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A neo-otyugh was a rare and powerful type of gulguthra.[2][3]

Description[]

Neo-otyughs were a distinct species of gulguthra. However, they could fertilize the eggmass of otyughs, though the offspring would grow up to be otyughs, not neo-otyughs. When fertilizing the eggmass of neo-otyughs, the offspring would grow up to be neo-otyughs.[4] Neo-otyughs had large bodies and small mouths[2] — this made them easy to tell apart from ordinary otyughs, which had mouths that seemed to stretch across their entire bodies. Though they could not interbreed, both species were similar in appearance and behavior.[3]

These monsters could reach 3 ft (0.91 m) tall, and 8 feet (2.4 meters) wide, or even larger. Neo-otyughs had very thick hide, two huge arms, and three stumpy legs. They also had an eye-stalk protruding from the top of their bodies. In general, neo-otyughs were fairly clever creatures, but could even become highly intelligent. As such, they had decent telepathic abilities.[3]

Behavior[]

Neo-otyughs were very aggressive at hunting prey, and were not trusting. Thus, they often attacked intruders on sight.[2][3]

History[]

In 1357 DR[5] and up to 1367 DR, neo-otyughs could occasionally be found in the sewers beneath Waterdeep.[6]

In 1367 DR, at least one neo-otyugh lived within the Rat Hills dump near Waterdeep.[7]

Notable Neo-otyughs[]

Appendix[]

Gallery[]

Appearances[]

Adventures
Video games

External links[]

References[]

  1. Matt Chapman (2019-10-30). Creature Feature: Neo-otyugh (Web). In Matt Chapman, Bart Carroll eds. Dragon+ #28. Wizards of the Coast. Retrieved on 2019-10-30.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 283. ISBN 1-5607-6619-0.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 73. ISBN 0-935696-00-8.
  4. 4.0 4.1 4.2 Ed Greenwood (April 1985). “The Ecology of the Gulguthra: Otyugh and Neo-Otyugh”. In Kim Mohan ed. Dragon #96 (TSR, Inc.), pp. 20–22.
  5. Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 27. ISBN 0-88038-490-5.
  6. Ed Greenwood and Steven E. Schend (July 1994). “Campaign Guide”. City of Splendors (TSR, Inc), p. 63. ISBN 0-5607-6868-1.
  7. Ed Greenwood and Steven E. Schend (July 1994). “Campaign Guide”. City of Splendors (TSR, Inc), p. 32. ISBN 0-5607-6868-1.
  8. Jeff Grubb and George MacDonald (April 1989). Curse of the Azure Bonds. (TSR, Inc.), p. 22. ISBN 978-0880386067.
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