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The Peninsula District was one of the districts of Neverwinter in the 14th century DR. [1]

Well, it's kind of complicated. The Peninsula District houses the Neverwinter Prison. The families of the guards and such live around it. It's been safe for years...It changed a little while ago. The guards never came home from work one day... and now, the prisoners are everywhere. First the plague... now the threat of a knife in your belly.

Geography[]

The Peninsula District was named for the geographic peninsula that conformed most of the territory of this district. Most of this district was taken up by the prison of Neverwinter.[1]

History[]

Plague and War[]

During the city's struggle with the Wailing Death in 1372 DR, the district was in turmoil because of a prison break. However, the Hero of Neverwinter was able to deal with this problem.[1]

The Peninsula District was badly damaged during the war against Luskan.[1] Portions of this district were later rebuilt as a new district, the Merchant Quarter.[2]

Eruption[]

When Mount Hotenow erupted in 1451 DR, bringing about the destruction of most of Neverwinter, most of the City Core was left untouched by the pyroclastic flow. When Dagult Neverember began his efforts to rebuild Neverwinter, in the late years of the 15th century DR, he fused the City Core, the Peninsula District and the Merchant Quarter into only one area. Eventually, the survivors of the cataclysm renamed this new area the Protector's Enclave.[3]

Notable Landmarks[]

  • * Neverwinter's Prison

Appendix[]

Appearances[]

Video Games
Neverwinter Nights

External links[]

References[]