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Nagas (pronounced: /ˈnɑːgɑːzNA-gaz[9]) were a race of intelligent snake-like immortals with widely differing abilities and alignments.[citation needed]

Description[]

Nagas resembled giant snakes with heads that bore a humanoid resemblance. They typically ranged from 10​ to ​20 feet (3​ to ​6.1 meters) in length and weighed around 200‒500 lb (91‒230 kg). Though some were known to be over a 100 feet (30 meters) in length.[10]

Abilities[]

Nagas were known to have a natural affinity for spellcasting,[11] being born with an inherent understanding of the art of magic.[10]

Biology[]

Though nagas and their deities were perceived as having distinct sexes, they were an entirely hermaphrodite species. A naga could reproduce by copulating with another member of their subrace or simply by impregnating itself. No method was preferred over the other and the choice of method came down to convenience or personal preference.[12]

Much like most snake and reptile species, nagas were known to dislike cold climates.[10]

History[]

Nagas were created by the sarrukh in the early days of Mhairshaulk as a servitor race. They were created by magically interbreeding powerful serpents with the natural intelligence and inquisitiveness of humans. In their capacity as servitors they served the sarrukh as guards, researchers of magic, and explorers of uncharted lands.[13]

The first nagas to be created were water nagas, who were bred for the purpose of exploring the vast lands and oceans of Abeir-Toril.[13] Over time, the nagas helped the sarrukh to establish the foundations of magic in the kingdoms of Mhairshaulk, Isstosseffifi, Okoth.[11]

A bone naga.

Subspecies of Naga[]

A spirit naga.

After the fall of Mhairshaulk and Shekinester's split into five guises, five major subspecies of nagas arose, as well as at least four minor subspecies.[14]

Major Subspecies 
Minor Subspecies 

A similar-looking species created by spirit nagas as servitors was the nagatha.[15]

Society[]

Because of the flexibility their species had in regards to reproduction, the concept of mates held far less importance among nagas compared to other creatures.[12]

Diet[]

They were known to eat the flesh of humans, orcs, and other races.[citation needed]

Religion[]

Prior to his fragmentation, all nagas worshiped the World Serpent. Some theologians speculate that their curiosity and questioning over his many facets is what led to him fragmenting.[11]

Following the World Serpent's fragmentation and the fall of Mhairshaulk most nagas worshiped Shekinester, a lesser goddess that fragmented from him, and her son Parrafaire.[11] Dark nagas were known to venerate Sess'innek.[citation needed] Banelar nagas were known to worship either Bane or Cyric.[16]

Magic[]

Lesser kiira, or "lore gems", were commonly created and used by nagas.[11]

Appendix[]

See Also[]

Appearances[]

Adventures 
City of the Spider QueenMysteries of the MoonseaPool of Radiance: Attack on Myth DrannorReclamationDead in ThayOver the Edge
Organized Play & Licensed Adventures 
Fathomless Pits of Ill Intent
Card Games 
Dragonfire: Shadows over Dragonspear Castle
Novels 
Temple HillRed MagicPool of Radiance: Ruins of Myth DrannorThe Crimson Gold
Video Games 
Pool of Radiance: Ruins of Myth DrannorDungeon HackEye of the Beholder III: Assault on Myth Drannor

Connections[]

Nagas
Major Subspecies
Dark nagaGuardian nagaIridescent nagaSpirit nagaWater naga
Minor Subspecies
Banelar nagaBone nagaBright nagaHa-nagaNagahydra
Related Creatures
Nagatha

References[]

  1. Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast). ISBN 978-0786965614.
  2. Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 194. ISBN 978-0-7869-4852-9.
  3. Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), pp. 191–193. ISBN 0-7869-2893-X.
  4. Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), pp. 79–77. ISBN 0-7869-3277-5.
  5. James Wyatt (October 2001). Oriental Adventures (3rd edition). (Wizards of the Coast), p. 145. ISBN 0-7869-2015-7.
  6. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), pp. 266–267. ISBN 1-5607-6619-0.
  7. Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), pp. 72–73. ISBN 0-935696-00-8.
  8. Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), p. 24. ISBN 0-7869-3277-5.
  9. Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 28.
  10. 10.0 10.1 10.2 Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), p. 24. ISBN 0-7869-3277-5.
  11. 11.0 11.1 11.2 11.3 11.4 Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), p. 27. ISBN 0-7869-3277-5.
  12. 12.0 12.1 Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), p. 26. ISBN 0-7869-3277-5.
  13. 13.0 13.1 Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), pp. 24–25. ISBN 0-7869-3277-5.
  14. Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), p. 25. ISBN 0-7869-3277-5.
  15. Gwendolyn F.M. Kestrel (July 2006). Monster Manual IV. (Wizards of the Coast), pp. 102–103. ISBN 0-7869-3920-6.
  16. Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), p. 28. ISBN 0-7869-3277-5.

Sources[]

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