The Peninsula District was one of the districts of Neverwinter in the 14th century DR. [1]
Geography[]
The Peninsula District was named for the geographic peninsula that conformed most of the territory of this district. Most of this district was taken up by the prison of Neverwinter.[1]
History[]
Plague and War[]
During the city's struggle with the Wailing Death in 1372 DR, the district was in turmoil because of a prison break. However, the Hero of Neverwinter was able to deal with this problem.[1]
The Peninsula District was badly damaged during the war against Luskan.[1] Portions of this district were later rebuilt as a new district, the Merchant Quarter.[2]
Eruption[]
When Mount Hotenow erupted in 1451 DR, bringing about the destruction of most of Neverwinter, most of the City Core was left untouched by the pyroclastic flow. When Dagult Neverember began his efforts to rebuild Neverwinter, in the late years of the 15th century DR, he fused the City Core, the Peninsula District and the Merchant Quarter into only one area. Eventually, the survivors of the cataclysm renamed this new area the Protector's Enclave.[3]
Notable landmarks[]
- * Neverwinter's Prison
Appendix[]
Appearances[]
External links[]
- Peninsula district article at the NWNWiki, a wiki for the Neverwinter Nights games.
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 BioWare (June 2002). Designed by Brent Knowles, James Ohlen. Neverwinter Nights. Atari.
- ↑ Obsidian Entertainment (October 2006). Designed by Ferret Baudoin, J.E. Sawyer. Neverwinter Nights 2. Atari.
- ↑ Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011). Neverwinter Campaign Setting. Edited by Tanis O'Connor. (Wizards of the Coast), p. 140. ISBN 0-7869-5814-6.