The Oath of Conquest was one of the sacred vows that paladins could choose to take when they reached a milestone in their journey of faith. When they dedicated themselves to the tenets of this oath, they also were granted access to a set of spells at no cost (they could cast them at any time without having to prepare them in advance).
Oath of Conquest SpellsEdit
Paladins new to this oath could cast armor of Agathys, command, hold person, and spiritual weapon. Skilled bearers of such an oath could cast bestow curse, fear, dominate beast, and stoneskin. Those that had proved themselves were even able to cast cloudkill and dominate person.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 85, 86. ISBN 978-0-7869-6560-1.
- ↑ 2.0 2.1 Jeremy Crawford, Mike Mearls, Robert J. Schwalb, Adam Lee, Christopher Perkins, Matt Sernett (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan. (Wizards of the Coast), p. 38. ISBN 978-0-7869-6612-7.