Consisting of two wide, roughly square areas of the city, and surrounded by a wall of stone and wood, Neverdeath was the burial grounds of Neverwinter. It was named from a common blessing given over the dead. As long as the city remained in summer, it was believed that the dead would not turn into undead.
Neverdeath was struck hard by the Spellplague of 1385 DR, and after the Ruining of 1451 DR, it eventually fell into disrepair. Thayan forces under Valindra Shadowmantle seized the graveyard shortly after that, despite the best efforts of the doomguides. The Thayans began to use their necromancy spells to raise the corpses buried in Neverdeath as undead minions.
In 1479 DR, the Red Wizard Tolivast hid in Neverdeath while cursing the Crown of Neverwinter. While Tolivast had control over a small army of undead, he was chased down by a group of adventurers that killed him, retrieved the Crown and destroyed most of his undead minions.
- Neverdeath article at the Official Neverwinter Wiki, a wiki for the Dungeons and Dragons: Neverwinter MMORPG.
- Neverdeath article at the Neverwinter Wiki, a wiki for the Dungeons and Dragons: Neverwinter MMORPG.
- ↑ 1.0 1.1 1.2 1.3 1.4 Matt Sernett, Erik Scott de Bie, Ari Marmell (2011). Neverwinter Campaign Setting. (Wizards of the Coast), p. 145. ISBN 0-7869-5814-6.
- ↑ Cryptic Studios (2013). Jack Emmert and Shane Hensley. Neverwinter. Perfect World Entertainment.
- ↑ Erik Scott de Bie (2011). Gates of Neverdeath. (Wizards of the Coast), p. 9.
- ↑ Erik Scott de Bie (2011). Gates of Neverdeath. (Wizards of the Coast), pp. 10–11.
- ↑ 5.0 5.1 Matt Sernett, Erik Scott de Bie, Ari Marmell (2011). Neverwinter Campaign Setting. (Wizards of the Coast), p. 146. ISBN 0-7869-5814-6.