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Minotaurs were not highly intelligent, but possessed instinctive cunning and were adept at ambush attacks. Attacks in the dark were preferred so they could take advantage of their infravision. Minotaurs could track by scent alone and would always investigate an unfamiliar scent. Minotaurs were fearless combatants and would only retreat if their defeat was obvious. |
Minotaurs were not highly intelligent, but possessed instinctive cunning and were adept at ambush attacks. Attacks in the dark were preferred so they could take advantage of their infravision. Minotaurs could track by scent alone and would always investigate an unfamiliar scent. Minotaurs were fearless combatants and would only retreat if their defeat was obvious. |
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− | All minotaurs were immune to ''[[maze]]'' spells. |
+ | All minotaurs were immune to ''[[maze]]'' spells.<ref name="MM-p252" /> |
== Society == |
== Society == |
Revision as of 11:38, 22 May 2015
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Minotaurs were a strong and combative race of monstrous humanoids resembling bull-human hybrids that were rare in Faerun. They possessed darkvision up to 60 feet.[citation needed]
Minotaurs were evil giant muscular humanoids with fur covered bodies and bull-like heads. It was once believed that all minotaurs were male; actually cursed humans that had been altered by the gods or a demon lord to become a minotaur. That legend proved false as female minotaurs have become more prevalent over the years.[citation needed]
Minotaurs were carnivores, but preferred the taste of human flesh.[1] They loved to dwell within maze-like caverns or ruins, where their innate sense of direction prevents them from getting lost. They lured travelers into their maze-like homes, where the minotaurs have the advantage over their unfortunate prey.[citation needed]
Many Minotaur's couldn't be trusted with non-minotaur races at times, since most humanoids were their meal, and they would do anything for a quick bite out of a sleeping party slave owner, or wandering villager. They were not welcomed in any cities, and received the immediate death sentence, or a stoning if caught. Or worse, hunted by multiple hunters, seeking the thrill of giving the beasts a taste of their own medicine.[citation needed]
Abilities
Minotaurs were not highly intelligent, but possessed instinctive cunning and were adept at ambush attacks. Attacks in the dark were preferred so they could take advantage of their infravision. Minotaurs could track by scent alone and would always investigate an unfamiliar scent. Minotaurs were fearless combatants and would only retreat if their defeat was obvious.
All minotaurs were immune to maze spells.[1]
Society
Many minotaurs worshiped the demon lord Baphomet, and were not allowed in many cities because of this known factor. Most moved toward the chaotic evil alignment, and did not work well in groups, packs, or even parties due to their solo hunter like nature.[citation needed]
Appendix
Gallery
References
- ↑ 1.0 1.1 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 252. ISBN 1-5607-6619-0.
Sources
- Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), pp. 188–189. ISBN 0-7869-2893-X.
- Jennifer Clarke Wilkes, David Eckelberry, Rich Redman (February 2003). Savage Species. (Wizards of the Coast). ISBN 0-7869-2648-1.