Neverwinter kukri were enchanted exotic blades commissioned by Calimshan Businessman's Embassy in Neverwinter in the late 14th century DR.[1]
Powers[]
Neverwinter kukri possessed a +2 enchantment that enhanced their damage output and guided the wielder's hand towards the target. Additionally, these weapons improved the wielder's fortitude.[1]
History[]
These magic blades were a local variant of kukri found in the city of Neverwinter. They were ordered by Calimshan Businessman's Embassy especially to be gifted to individuals who culturally represented the nation of Calimshan in the north. By the late 14th century DR, some of these blades ended up on black markets and were sometimes available for purchase from dealers of magic arms and armor.[1][2]
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Appearances[]
Video Games
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 BioWare (June 2002). Designed by Brent Knowles, James Ohlen. Neverwinter Nights. Atari.
- ↑ 2.0 2.1 Obsidian Entertainment (November 2008). Designed by Tony Evans. Neverwinter Nights 2: Storm of Zehir. Atari.