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Neverwinter Nights: Mobile was a mobile game developed by FloodGate Entertainment (the developer of the Neverwinter Nights: Shadows of Undrentide) and published by JAMDAT Mobile in 2004.[2][3][4][5][6][7]

The mega-hit role-playing game Dungeons and Dragons goes wireless with Neverwinter Nights: Mobile! Create your own custom character and enter the Forgotten Realms for over fifteen hours of mind-blowing fantasy. Interact with elves, dwarves and halflings, and explore dozens of towns, cities and ruins on a quest that spans three complex chapters. Cast spells, collect gold, acquire skills and use weapons to battle orcs, goblins and hordes of monsters ripped from the D&D 3rd edition rules.
— Promotional text.

Development[]

Background music was taken from (or heavily influenced by) BioWare's NWN game.[2]

The game allowed players to download new objects and locations from the internet. [expand][3][5][7][8]

Gameplay[]

Character creation[]

The game used the 3rd Edition D&D rules.[3] The player could choose between seven races and seven classes (barbarian, cleric, fighter, monk, paladin, rogue, and sorcerer).[2] After rolling a dice the player could distribute points between 6 characteristics. It was possible to re-roll the stats unlimited amount of times, until the player was satisfied.[4][6]

The player could choose between character portraits taken from BioWare's Neverwinter Nights.[7][2]

Neverwinter Nights Mobile is divided into two maps. You have the world map and then the playing area.[3]

Maps[]

Combat[]

Plot[]

Chapter 1[]

NWNMobile Dusk Circle Grove

Dusk Circle Grove in the Kryptgarden Forest, map.

NWNMobile dialogue Meleanth

Dialogue with Meleanth.

In the first chapter, the player starts as a foster child of a Dusk Circle druid (Meleanth[speculation]). The adopted father entrusts the character with the mission of uncovering the source of a blight, described as mysterious black smoke, tainting the forest's inhabitants and menacing the Dusk Circle Grove and the Kryptgarden Forest.[2][4][7]

Eventually, it's revealed that the blight stems from displaced dwarves mining ore in the forest. The dwarven leader (Kosset[speculation]) agrees to cease their metallurgical activities upon completion of various quests.[2] Much of the playtime is spent mediating conflicts between the druid and the dwarven leader. The character's heroic endeavors include confronting kobolds, thieves guilds, undead, orcs, and tainted fire elementals.[4][7]

Chapter 2[]

Chapter 3[]

Index[]

Characters[]

KossetMeleanthVero

Creatures[]

bearbugbeardwarfelffire elementalgnomegoblinhalf-orchalflinghumanimpkoboldorcratsnake

Locations[]

Regions
Sword Coast
Settlements
Dusk Circle Grove
Wilderness
Kryptgarden Forest

Items[]

Armor
padded armor
Weapons
morningstar

Magic[]

Armor
Weapons
Wands
wand of inflict light woundswand of resistancewand of expeditious retreat

Organizations[]

Dusk Circle

Appendix[]

External links[]

Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.

Gallery[]

References[]

  1. GameBanshee - Neverwinter Nights Mobile.. Retrieved on 2024-02-16.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 GameSpot - Neverwinter Nights Preview. GameSpot. Retrieved on 2024-02-16.
  3. 3.0 3.1 3.2 3.3 GameOver - Neverwinter Nights Mobile. GameOver. Retrieved on 2024-02-16.
  4. 4.0 4.1 4.2 4.3 GameSpot - Neverwinter Nights Review. Gamespot. Retrieved on 2024-02-16.
  5. 5.0 5.1 IGN - Neverwinter Nights Mobile Review. IGN. Retrieved on 2024-02-16.
  6. 6.0 6.1 GameSpy - Wireless Reviews - Neverwinter Nights. GameSpy. Retrieved on 2024-02-16.
  7. 7.0 7.1 7.2 7.3 7.4 GamerFeed - Reviews - Neverwinter Nights. GamerFeed. Archived from the original on 2004-10-09. Retrieved on 2024-02-16.
  8. The Guardian - Tomorrow's world. The Guardian. Retrieved on 2024-02-16.

Connections[]









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