Monstrous Compendium Spelljammer Appendix 1. Edited by Mike Breault. (TSR, Inc.), pp. 28–29. ISBN 0-88038-871-4.
- ↑ Ed Greenwood, Matt Sernett, Steve Winter (August 20, 2013). “Campaign Guide”. In Dawn J. Geluso ed. Murder in Baldur's Gate (Wizards of the Coast), p. 13. ISBN 0-7869-6463-4.
- ↑ 4.0 4.1 Larian Studios (October 2020). Designed by Swen Vincke, et al. Baldur's Gate III. Larian Studios.
- ↑ 5.0 5.1 5.2 BioWare (December 1998). Designed by James Ohlen. Baldur's Gate. Black Isle Studios.
- ↑ 6.0 6.1 Wolfgang Baur, Rick Swan (June 1995). In the Cage: A Guide to Sigil. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 126. ISBN 978-0786901111.
- ↑ Adam Lee, et al. (September 2019). Baldur's Gate: Descent into Avernus. Edited by Michele Carter, et al. (Wizards of the Coast), p. 245. ISBN 978-0-7869-6687-5.
- ↑ Christopher Perkins (November 2018). Waterdeep: Dungeon of the Mad Mage. Edited by Jeremy Crawford. (Wizards of the Coast), p. 251. ISBN 978-0-7869-6626-4.
- ↑ https://www.gamepressure.com/neverwinternights2mysteriesofwestgate/side-quests-arena-district-side-quests/z81cca