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Muskoxen (alsomusk ox ormusk-ox) were a species of bovine and a type of herd animal.[1]

Description[]

Their bodies were very similar to that of an ox and they had short, curved horns.[2][note 1]

Behavior[]

Being herd animals, musk-oxen were generally non-aggressive. They would sometimes stampede away from those they considered threats to their safety.[1]

Combat[]

Musk-oxen typically fought other creatures with their hooves and horns.[1] When not running away from aggressors, a herd of musk-oxen would gather around in a shoulder-circle formation, facing outward towards their enemy, with their young in the center. If their enemy came too close they would proceed to charge forward and attempt to trample them.[2]

History[]

The existence of musk-oxen on Toril dated back to the days of Netheril.[3]

Ecology[]

Habitats[]

These creatures were typically found in the forests and tundras of cold climate regions.[4] They were known to inhabit the Great Glacier, particularly in the Ibelgrak Valley and Novularond,[5] as well as the World Pillar Mountains.[6]

Usage[]

Other creatures were known to use their hides to construct blankets and robes. Their hides generally fetched 5 gp, while blankets made from them could go for up to 50 gp.[7]

In the Great Glacier, the Iulutiuns were known to both hunt and raise musk-oxen for their meat as well as their thick, creamy milk.[8] Outside their largest settlement, Lilinuk, there were large herds of musk-oxen enclosed in pens with ice-block walls.[9] Frost folk were also known to herd musk-oxen.[10]

Some arctic rangers were known to have musk-oxen as animal companions.[11]

Appendix[]

See Also[]

  • Rothé: Thought by some to be a species of musk-oxen,[12] these two animals bore a close resemblance.[13]

Notes[]

  1. Despite their name, muskox are actually more related to goats and sheep than they are oxen.

Appearances[]

Novels
Sword PlayMortal Consequences
Board Games
Mertwig's Maze

References[]

  1. 1.0 1.1 1.2 1.3 1.4 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 51. ISBN 0-935696-00-8.
  2. 2.0 2.1 David Howery (September 1988). “Into the Age of Mammals”. In Roger E. Moore ed. Dragon #137 (TSR, Inc.), p. 47.
  3. Clayton Emery (January 1998). Mortal Consequences. (TSR, Inc.). ISBN 0-7869-0683-9.
  4. David Howery (September 1988). “What's For lunch?”. In Roger E. Moore ed. Dragon #137 (TSR, Inc.), p. 14.
  5. Rick Swan (1992). The Great Glacier. (TSR, Inc), pp. 58, 61, 66. ISBN 1-56076-324-8.
  6. Wolfgang Baur (November 1997). “Campaign Classics: The Roof of the World”. In Dave Gross ed. Dragon #241 (TSR, Inc.), pp. 88–95.
  7. David Howery (September 1988). “Treasures of the Wilds”. In Roger E. Moore ed. Dragon #137 (TSR, Inc.), p. 17.
  8. Rick Swan (1992). The Great Glacier. (TSR, Inc), p. 37. ISBN 1-56076-324-8.
  9. Rick Swan (1992). The Great Glacier. (TSR, Inc), p. 64. ISBN 1-56076-324-8.
  10. Wolfgang Baur, James Jacobs, George Strayton (September 2004). Frostburn. Edited by Greg Collins. (Wizards of the Coast), p. 130. ISBN 0-7869-2896-4.
  11. Rick Swan (1993). The Complete Ranger's Handbook. Edited by Elizabeth Danforth. (TSR, Inc), p. 31. ISBN 1560766344.
  12. Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 69. ISBN 1-5607-6617-4.
  13. Mike Mearls, et al. (November 2016). Volo's Guide to Monsters. Edited by Jeremy Crawford, et al. (Wizards of the Coast), pp. 207–208. ISBN 978-0786966011.
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