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An oathbow was a magical longbow that could be set to become particularly deadly to a sworn opponent of its user.[1]

Swift defeat to my enemies.
— Acknowledgement of readiness of the oathbow[1]

Powers[]

Every time an arrow was notched on an oathbow, it whispered a phrase in elvish to its attuned user acknowledging its readiness to accept a sworn opponent. If the user responded with the command phrase upon loosing the arrow towards an opponent, that target became the bow's sworn enemy for seven days, or until death. The magic of the oathbow rendered it extremely precise when shooting arrows toward its sworn enemy, even if behind cover or at extremely long distances. Arrows that hit the oathbow's designated target were also rendered extremely deadly. At the same time, a committed oathbow became considerably ineffective at shooting at any target other than its current sworn enemy.[1]

Swift death to you who have wronged me.
— The oathbow command phrase[1]

An oathbow could be reset to a new enemy the dawn after its previous target died. It could only have one designated target at a time.[1]

Notable Oathbows[]

Notable Owners[]

Appendix[]

Appearances[]

Video Games
Tales from Candlekeep: Tomb of Annihilation
Organized Play & Licensed Adventures
Dreams of the Red Wizards (The Harrowing of Hell)

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Jeremy Crawford, Christopher Perkins, James Wyatt (December 2014). Dungeon Master's Guide 5th edition. Edited by Scott Fitzgerald Gray, et al. (Wizards of the Coast), p. 183. ISBN 978-0-7869-6562-5.
  2. Gwendolyn F.M. Kestrel (2002-10-09). Methrammar Aerasumé. Realms Personalities. Wizards of the Coast. Archived from the original on 2007-09-30. Retrieved on 2019-06-15.
  3. Greg Marks, Carl Sibley (March 2021). The Harrowing of Hell (DDAL-DRW08) (PDF). D&D Adventurers League: Dreams of the Red Wizards (Wizards of the Coast), p. 15.
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