Neo-orogs were a race created to serve as warriors for Thay. They were hybrids of orcs and ogres, as well as of other creatures. There were two kinds: red neo-orogs and black neo-orogs.[1]
Description[]
Both types of neo-orog were tall and muscular, with tough, leathery skin. They had large, hooded eyes and bestial snouted faces. Red neo-orogs had mottled dark-red skin and yellow eyes. Black neo-orogs were leaner and slightly taller, with skin that ranged in color from dark green to sooty black, slightly less bestial facial features, and smaller, completely black eyes.[1]
Personality[]
Neo-orogs were violent creatures that lived for battle, yet were also loyal to Thay.[1]
Abilities[]
Red neo-orogs had a unique war-cry that heartened them and all other neo-orogs, orcs, and ogres within earshot.[1]
Black neo-orogs were exceptionally stealthy, such that even alert enemies had a very small chance of spotting them while they hid.[1]
Combat[]
Red neo-orogs were known to fight with broad swords, warhammers, axes, maces, spears & shields, crossbows, and daggers. Black neo-orogs were known to fight with broad swords, shortbows, crossbows, longbows, spears, daggers, and shortswords.[1]
Society[]
For many decades the Thayans tried to breed their own type of orcs that would be violent but loyal; in the neo-orogs they had largely succeeded. Bred by magic from orcs, ogres, and other creatures, the biggest drawback was their slow rate of reproduction, such that Thay could only field a few companies. Red neo-orogs were bred as elite troops, while black neo-orogs were bred as archers, scouts, and infiltrators.[1]
No independent neo-orogs existed, with all of them living in barracks built and maintained by the Red Wizards.[1]
Appendix[]
Appearances[]
- Video Games
- Icewind Dale (game)
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Anthony Pryor (June 1995). “Monstrous Compendium”. In Michele Carter, Doug Stewart eds. Spellbound (TSR, Inc.), p. 9. ISBN 978-0786901395.
- ↑ 2.0 2.1 2.2 Jon Pickens ed. (November 1996). Monstrous Compendium Annual Volume Three. (Wizards of the Coast), p. 83. ISBN 0786904496.