(New page: '''Mystra's Ban''' is a decre that the goddess Mystra made about the mortal use of powerful magic.<ref name="LEoF-p43">{{Cite book/Lost Empires of Faerûn|43}}</ref> ===Magic before ...) |
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+ | {{Event |
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+ | | image = |
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+ | | caption = |
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+ | | name = Mystra's Ban |
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+ | | partof = |
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+ | | othernames = |
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+ | | type = Divine intervention |
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+ | | deity = [[Mystra]] |
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+ | | location = |
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+ | | date = {{Yearlink|-339}} |
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+ | | duration = |
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+ | | schedule = |
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+ | | frequency = |
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+ | | basicrefs = <ref name="NEoM-p116">{{Cite book/Netheril: Empire of Magic/The Winds of Netheril|116}}</ref> |
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+ | | observedby = |
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+ | | affected = |
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+ | | activities = |
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+ | | first = |
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+ | | cause = [[Karsus's Folly]] |
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+ | | responsible = |
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+ | | subevents = |
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+ | | outcome = Permanent rearrangement of the [[Weave]]<br />Limit on [[arcane magic|arcane]] spellcasting |
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+ | | histrefs = <ref name="NEoM-p116" /><ref name="LEoF-p43">{{Cite book/Lost Empires of Faerûn|43}}</ref> |
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+ | }} |
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+ | ==History== |
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− | ===Magic before the Ban=== |
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− | Before Mystra's Ban, there was no practical limit to the ways magic could be used. Any being with enough skill, intelligence and |
+ | Before Mystra's Ban, there was no practical limit to the ways magic could be used.<ref name="NEoM-p22">{{Cite book/Netheril: Empire of Magic/The Winds of Netheril|22}}</ref> Any being with enough skill, intelligence and willpower could use magic, with very little effort.<ref name="NEoM-p28">{{Cite book/Netheril: Empire of Magic/The Winds of Netheril|28}}</ref> Beings could tap the [[weave]] directly and use its magical energy.<ref name="NEoM-p18">{{Cite book/Netheril: Empire of Magic/The Winds of Netheril|18}}</ref> There was no limit on the amount of magical power that could be channeled into a spell.<ref name="NEoM-p22" /> |
+ | The ban was enacted only moments after the Fall of [[Netheril]] caused by [[Karsus's Folly]].<ref name="NEoM-p116" /> |
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+ | ==Outcome== |
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− | ===Magic after the Ban=== |
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− | The first effect of the |
+ | The first effect of the ban was to limit spellcasting to spells of a maximum of 9th level, with some special [[Epic Spells]]<ref group="note">In 2nd edition D&D 10th level spells were allowed, (see {{Cite book/Netheril: Empire of Magic/The Winds of Netheril|12}}) but these were changed to Epic Spells in 3.x D&D (see {{Cite book/Lost Empires of Faerûn|43}}</ref> being more powerful than that.<ref name="LEoF-p43">{{Cite book/Lost Empires of Faerûn|43}}</ref> The second effect was that all spellcasters had to spend time memorizing spells and were limited to holding a certain number of magical spells in their head at any one time.<ref name="NEoM-p116" /> |
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+ | ==Appendix== |
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+ | ===Notes=== |
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+ | {{Refs}} |
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+ | [[Category:Magic]] |
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Revision as of 20:34, 24 January 2020
Mystra's Ban was a decree that the goddess Mystra made about the mortal use of powerful magic.[2]
History
Before Mystra's Ban, there was no practical limit to the ways magic could be used.[3] Any being with enough skill, intelligence and willpower could use magic, with very little effort.[4] Beings could tap the weave directly and use its magical energy.[5] There was no limit on the amount of magical power that could be channeled into a spell.[3]
The ban was enacted only moments after the Fall of Netheril caused by Karsus's Folly.[1]
Outcome
The first effect of the ban was to limit spellcasting to spells of a maximum of 9th level, with some special Epic Spells[note 1] being more powerful than that.[2] The second effect was that all spellcasters had to spend time memorizing spells and were limited to holding a certain number of magical spells in their head at any one time.[1]
Epic magic was not affected by Mystra's Ban.[2]
Appendix
Notes
- ↑ In 2nd edition D&D 10th level spells were allowed, (see slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 12. ISBN 0-7869-0437-2.) but these were changed to Epic Spells in 3.x D&D (see Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 43. ISBN 0-7869-3654-1.
References
- ↑ 1.0 1.1 1.2 1.3 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 116. ISBN 0-7869-0437-2.
- ↑ 2.0 2.1 2.2 2.3 Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 43. ISBN 0-7869-3654-1.
- ↑ 3.0 3.1 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 22. ISBN 0-7869-0437-2.
- ↑ slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 28. ISBN 0-7869-0437-2.
- ↑ slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 18. ISBN 0-7869-0437-2.