Node lock was an abjuration spell that limited access to an node and rendered it undetectable by magical means.[1]
Effects[]
Formerly believed to affect only earth nodes,[2] upon casting this spell, a spellcaster made it increasingly difficult for others to tap into the power of any node. In addition, it rendered the node immune to the effects of the spell locate node.[1]
This spell was only available to those who were capable of tapping into node magic. Its effects however, could be readily dispelled by any spellcaster.[1]
Appendix[]
References[]
- ↑ 1.0 1.1 1.2 1.3 Jeff Crook, Wil Upchurch, Eric L. Boyd (May 2005). Champions of Ruin. (Wizards of the Coast), p. 33. ISBN 0-7869-3692-4.
- ↑ 2.0 2.1 Bruce R. Cordell, Gwendolyn F.M. Kestrel, Jeff Quick (October 2003). Underdark. (Wizards of the Coast), p. 60. ISBN 0-7869-3053-5.