Mobats (pronounced: /ˈmoʊbæt/ MO-bæt[3]), or huge bats, were rare and extremely large bats, with wingspans of up to 16 ft (4.9 m) across.[1][2]
Description[]
These huge omnivores, apart from their large size, were known for their ability to move quickly and silently. They hunted during the night, always on the look out for warm-blooded creatures.[1]
Mobats were known to hibernate during the winter.[4]
They were also favored by the patron deity of urds, Kuraulyek, who would send them out to aid the clerics of his chosen race.[5] Mobats were also occasionally used by drow wizards as familiars.[6]
Behavior[]
Mobats would, during the night, try to grab leftovers or small animals that were kept by adventurers.[7] Far more intelligent than normal bats, mobats would accumulate treasure, especially shiny objects[1] and silver.[4]
Combat[]
Due to their almost completely silent and speedy flight, mobats surprised their foes very often. After initiating combat, these bats used their sizeable fangs to bite and tear at their opponents. Piercing screams also formed parts of their attack routines. These screams caused a great deal of pain, such that their foes were forced to cover their ears in response.[1]
Sub-Species[]
- Thousand-year Bat
- These were a type of mobat found in Kara-Tur on the island of Akari. Some acted as servants of the evil sorcerer Opawang.[8]
Ecology[]
These bats formed flocks of up to eight individuals and dwelt in warm caves.[1]
Habitats[]
They were found in many places across Faerûn, particularly in Daggerdale,[7] the cavern complexes east of Mount Hotenow,[4] the grand canyon of Deepearth,[9] and the Stalactite Forest of Skullport's central level.[10]
Beyond the Prime Material plane, mobats could be found in the Domains of Dread. With some claiming that they and other bat species were more numerous there than in any other plane of existence.[11]
Trivia[]
- Ragarran priests were capable of summoning two mobats to their aid.[12]
- The demigod Raxivort's avatar could take the form of a mobat.[13]
Appendix[]
Appearances[]
Adventures
Video Games
References[]
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), pp. 15–16. ISBN 1-5607-6619-0.
- ↑ 2.0 2.1 Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), pp. 15–16. ISBN 0-88038-031-4.
- ↑ Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 28.
- ↑ 4.0 4.1 4.2 Shonn Everett (March/April 1991). “Visitors from Above”. In Barbara G. Young ed. Dungeon #28 (TSR, Inc.) (28)., p. 66.
- ↑ Carl Sargent (May 1992). Monster Mythology. (TSR, Inc), p. 55. ISBN 1-5607-6362-0.
- ↑ Ari Marmell, Anthony Pryor, Robert J. Schwalb, Greg A. Vaughan (May 2007). Drow of the Underdark. (Wizards of the Coast), p. 112. ISBN 978-0-7869-4151-3.
- ↑ 7.0 7.1 Wolfgang Baur (October 1993). Doom of Daggerdale. (TSR, Inc.), p. 1. ISBN 978-1560766544.
- ↑ Jeff Grubb (1987). Ochimo: The Spirit Warrior. (TSR, Inc), pp. 33–34. ISBN 0-88038-393-3.
- ↑ Douglas Niles (1986). Dungeoneer's Survival Guide. (TSR, Inc.), p. 81. ISBN 0-88038-272-4.
- ↑ Joseph C. Wolf (1999). Skullport. (TSR, Inc), p. 51. ISBN 0-7869-1348-7.
- ↑ William W. Connors (1996). Monstrous Compendium - Ravenloft Appendices I & II. (TSR, Inc.), pp. 12, 70. ISBN 0786903929.
- ↑ Steve Kurtz (1994). Al-Qadim: Ruined Kingdoms: Campaign Guide. (TSR, Inc), p. 13. ISBN 1-56076-815-0.
- ↑ Andy Miller (October 1999). “The Oeridian Lesser Gods, Part 2: Raxivort and Sotillon”. In Dave Gross ed. Dragon #264 (TSR, Inc.), p. 47.
Connections[]
Magical bats: Deep bat (Azmyth • Night hunter • Sinister)
Planar bats: Shadowhunter bat
Humanoids: Bainligor • Desmodu
Lycanthropes: Werebat
Outsiders: Fire bat • Bat-people • Varrangoin
Undead bats: Bonebat