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The moon knights were specialty priests of the Church of Selûne and members of a highly militant order of soldier-priests devoted to the Moonmaiden.[1]

History[]

Selûne ordered the establishment of the moon knights in response to hostility by her sister Shar. They were active by 1369 DR.[1]

Attitudes[]

The moon knights were joyous and good humored when celebrating, but they fostered a deep hatred of the goddess Shar and her faithful, reacting with rage and even bloodlust whenever they encountered them.[1]

Activities[]

Supplementing the crusaders of the Selûnite church, the moon knights were charged with defending the church against threats from Shar and even to take the fight to the Sharrans directly.[1]

Abilities[]

The moon knights were intimately linked to the goddess and her divine power, such that their abilities waxed and waned with the moon[1] in a form of lunar magic.[2][note 1] During the full moon, three days each month, a moon knight became generally more capable and could turn undead with more force. However, during the new moon, three days each month, a moon knight was generally less capable and could not turn undead at all. Moreover, a lycanthrope moon knight had a better chance of controlling themselves, both during the full moon and in their beast forms.[1]

In addition, a moon knight was unable to cast spells or even use magic items that produced darkness. Nevertheless, they trained to fight in the dark and while blinded, to counter Sharran tactics.[1]

Some learned the skills of navigation.[1]

Possessions[]

The moon knights uniformly wore splint armor colored silver and white with the two eyes of the goddess emblazoned across the chest, together with a helmet with a blue crest and a cloak of midnight blue. They preferred the moon's hand mace favored by the church.[1]

Appendix[]

Notes[]

  1. Given the close similarity and association with the Selûnite faith, this is assumed to be lunar magic.

References[]