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Nondetection (or non-detection[8]) was an abjuration spell that hid the subject from divination and scrying.[13]

EffectsEdit

Other than casting on themselves, a caster was able to cast this spell on an creature or an object. After casting, it became very difficult for detection and divination spells to detect the targeted individual or object. The targeted creature's equipment was also protected. The spell also successfully prevented magical items such as crystal balls from targeting the subject of the spell.[13] A caster could use this spell to protect large items from detection, such as a ship or spelljammer that weighted up to one thousand tons. [14]

ComponentsEdit

In addition to verbal and somatic components, the spell required a material component, some diamond dust with a value of at least 50 gp.[13][12]

HistoryEdit

The spell was attributed to Netherese arcanist Ptack in −502 DR and was originally called Ptack's nonscryance.[1]

AppendixEdit

See AlsoEdit

AppearancesEdit

Adventures
Video Games

External linksEdit

ReferencesEdit

  1. 1.0 1.1 1.2 slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), pp. 24, 28. ISBN 0-7869-0437-2.
  2. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207–211, 263. ISBN 978-0-7869-6560-1.
  3. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 59. ISBN 978-0-7869-6560-1.
  4. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 257. ISBN 0-7869-2886-7.
  5. Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide 3.5 edition. (Wizards of the Coast), p. 181. ISBN 0-7869-2889-1.
  6. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 46. ISBN 0-7869-1836-5.
  7. James Wyatt, Darrin Drader, Christopher Perkins (October 2003). Book of Exalted Deeds. (TSR, Inc), p. 55. ISBN 0-7869-3136-1.
  8. 8.0 8.1 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 152. ISBN 0-88038-716-5.
  9. Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 184. ISBN 0-7869-0394-5.
  10. Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 152. ISBN 978-1560763581.
  11. slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), pp. 121–123. ISBN 0-7869-0437-2.
  12. 12.0 12.1 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), pp. 96–97. ISBN 0-9356-9601-6.
  13. 13.0 13.1 13.2 Jonathan Tweet, Monte Cook, Skip Williams (August 2000). Player's Handbook 3rd edition. (Wizards of the Coast), p. 232. ISBN 0-7869-1551-4.
  14. Jeff Grubb (August 1989). “Concordance of Arcane Space”. Spelljammer: AD&D Adventures in Space (TSR, Inc.), p. 81. ISBN 0-88038-762-9.
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