Noanar's Hold was a village, just off the Evermoor Way just on the edge of the High Forest, that grew up around one of the most famous hunting lodges in the North. Cottages and well-kept stables rambled between the trees. One way to reach the village was taking Jundar's Pass south from Calling Horns to Dead Horse Ford, then taking the path east along the banks of the River Dessarin.
Government[edit | edit source]
Eventually, less and less people came, as rumors got out that the Hunt Lords encouraged their guests to kill one another. In their old age, the Hunt lords struck a deal with Orcus, who transformed them into wights, and their long-dead steeds into warhorse skeletons.
History[edit | edit source]
Noanar's Hold was named after a famous hunter who once lived in the village keep.
Rumors and Legends[edit | edit source]
The village's hunts could involve anything from pursuing normal creatures to sentient beasts and humanoids that were less than willing participants.
Notable Inhabitants[edit | edit source]
- The Hunt Lords, five mysterious beings who use magic to conceal their identities
- Ghille Cever (White Hart Inn's Owner)
- Markab Woodfoot (Head Huntsman of the Keep)
- Amrath Mulnobar (Castellan of the Keep and chief lawkeeper of the town)
Notable Locations[edit | edit source]
Trivia[edit | edit source]
Appendix[edit | edit source]
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Gallery[edit | edit source]
References[edit | edit source]
- Ed Greenwood and Jason Carl (July 2002). Silver Marches. (Wizards of the Coast), p. 29. ISBN 0-7869-2835-2.
- Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 75. ISBN 1-5607-6678-6.
- Map of Interior, Silverymoon, Longsaddle, and Yartar included in slade, et al. (April 1996). The North: Guide to the Savage Frontier. Edited by James Butler. (TSR, Inc.). ISBN 0-7869-0391-0.
- Christopher Perkins (September 6, 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), pp. 101–102. ISBN 978-0786966004.
- slade, et al. (April 1996). “Cities & Civilization”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 42. ISBN 0-7869-0391-0.
- slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), p. 107. ISBN 0-7869-0437-2.