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Mugs were a variety of large drinking vessel in the Realm. They were typically used to drink hot or warm beverages,[1] such as coffee or tea,[2] and served as an improvised weapon in many a tavern brawl.[3]

Description[]

Mugs were made in a variety of materials, including bones, shells,[1] clay,[4] wood,[5] ceramics, glass, and metals[1][5] such as brass, pewter, or most expensively silver.[6][7] They were always thick and heavy, with most sporting a handle.[1]

Varieities[]

Cider Mugs[8]
Tall Mugs
Otherwise known as flagons or steins, were a variety of mug typically used to hold ale.[1]

Notable Mugs[]

Notable Users[]

General[]

  • Throughout much of the Realms, beer was typically sold in mugs.[10]
  • Rural taverns often served their regular clientele ale in mugs, saving their tankards for strangers, though customers never used the word "mug" when ordering. Rather, they would simply ask for "an ale."[11]
  • Unlike upscale eateries, which would serve it in bowls, taverns often served soup in mugs.[11]
  • The beverage Wyrmwizz was often sold in mugs.[12]

Businesses[]

Regions & Settlements[]

Trivia[]

Mugs were the namesake for a few businesses in the realms, including Azuth's Mug,[32] the Adamantine Mug,[33] and the Foaming Mug.[34]

Appendix[]

Appearances[]

External Links[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 Dale Henson (February 1993). The Magic Encyclopedia, Volume Two. (TSR, Inc), p. 96. ISBN ISBN 978-156076563.
  2. 2.0 2.1 Ed Greenwood, Matt Sernett, Steve Winter (August 20, 2013). “Campaign Guide”. In Dawn J. Geluso ed. Murder in Baldur's Gate (Wizards of the Coast), p. 58. ISBN 0-7869-6463-4.
  3. Richard Baker, Skip Williams (1995). Player's Option: Combat & Tactics. (TSR, Inc), p. 62. ISBN 0-7869-0096-2.
  4. 4.0 4.1 Ed Greenwood (January 1996). Volo's Guide to the Dalelands. (TSR, Inc), p. 41. ISBN 0-7869-0406-2.
  5. 5.0 5.1 5.2 Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 204. ISBN 1-56076-335-3.
  6. Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 66. ISBN 0-5607-6327-2.
  7. Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 144. ISBN 0-8803-8828-5.
  8. Ed Greenwood, The Hooded One (2005-03-06). Questions for Ed Greenwood (2005). Candlekeep Forum. Retrieved on 2016-02-29.
  9. Jeff Grubb (July 1991). “Unreal Estate”. In Elliot S. Maggin ed. Forgotten Realms comics #23 (DC Comics) (23)..
  10. Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 76. ISBN 1-5607-6617-4.
  11. 11.0 11.1 Ed Greenwood (2021-12-03). Mugs & Tankards in the Realms (Tweet). theedverse. Twitter. Archived from the original on 2021-12-05. Retrieved on 2021-12-05.
  12. Christopher Perkins (November 2018). Waterdeep: Dungeon of the Mad Mage. Edited by Jeremy Crawford. (Wizards of the Coast), pp. 306, 309. ISBN 978-0-7869-6626-4.
  13. Ed Greenwood (January 1996). Volo's Guide to the Dalelands. (TSR, Inc), p. 187. ISBN 0-7869-0406-2.
  14. Shawn Merwin (2015-04-01). City of Danger (DDEX2-1) (PDF). D&D Adventurers League: Elemental Evil (Wizards of the Coast), pp. 13–15.
  15. Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 18. ISBN 1-5607-6940-1.
  16. Ed Greenwood (January 1996). Volo's Guide to the Dalelands. (TSR, Inc), p. 127. ISBN 0-7869-0406-2.
  17. Ed Greenwood (July 1995). Volo's Guide to Cormyr. (Wizards of the Coast), pp. 64–65. ISBN 0-7869-0151-9.
  18. Joseph C. Wolf (1999). Skullport. (TSR, Inc), pp. 37–38. ISBN 0-7869-1348-7.
  19. Ed Greenwood (January 1996). Volo's Guide to the Dalelands. (TSR, Inc), p. 138. ISBN 0-7869-0406-2.
  20. Douglas Niles and Michael Dobson (1985). Bloodstone Pass. (TSR, Inc), p. 16. ISBN 978-0394548562.
  21. Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 114. ISBN 1-56076-335-3.
  22. Bill Connors, Christopher Mortika, Rick Reid, Scott Bennie, John Terra, Jay Batista, Roy Schelper, Rick Swan (April 1988). Swords of the Iron Legion. (TSR, Inc.), p. 32. ISBN 978-0880385596.
  23. Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 140. ISBN 1-5607-6678-6.
  24. Ed Greenwood (January 1996). Volo's Guide to the Dalelands. (TSR, Inc), p. 108. ISBN 0-7869-0406-2.
  25. John Terra (January 1995). “Reference Guide”. In Allison Lassieur ed. The Moonsea (TSR, Inc.), p. 57. ISBN 978-0786900923.
  26. Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 114. ISBN 1-5607-6940-1.
  27. Ed Greenwood, Jeff Grubb (April 1998). Cormyr: A Novel. (TSR, Inc.), pp. 174, 175. ISBN 0-7869-0710-X.
  28. Ed Greenwood (January 1996). Volo's Guide to the Dalelands. (TSR, Inc), p. 113. ISBN 0-7869-0406-2.
  29. Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 25. ISBN 1-5607-6940-1.
  30. Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 162. ISBN 1-5607-6940-1.
  31. Christopher Perkins, Will Doyle, Steve Winter (September 19, 2017). Tomb of Annihilation. Edited by Michele Carter, Scott Fitzgerald Gray. (Wizards of the Coast), p. 32. ISBN 978-0-7869-6610-3.
  32. Eric L. Boyd (2007-04-25). Dragons of Faerûn, Part 3: City of Wyrmshadows (Zipped PDF). Web Enhancement for Dragons of Faerûn. Wizards of the Coast. p. 9. Archived from the original on 2016-11-01. Retrieved on 2009-10-07.
  33. Ed Greenwood (July 2000). Volo's Guide to Baldur's Gate II. Edited by Duane Maxwell, David Noonan. (Wizards of the Coast), p. 33. ISBN 0-7869-1626-5.
  34. Philip Athans (2008). A Reader's Guide to R. A. Salvatore's the Legend of Drizzt. (Wizards of the Coast), p. 124. ISBN 0-7869-4915-5.
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