A mythallar was a Netherese device that allowed access to vast amounts of raw magic.[citation needed]
Description[]
This magical device looked much like a crystal ball but was about 150 feet in diameter. The globe shed a very bright light—similar to the disc of the sun—with dimmer shadows and shapes moving across its surface. An ornate stand kept the perfectly spherical device in place.[citation needed]
History[]
Created in 845 NY (−3014 DR) by Ioulaum,[2] the mythallars allowed arcanists to create quasimagical items without draining their lifeforce. This allowed for a rising trade with the middle class.[3] The first large scale application, the floating city, appeared in the year 866 NY (−2954 DR), Ioulaum's Enclave, named Xinlenal. By −2811 DR (1048 NY), thirteen had been constructed. By −2207 DR (1652 NY), Netheril began lifting one enclave into the sky per year.[citation needed]
Sakkors' High Arcanist Xolund the Maker improved on mythallar design by infusing his enclave's mythallar with a rudimentary sentience, giving it self-awareness and also increasing the mythallar's powers. This breakthrough caused a great stir among the empire's arcanists, but the fall of the empire prevented any further effort of duplicating Xolund's feat, making Sakkors' mythallar one of a kind.[4]
In the mid-1480s DR, the agents of Thultanthar uncovered an intact mythallar buried inside a mountain glacier deep inside the Storm Horns, in addition to uncovering a Nether Scroll. Under the command of Archwizard Amskar, they excavated and ritually prepared the artifact for reactivation, ultimately using it to create a new enclave made from the glacier itself. Before they could use it as a weapon against Cormyr, the adventurer Oriphaun Huntsilver and his companions attacked the Shadovar forces and killed Archwizard Amskar. Without his control, the enclave began flying erratically and smashed into a nearby mountain, destroying it and the mythallar.[1]
Usage[]
Sakkor's mythallar was unique in that its sentience allowed it to direct, focus or withhold its magical powers as instructed.[citation needed]
Drawbacks[]
Touching a mythallar was a lethal decision. Anyone who touched the device was instantly slain. Any item that touched it, except the stand that contained it, was instantly disintegrated. Any undead that touched the mythallar were destroyed.[5]
A mythallar could be destroyed by a disintegrate spell[6] as happened to the enclave of Tanathras in −647 DR (3212 NY).[citation needed]
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References[]
- ↑ 1.0 1.1 Standing Stone Games (August 2013). Dungeons & Dragons Online: Shadowfell Conspiracy. Daybreak Game Company.
- ↑ slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 6. ISBN 0-7869-0437-2.
- ↑ slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 8. ISBN 0-7869-0437-2.
- ↑ Paul S. Kemp (November 2006). Shadowbred. (Wizards of the Coast). ISBN 0-7869-4077-8.
- ↑ slade, Jim Butler (October 1996). “Encyclopedia Arcana”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 7–8. ISBN 0-7869-0437-2.
- ↑ slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 70. ISBN 0-7869-0437-2.