A naginata (pronounced: /nɑːginɑːtɑː/ nah-gee-nah-tah[7]), also known as a footman's glaive[3], was a common pole arm weapon and form of glaive used in the continent of Kara-Tur.[8]
Description[]
A naginata was a sword-like blade mounted on a shaft between 6‒8 ft (1.8‒2.4 m) in length.[1][2]
Weaponology[]
There existed one unique form of martial art, titled the Mad Monkey school, that was centered around the naginata.[9]
Notable Users[]
Classes[]
Individuals[]
- Nrakk, a gitzherai kensai.[13]
- Okuma, a human fighter from Kara-Tur, wielded an enchanted naginata.[14]
Organizations[]
- The militia of Toro-dai-be were armed with naginatas.[15]
Races & Sentient Creatures[]
- Some hobgoblins were known to fight with naginatas.[2]
- Among the oni, go-zu oni and me-zu oni were often skilled in the use of naginatas.[16] The related ogre magi[2] and wang-liang also commonly used them.[17]
Regions & Settlements[]
- The Path of Speech, one of twelve tunnels inside the Holy Mountain of Kus, was guarded by an animated suit of lamellar outfitted with a vicious looking naginata.[18]
Appendix[]
Appearances[]
Adventures
Swords of the Daimyo • Dungeon #9, "The Golden Bowl of Ashu H'San" • Swords of the Iron Legion • Test of the Samurai • Storm Riders • Ronin Challenge • Dungeon #27, "Bride For A Fox"
Video Games
Gallery[]
An illustration of various polearms, with a naginata sitting between a bec de corbin and a two-handed trident.
External Links[]
References[]
- ↑ 1.0 1.1 Aaron Allston (1989). The Complete Fighter's Handbook. (TSR), pp. 101–102. ISBN 978-0880387798.
- ↑ 2.0 2.1 2.2 2.3 Bill Slavicsek (1993). The Complete Book of Humanoids. (TSR, Inc), pp. 112–113. ISBN 1-5607-6611-5.
- ↑ 3.0 3.1 Gary Gygax, David Cook, and François Marcela-Froideval (1985). Oriental Adventures. (TSR, Inc), pp. 42, 46. ISBN 0-8803-8099-3.
- ↑ Aaron Allston (1995). The Complete Ninja's Handbook. Edited by Barbara G. Young. (TSR, Inc), p. 64. ISBN 0786901594.
- ↑ Bill Slavicsek (1993). The Complete Book of Humanoids. (TSR, Inc), p. 114. ISBN 1-5607-6611-5.
- ↑ James Wyatt (October 2001). Oriental Adventures (3rd edition). (Wizards of the Coast), pp. 72–73. ISBN 0-7869-2015-7.
- ↑ James Wyatt (October 2001). Oriental Adventures (3rd edition). (Wizards of the Coast), p. 250). ISBN 0-7869-2015-7.
- ↑ Gary Gygax, David Cook, and François Marcela-Froideval (1985). Oriental Adventures. (TSR, Inc), pp. 42, 46. ISBN 0-8803-8099-3.
- ↑ Jeff Grubb (1988). Mad Monkey vs the Dragon Claw. (TSR, Inc), p. 52. ISBN 0-88038-624-X.
- ↑ Aaron Allston (1995). The Complete Ninja's Handbook. Edited by Barbara G. Young. (TSR, Inc), p. 69. ISBN 0786901594.
- ↑ Gregg Sharp (May 1987). “The Geisya”. In Roger E. Moore ed. Dragon #121 (TSR, Inc.), p. 39.
- ↑ Mike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian (1988). Kara-Tur: The Eastern Realms (Volume I). (TSR, Inc), p. 6. ISBN 0-88038-608-8.
- ↑ Codename Entertainment (September 2017). Idle Champions of the Forgotten Realms. Codename Entertainment.
- ↑ Rick Brown, James Ward (1991). AD&D Trading Cards 1991 series, #696, "Okuma". TSR, Inc..
- ↑ David "Zeb" Cook (1986). Swords of the Daimyo. (TSR, Inc), p. 15. ISBN 0-88038-273-2.
- ↑ Rick Swan (July 1990). Monstrous Compendium Kara-Tur Appendix. (TSR, Inc.), pp. 46–47. ISBN 0-88038-851-X.
- ↑ Rick Swan (July 1990). Monstrous Compendium Kara-Tur Appendix. (TSR, Inc.). ISBN 0-88038-851-X.
- ↑ Troy Denning (1990). Storm Riders. (TSR, Inc), p. 57. ISBN 0-88038-834-X.


