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Monkeys, or kera in the Lidahan script,[8] were a collective term for several small, non-hostile mammals.[2]

Varieties[]

Behavior[]

While some monkeys were vicious in groups, most would attempt to flee from a fight, climbing a tree to escape any predators.[1]

Ecology[]

DMG1e-Dexterity

A monkey watches as a wizard conjures banana peels to trip a barbarian.

Habitats[]

Monkeys could be found in nearly all of the forested areas of Chult[3] and the jungle regions of Maztica, including Payit[9][4] and Far Payit.[11]

In the Hordelands, monkeys could be found at the lowest levels of the Katakoro Plateau[5] as well as the Kera Valley in Shou Lung.[7]

Usage[]

In the bazaars of Zakhara, trained monkeys could generally be bought for around 60 to 120 gp.[13] They were particular prized as pets in the city of Huzuz.[6] Similarly, monkeys were trained in Calimshan to perform certain actions or how emotions in response to specific Talis cards.[14]

Some were known to train monkeys to open locks with keys.[15]

Cultural Significance[]

Appendix[]

See Also[]

  • Monkey hengeyokai
  • Monkey katanga

Appearances[]

References[]

  1. 1.0 1.1 1.2 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 276. ISBN 0-7869-2893-X.
  2. 2.0 2.1 2.2 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 244. ISBN 1-5607-6619-0.
  3. 3.0 3.1 James Lowder, Jean Rabe (1993). The Jungles of Chult. (TSR, Inc), p. 8. ISBN 1-5607-6605-0.
  4. 4.0 4.1 Douglas Niles (1990). Ironhelm. (TSR, Inc), p. 294. ISBN 0-8803-8903-6.
  5. 5.0 5.1 David Cook (August 1990). “Volume II”. In Steve Winter ed. The Horde (TSR, Inc.), p. 118. ISBN 0-88038-868-4.
  6. 6.0 6.1 Tim Beach, Tom Prusa and Steve Kurtz (1993). “Golden Huzuz”. City of Delights (TSR, Inc), p. 19. ISBN 1-56076-589-5.
  7. 7.0 7.1 Curtis Smith, Rick Swan (May 1990). Ronin Challenge. Edited by Jon Pickens, Steve Winter. (TSR, Inc.), p. 40. ISBN 0-88038-749-1.
  8. Curtis Smith, Rick Swan (May 1990). Ronin Challenge. Edited by Jon Pickens, Steve Winter. (TSR, Inc.), p. 89. ISBN 0-88038-749-1.
  9. 9.0 9.1 Douglas Niles (1991). Feathered Dragon. (TSR, Inc), chap. 13. ISBN 1-5607-6045-1.
  10. Christopher Perkins, Will Doyle, Steve Winter (September 19, 2017). Tomb of Annihilation. Edited by Michele Carter, Scott Fitzgerald Gray. (Wizards of the Coast), p. 221. ISBN 978-0-7869-6610-3.
  11. 11.0 11.1 Douglas Niles (1990). Viperhand. (TSR, Inc), chap. 13. ISBN 0-88038-907-9.
  12. Troy Denning (April 1996). The Veiled Dragon (Paperback, 1996). (TSR, Inc). ISBN 0-7869-0482-8.
  13. Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 87. ISBN 978-1560763581.
  14. Jeff Grubb, Kate Novak (October 1988). Azure Bonds. (TSR, Inc.), chap. 11. ISBN 0-88038-612-6.
  15. James Butler, Elizabeth T. Danforth, Jean Rabe (September 1994). “The Settled Lands”. In Karen S. Boomgarden ed. Elminster's Ecologies (TSR, Inc), p. 12. ISBN 1-5607-6917-3.
  16. Keith Francis Strohm (April 2006). Bladesinger. (Wizards of the Coast), chap. 4. ISBN 0-7869-3835-8.
  17. Douglas Niles (August 1991). “Gods & Battles”. Maztica Campaign Set (TSR, Inc.), p. 32. ISBN 1-5607-6084-2.
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